Robert Adams d750647fb1 BulletSim: fix two compiler warnings. 9 anni fa
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Properties da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") 9 anni fa
Tests 4959dbba5e BulletSim: make computation of hole cut in hull tester explicit 10 anni fa
BSAPIUnman.cs 6e39cc316f BulletSim: add ClearCollisionProxyCache function to API. 11 anni fa
BSAPIXNA.cs 998d7009a6 Eliminated many warnings 10 anni fa
BSActorAvatarMove.cs 6e2b532255 BulletSim: fix line ending problems. 10 anni fa
BSActorHover.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 anni fa
BSActorLockAxis.cs 291c7cdbcc BulletSim: Add axis locking enabled through the ExtendedPhysics module. 10 anni fa
BSActorMoveToTarget.cs 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy. 11 anni fa
BSActorSetForce.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 anni fa
BSActorSetTorque.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 anni fa
BSActors.cs f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 11 anni fa
BSApiTemplate.cs de76116624 BulletSim: add parameters and parameter definitions for VHACD 9 anni fa
BSCharacter.cs d750647fb1 BulletSim: fix two compiler warnings. 9 anni fa
BSConstraint.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring 11 anni fa
BSConstraint6Dof.cs 30b3657a66 BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. 11 anni fa
BSConstraintCollection.cs 1d7276235a BulletSim: add calls for creating all the different Bullet constraint types. 11 anni fa
BSConstraintConeTwist.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 11 anni fa
BSConstraintHinge.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 anni fa
BSConstraintSlider.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 11 anni fa
BSConstraintSpring.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring 11 anni fa
BSDynamics.cs 8d66284841 BulletSim: implement VEHICLE_REFERENCE_FRAME. Thanks Vegaslon!. 9 anni fa
BSLinkset.cs 63d192f011 BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset. 10 anni fa
BSLinksetCompound.cs d750647fb1 BulletSim: fix two compiler warnings. 9 anni fa
BSLinksetConstraints.cs cf85ade81e BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt. 10 anni fa
BSMaterials.cs 6a9630d2bd BulletSim: fix race condition when creating very large mega-regions. 11 anni fa
BSMotors.cs 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 anni fa
BSParam.cs de76116624 BulletSim: add parameters and parameter definitions for VHACD 9 anni fa
BSPhysObject.cs 291c7cdbcc BulletSim: Add axis locking enabled through the ExtendedPhysics module. 10 anni fa
BSPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update 12 anni fa
BSPrim.cs c89d0e26b2 BulletSim: add the beginnings of hull creation unit testing. 10 anni fa
BSPrimDisplaced.cs 6026759406 BulletSim: fix jumping up and down of linksets when center-of-mass 11 anni fa
BSPrimLinkable.cs 63d192f011 BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset. 10 anni fa
BSScene.cs a617159f8b BulletSim: correct some of the debugging input and output of PrimitiveBaseShape. 10 anni fa
BSShapeCollection.cs 998d7009a6 Eliminated many warnings 10 anni fa
BSShapes.cs de76116624 BulletSim: add parameters and parameter definitions for VHACD 9 anni fa
BSTerrainHeightmap.cs f2810bf03a varregion: add plumbing to pass region size from Scene down to the 11 anni fa
BSTerrainManager.cs df89e15290 BulletSim: non-functional changes to debugging statements and formatting. 10 anni fa
BSTerrainMesh.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 anni fa
BulletSimData.cs 124be38f74 Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default. 10 anni fa
BulletSimTODO.txt 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 anni fa