123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103 |
- /**
- * @file llmaterialtable.h
- * @brief Table of material information for the viewer UI
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLMATERIALTABLE_H
- #define LL_LLMATERIALTABLE_H
- #include "lluuid.h"
- #include "llstring.h"
- #include <list>
- // NOTE: this is a simplified version of the material table with all the server
- // related code removed (since never used by the viewer). HB
- // Material types
- constexpr U8 LL_MCODE_STONE = 0;
- constexpr U8 LL_MCODE_METAL = 1;
- constexpr U8 LL_MCODE_GLASS = 2;
- constexpr U8 LL_MCODE_WOOD = 3;
- constexpr U8 LL_MCODE_FLESH = 4;
- constexpr U8 LL_MCODE_PLASTIC = 5;
- constexpr U8 LL_MCODE_RUBBER = 6;
- constexpr U8 LL_MCODE_LIGHT = 7;
- constexpr U8 LL_MCODE_END = 8;
- constexpr U8 LL_MCODE_MASK = 0x0F;
- class LLMaterialInfo
- {
- public:
- LL_INLINE LLMaterialInfo(U8 code, const char* name, F32 fric, F32 rest)
- : mMCode(code),
- mName(name),
- mFriction(fric),
- mRestitution(rest)
- {
- }
- public:
- std::string mName;
- F32 mFriction;
- F32 mRestitution;
- U8 mMCode;
- };
- class LLMaterialTable
- {
- public:
- LLMaterialTable();
- typedef std::map<std::string, std::string> name_map_t;
- void initTableTransNames(name_map_t namemap);
- U8 getMCode(const std::string& name) const; // 0 if not found
- const std::string& getName(U8 mcode) const;
- // Physics values (used as default in the Build tools floater)
- F32 getFriction(U8 mcode) const;
- F32 getRestitution(U8 mcode) const;
- LL_INLINE bool isCollisionSound(const LLUUID& sound_id) const
- {
- return mCollisionsSounds.count(sound_id);
- }
- public:
- typedef std::list<LLMaterialInfo> info_list_t;
- info_list_t mMaterialInfoList;
- uuid_list_t mCollisionsSounds;
- };
- extern LLMaterialTable gMaterialTable;
- #endif
|