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- /*
- * Copyright (c) OpenSim project, http://sim.opensecondlife.org/
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the <organization> nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using Nwc.XmlRpc;
- using System;
- using System.IO;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- using System.Text.RegularExpressions;
- using System.Threading;
- using System.Collections;
- using System.Xml;
- using libsecondlife;
- namespace OpenSim
- {
- /// <summary>
- /// When running in local (default) mode , handles client logins.
- /// </summary>
- public class LoginServer
- {
- public LoginServer(IGridServer gridServer)
- {
- _gridServer = gridServer;
- }
- private Logon _login;
- private IGridServer _gridServer;
- private ushort _loginPort = Globals.Instance.LoginServerPort;
- public IPAddress clientAddress = IPAddress.Loopback;
- public IPAddress remoteAddress = IPAddress.Any;
- private Socket loginServer;
- private Random RandomClass = new Random();
- private int NumClients;
- private string _defaultResponse;
-
- private string _mpasswd;
- private bool _needPasswd=false;
- // InitializeLoginProxy: initialize the login proxy
- private void InitializeLoginProxy() {
- loginServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- loginServer.Bind(new IPEndPoint(remoteAddress, _loginPort));
- loginServer.Listen(1);
-
- this._needPasswd=Globals.Instance.NeedPasswd;
- //read in default response string
- StreamReader SR;
- string lines;
- SR=File.OpenText("new-login.dat");
-
- //lines=SR.ReadLine();
-
- while(!SR.EndOfStream)
- {
- lines = SR.ReadLine();
- _defaultResponse += lines;
- //lines = SR.ReadLine();
- }
- SR.Close();
- this._mpasswd = Utility.EncodePassword(Globals.Instance.Password);
- }
-
- public void Startup()
- {
- this.InitializeLoginProxy();
- Thread runLoginProxy = new Thread(new ThreadStart(RunLoginProxy));
- runLoginProxy.IsBackground = true;
- runLoginProxy.Start();
- }
-
- private void RunLoginProxy()
- {
- Console.WriteLine("Starting Login Server");
- try
- {
- for (;;)
- {
- Socket client = loginServer.Accept();
- IPEndPoint clientEndPoint = (IPEndPoint)client.RemoteEndPoint;
-
- NetworkStream networkStream = new NetworkStream(client);
- StreamReader networkReader = new StreamReader(networkStream);
- StreamWriter networkWriter = new StreamWriter(networkStream);
- try
- {
- ProxyLogin(networkReader, networkWriter);
- }
- catch (Exception e)
- {
- Console.WriteLine(e.Message);
- }
- networkWriter.Close();
- networkReader.Close();
- networkStream.Close();
- client.Close();
- // send any packets queued for injection
-
- }
- }
- catch (Exception e)
- {
- Console.WriteLine(e.Message);
- Console.WriteLine(e.StackTrace);
- }
- }
- // ProxyLogin: proxy a login request
- private void ProxyLogin(StreamReader reader, StreamWriter writer)
- {
- lock(this)
- {
- string line;
- int contentLength = 0;
- // read HTTP header
- do
- {
- // read one line of the header
- line = reader.ReadLine();
-
- // check for premature EOF
- if (line == null)
- throw new Exception("EOF in client HTTP header");
- // look for Content-Length
- Match match = (new Regex(@"Content-Length: (\d+)$")).Match(line);
- if (match.Success)
- contentLength = Convert.ToInt32(match.Groups[1].Captures[0].ToString());
- } while (line != "");
-
- // read the HTTP body into a buffer
- char[] content = new char[contentLength];
- reader.Read(content, 0, contentLength);
-
- XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(new String(content));
- if(request.MethodName == "login_to_simulator")
- {
- Hashtable requestData = (Hashtable)request.Params[0];
- string first;
- string last;
- string passwd;
- LLUUID Agent;
- LLUUID Session;
