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- /*
- * Copyright (c) Contributors, http://www.openmetaverse.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Text;
- using OpenGrid.Framework.Data;
- using libsecondlife;
- using System.Reflection;
- using System.Xml;
- using Nwc.XmlRpc;
- using OpenSim.Framework.Sims;
- using OpenSim.Framework.Inventory;
- using OpenSim.Framework.Utilities;
- using System.Security.Cryptography;
- namespace OpenGridServices.InventoryServer
- {
- class InventoryManager
- {
- Dictionary<string, IInventoryData> _plugins = new Dictionary<string, IInventoryData>();
- /// <summary>
- /// Adds a new inventory server plugin - user servers will be requested in the order they were loaded.
- /// </summary>
- /// <param name="FileName">The filename to the inventory server plugin DLL</param>
- public void AddPlugin(string FileName)
- {
- OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Attempting to load " + FileName);
- Assembly pluginAssembly = Assembly.LoadFrom(FileName);
- OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
- foreach (Type pluginType in pluginAssembly.GetTypes())
- {
- if (!pluginType.IsAbstract)
- {
- Type typeInterface = pluginType.GetInterface("IInventoryData", true);
- if (typeInterface != null)
- {
- IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
- plug.Initialise();
- this._plugins.Add(plug.getName(), plug);
- OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Added IUserData Interface");
- }
- typeInterface = null;
- }
- }
- pluginAssembly = null;
- }
- public List<InventoryFolderBase> getRootFolders(LLUUID user)
- {
- foreach (KeyValuePair<string, IInventoryData> kvp in _plugins)
- {
- try
- {
- return kvp.Value.getUserRootFolders(user);
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.Notice("Unable to get root folders via " + kvp.Key + " (" + e.ToString() + ")");
- }
- }
- return null;
- }
- public XmlRpcResponse XmlRpcInventoryRequest(XmlRpcRequest request)
- {
- XmlRpcResponse response = new XmlRpcResponse();
- Hashtable requestData = (Hashtable)request.Params[0];
- Hashtable responseData = new Hashtable();
- // Stuff happens here
- if (requestData.ContainsKey("Access-type"))
- {
- if (requestData["access-type"] == "rootfolders")
- {
- // responseData["rootfolders"] =
- }
- }
- else
- {
- responseData["error"] = "No access-type specified.";
- }
- // Stuff stops happening here
- response.Value = responseData;
- return response;
- }
- }
- }
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