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- using System;
- using System.Text;
- using System.IO;
- using System.Threading;
- using System.Net;
- using System.Net.Sockets;
- using System.Timers;
- using System.Reflection;
- using System.Collections;
- using System.Collections.Generic;
- using libsecondlife;
- using libsecondlife.Packets;
- using OpenSim.Terrain;
- using OpenSim.Framework.Interfaces;
- using OpenSim.Framework.Types;
- using OpenSim.Framework;
- using OpenSim.UserServer;
- using OpenSim.Assets;
- using OpenSim.CAPS;
- using OpenSim.Framework.Console;
- using OpenSim.Physics.Manager;
- using Nwc.XmlRpc;
- using OpenSim.Servers;
- using OpenSim.GenericConfig;
- namespace OpenSim
- {
- public class RegionServerBase
- {
- protected IGenericConfig localConfig;
- protected PhysicsManager physManager;
- protected AssetCache AssetCache;
- protected InventoryCache InventoryCache;
- protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
- protected DateTime startuptime;
- protected NetworkServersInfo serversData;
- public string m_physicsEngine;
- public bool m_sandbox = false;
- public bool m_loginserver;
- public bool user_accounts = false;
- public bool gridLocalAsset = false;
- protected bool configFileSetup = false;
- public string m_config;
- protected List<UDPServer> m_udpServer = new List<UDPServer>();
- protected List<RegionInfo> regionData = new List<RegionInfo>();
- protected List<IWorld> m_localWorld = new List<IWorld>();
- protected BaseHttpServer httpServer;
- protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>();
- protected ConsoleBase m_console;
- public RegionServerBase()
- {
- }
- public RegionServerBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile)
- {
- this.configFileSetup = useConfigFile;
- m_sandbox = sandBoxMode;
- m_loginserver = startLoginServer;
- m_physicsEngine = physicsEngine;
- m_config = configFile;
- }
- /*protected World m_localWorld;
- public World LocalWorld
- {
- get { return m_localWorld; }
- }*/
- /// <summary>
- /// Performs initialisation of the world, such as loading configuration from disk.
- /// </summary>
- public virtual void StartUp()
- {
- }
- protected virtual void SetupLocalGridServers()
- {
- }
- protected virtual void SetupRemoteGridServers()
- {
- }
- protected virtual void SetupWorld()
- {
- }
- protected virtual void SetupHttpListener()
- {
- }
- protected virtual void ConnectToRemoteGridServer()
- {
- }
- }
- }
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