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Second-server.csproj 3.3 KB

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  1. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <OutputType>Exe</OutputType>
  4. <RootNamespace>OpenSim</RootNamespace>
  5. <AssemblyName>OpenSim</AssemblyName>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  8. <ProjectGuid>{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}</ProjectGuid>
  9. <StartupObject>OpenSim.OpenSim_Main</StartupObject>
  10. </PropertyGroup>
  11. <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
  12. <OutputPath>..\bin\</OutputPath>
  13. <Optimize>False</Optimize>
  14. <DefineConstants>DEBUG;TRACE</DefineConstants>
  15. <DebugSymbols>True</DebugSymbols>
  16. <DebugType>Full</DebugType>
  17. <CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
  18. </PropertyGroup>
  19. <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
  20. <OutputPath>..\bin\</OutputPath>
  21. <Optimize>True</Optimize>
  22. <DefineConstants>TRACE</DefineConstants>
  23. <DebugSymbols>False</DebugSymbols>
  24. <DebugType>None</DebugType>
  25. <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
  26. </PropertyGroup>
  27. <ItemGroup>
  28. <Reference Include="System" />
  29. <Reference Include="System.Data" />
  30. <Reference Include="System.Xml" />
  31. <Reference Include="PhysicsManager">
  32. <HintPath>..\physics\PhysicsManager\bin\Release\PhysicsManager.dll</HintPath>
  33. <SpecificVersion>False</SpecificVersion>
  34. </Reference>
  35. <Reference Include="log4net">
  36. <HintPath>..\Version0_2_myserver\OpenSim\bin\Debug\log4net.dll</HintPath>
  37. <SpecificVersion>False</SpecificVersion>
  38. </Reference>
  39. <Reference Include="Axiom.MathLib">
  40. <HintPath>..\Version0_2_myserver\OpenSim\bin\Debug\Axiom.MathLib.dll</HintPath>
  41. <SpecificVersion>False</SpecificVersion>
  42. </Reference>
  43. <Reference Include="Db4objects.Db4o">
  44. <HintPath>..\Version0_2_myserver\OpenSim\bin\Debug\Db4objects.Db4o.dll</HintPath>
  45. <SpecificVersion>False</SpecificVersion>
  46. </Reference>
  47. <Reference Include="libsecondlife">
  48. <HintPath>..\Version0_2_myserver\OpenSim\bin\Debug\libsecondlife.dll</HintPath>
  49. <SpecificVersion>False</SpecificVersion>
  50. </Reference>
  51. </ItemGroup>
  52. <ItemGroup>
  53. <Compile Include="Config.cs" />
  54. <Compile Include="Main.cs" />
  55. <Compile Include="OpenSimClient.cs" />
  56. <Compile Include="types\BitPack.cs" />
  57. <Compile Include="types\Mesh.cs" />
  58. <Compile Include="types\Triangle.cs" />
  59. <Compile Include="Util.cs" />
  60. <Compile Include="world\Avatar.cs" />
  61. <Compile Include="world\Entity.cs" />
  62. <Compile Include="world\Primitive.cs" />
  63. <Compile Include="world\ScriptEngine.cs" />
  64. <Compile Include="world\scripting\IScript.cs" />
  65. <Compile Include="world\SurfacePatch.cs" />
  66. <Compile Include="world\TerrainDecoder.cs" />
  67. <Compile Include="world\World.cs" />
  68. <Compile Include="GridServers\IGridServer.cs" />
  69. <Compile Include="GridServers\IAssetServer.cs" />
  70. <Compile Include="GridServers\LoginServer.cs" />
  71. <Compile Include="Assets\AssetCache.cs" />
  72. </ItemGroup>
  73. <ItemGroup>
  74. <Folder Include="GridServers" />
  75. <Folder Include="Assets" />
  76. </ItemGroup>
  77. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
  78. </Project>