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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using log4net;
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.ServiceAuth;
- using OpenSim.Services.Interfaces;
- using OpenSim.Server.Base;
- using OpenMetaverse;
- namespace OpenSim.Services.Connectors
- {
- public class AuthenticationServicesConnector : BaseServiceConnector, IAuthenticationService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private string m_ServerURI = String.Empty;
- public AuthenticationServicesConnector()
- {
- }
- public AuthenticationServicesConnector(string serverURI)
- {
- m_ServerURI = serverURI.TrimEnd('/');
- }
- public AuthenticationServicesConnector(IConfigSource source)
- : base(source, "AuthenticationService")
- {
- Initialise(source);
- }
- public virtual void Initialise(IConfigSource source)
- {
- IConfig assetConfig = source.Configs["AuthenticationService"];
- if (assetConfig == null)
- {
- m_log.Error("[AUTH CONNECTOR]: AuthenticationService missing from OpenSim.ini");
- throw new Exception("Authentication connector init error");
- }
- string serviceURI = assetConfig.GetString("AuthenticationServerURI",
- String.Empty);
- if (serviceURI.Length == 0)
- {
- m_log.Error("[AUTH CONNECTOR]: No Server URI named in section AuthenticationService");
- throw new Exception("Authentication connector init error");
- }
- m_ServerURI = serviceURI;
- base.Initialise(source, "AuthenticationService");
- }
- public string Authenticate(UUID principalID, string password, int lifetime, out UUID realID)
- {
- realID = UUID.Zero;
- return Authenticate(principalID, password, lifetime);
- }
- public string Authenticate(UUID principalID, string password, int lifetime)
- {
- Dictionary<string, object> sendData = new Dictionary<string, object>();
- sendData["LIFETIME"] = lifetime.ToString();
- sendData["PRINCIPAL"] = principalID.ToString();
- sendData["PASSWORD"] = password;
- sendData["METHOD"] = "authenticate";
- string reply = SynchronousRestFormsRequester.MakeRequest("POST",
- m_ServerURI + "/auth/plain",
- ServerUtils.BuildQueryString(sendData), m_Auth);
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
- reply);
- if (replyData["Result"].ToString() != "Success")
- return String.Empty;
- return replyData["Token"].ToString();
- }
- public bool Verify(UUID principalID, string token, int lifetime)
- {
- // m_log.Error("[XXX]: Verify");
- Dictionary<string, object> sendData = new Dictionary<string, object>();
- sendData["LIFETIME"] = lifetime.ToString();
- sendData["PRINCIPAL"] = principalID.ToString();
- sendData["TOKEN"] = token;
- sendData["METHOD"] = "verify";
- string reply = SynchronousRestFormsRequester.MakeRequest("POST",
- m_ServerURI + "/auth/plain",
- ServerUtils.BuildQueryString(sendData), m_Auth);
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
- reply);
- if (replyData["Result"].ToString() != "Success")
- return false;
- return true;
- }
- public bool Release(UUID principalID, string token)
- {
- Dictionary<string, object> sendData = new Dictionary<string, object>();
- sendData["PRINCIPAL"] = principalID.ToString();
- sendData["TOKEN"] = token;
- sendData["METHOD"] = "release";
- string reply = SynchronousRestFormsRequester.MakeRequest("POST",
- m_ServerURI + "/auth/plain",
- ServerUtils.BuildQueryString(sendData), m_Auth);
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- if (replyData["Result"].ToString() != "Success")
- return false;
- return true;
- }
- public bool SetPassword(UUID principalID, string passwd)
- {
- // nope, we don't do this
- return false;
- }
- public AuthInfo GetAuthInfo(UUID principalID)
- {
- // not done from remote simulators
- return null;
- }
- public bool SetAuthInfo(AuthInfo info)
- {
- // not done from remote simulators
- return false;
- }
- }
- }
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