-
- //get login name
- if(requestData.Contains("first"))
- {
- first = (string)requestData["first"];
- }
- else
- {
- first = "test";
- }
-
- if(requestData.Contains("last"))
- {
- last = (string)requestData["last"];
- }
- else
- {
- last = "User"+NumClients.ToString();
- }
-
- if(requestData.Contains("passwd"))
- {
- passwd = (string)requestData["passwd"];
- }
- else
- {
- passwd = "notfound";
- }
-
- if( !Authenticate(first, last, passwd))
- {
- // Fail miserably
- writer.WriteLine("HTTP/1.0 403 Authentication Forbidden");
- writer.WriteLine();
- return;
- }
- NumClients++;
-
- //create a agent and session LLUUID
- Agent = GetAgentId( first, last );
- int SessionRand = this.RandomClass.Next(1,999);
- Session = new LLUUID("aaaabbbb-0200-"+SessionRand.ToString("0000")+"-8664-58f53e442797");
-
-
- XmlRpcResponse response =(XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse);
- Hashtable responseData = (Hashtable)response.Value;
-
- responseData["sim_port"] = Globals.Instance.SimPort;
- responseData["sim_ip"] = Globals.Instance.SimIPAddress;
- responseData["agent_id"] = Agent.ToStringHyphenated();
- responseData["session_id"] = Session.ToStringHyphenated();
- ArrayList InventoryList = (ArrayList) responseData["inventory-skeleton"];
- Hashtable Inventory1 = (Hashtable)InventoryList[0];
- Hashtable Inventory2 = (Hashtable)InventoryList[1];
- LLUUID BaseFolderID = LLUUID.Random();
- LLUUID InventoryFolderID = LLUUID.Random();
- Inventory2["name"] = "Base";
- Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated();
- Inventory2["type_default"] =6;
- Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated();
-
- ArrayList InventoryRoot = (ArrayList) responseData["inventory-root"];
- Hashtable Inventoryroot = (Hashtable)InventoryRoot[0];
- Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated();
-
- CustomiseLoginResponse( responseData, first, last );
-
- this._login = new Logon();
- //copy data to login object
- _login.First = first;
- _login.Last = last;
- _login.Agent = Agent;
- _login.Session = Session;
- _login.BaseFolder = BaseFolderID;
- _login.InventoryFolder = InventoryFolderID;
-
- //working on local computer so lets add to the gridserver's list of sessions
- ((GridServer)this._gridServer).AddNewSession(_login);
-
- // forward the XML-RPC response to the client
- writer.WriteLine("HTTP/1.0 200 OK");
- writer.WriteLine("Content-type: text/xml");
- writer.WriteLine();
-
- XmlTextWriter responseWriter = new XmlTextWriter(writer);
- XmlRpcResponseSerializer.Singleton.Serialize(responseWriter, response);
- responseWriter.Close();
- }
- else
- {
- writer.WriteLine("HTTP/1.0 403 Authentication Forbidden");
- writer.WriteLine();
- }
- }
- }
-
- protected virtual void CustomiseLoginResponse( Hashtable responseData, string first, string last )
- {
- }
- protected virtual LLUUID GetAgentId(string firstName, string lastName)
- {
- LLUUID Agent;
- int AgentRand = this.RandomClass.Next(1,9999);
- Agent = new LLUUID("99998888-0100-"+AgentRand.ToString("0000")+"-8ec1-0b1d5cd6aead");
- return Agent;
- }
- protected virtual bool Authenticate(string first, string last, string passwd)
- {
- if(this._needPasswd)
- {
- //every user needs the password to login
- string encodedPass = passwd.Remove(0,3); //remove $1$
- if(encodedPass == this._mpasswd)
- {
- return true;
- }
- else
- {
- return false;
- }
- }
- else
- {
- //do not need password to login
- return true;
- }
- }
-
- }
- public class Logon
- {
- public string First = "Test";
- public string Last = "User";
- public LLUUID Agent;
- public LLUUID Session;
- public LLUUID InventoryFolder;
- public LLUUID BaseFolder;
- public Logon()
- {
-
- }
- }
- }
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