Mirror of the OpenSimulator source code, just because it isn't on a server with a nice frontend!

AliciaRaven f3f748ed11 Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets 9 years ago
.nant 5265415011 minor: Rename BUILDING.txt to BUILDING.md in distbin distribution nant target 12 years ago
OpenSim f3f748ed11 Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets 9 years ago
Prebuild eaf99bf928 Changed to Unix line-endings in VS2010Target.cs 10 years ago
ThirdParty 96a2449122 Undo "Revert "Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects."" 10 years ago
ThirdPartyLicenses f4f82825c0 Added SharpZipLib's license. 10 years ago
addon-modules b776e06f0d minor: slightly improve README for building addon-modules within the main OpenSim build 15 years ago
bin e99be0bb19 Fix my typo, the dll is named OpenSim, not Opensim 9 years ago
doc 4364d48817 updating config properties added during upgrade process, adding error log file to doxygen config, adding doxygen output directory & error log to .gitignore 12 years ago
share e8ca900ef8 Move the 32 bit launchers as discussed at OpenSimulator Office Hour 9//2/14 http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2014-09-02. 10 years ago
.gitignore 11031abf26 Changed the default XBakes directory to a local path: "./bakes". 10 years ago
.hgignore e719bd4d5c additional patterns for .hgignore 16 years ago
BUILDING.md 1efaf0c85c Add some info about xbuild command line switches to clean and select between producing Debug or Release binaries 10 years ago
CONTRIBUTORS.txt f4dfdbb914 Add Gavin Hird to Contributors List, thanks for the patches! 9 years ago
LICENSE.txt fbd4222533 Last time? 14 years ago
Makefile 01242c5ccb making Makefile a bit more robust: can now cope with missing ruby in a 15 years ago
OpenSim.FxCop 2a3c79df83 changed to native line ending encoding 17 years ago
README.md 9a9abd37eb minor: remove the bit left in the readme which said .net 3.5 framework was required 11 years ago
TESTING.txt 87abf06956 test again undoing previous changes 10 years ago
nant-color a3183b2025 in case ruby is somewhere else in the path (just used for coloring output) 15 years ago
prebuild.xml c59144ff13 More cleanup, add missing refs to prebuild, remove refs to stuff not 9 years ago
runprebuild.bat 425d76bb98 Enable runprebuild.bat to run in Cygwin 10 years ago
runprebuild.sh 4563e7e04a Get runprebuild.sh to generate a vs2010 for xbuild to work with .NET 4 rather than vs2008 11 years ago

README.md

Welcome to OpenSim!

Overview

OpenSim is a BSD Licensed Open Source project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure. OpenSim is written in C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release. Some stuff works, a lot doesn't. If it breaks, you get to keep both pieces.

Compiling OpenSim

Please see BUILDING.md if you downloaded a source distribution and need to build OpenSim before running it.

Running OpenSim on Windows

You will need .NET 4.0 installed to run OpenSimulator.

We recommend that you run OpenSim from a command prompt on Windows in order to capture any errors.

To run OpenSim from a command prompt

  • cd to the bin/ directory where you unpacked OpenSim
  • run OpenSim.exe

Now see the "Configuring OpenSim" section

Running OpenSim on Linux

You will need Mono >= 2.10.8.1 to run OpenSimulator. On some Linux distributions you may need to install additional packages. See http://opensimulator.org/wiki/Dependencies for more information.

To run OpenSim, from the unpacked distribution type:

  • cd bin
  • mono OpenSim.exe

Now see the "Configuring OpenSim" section

Configuring OpenSim

When OpenSim starts for the first time, you will be prompted with a series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

For all the options except simulator name, you can safely hit enter to accept the default if you want to connect using a client on the same machine or over your local network.

You will then be asked "Do you wish to join an existing estate?". If you're starting OpenSim for the first time then answer no (which is the default) and provide an estate name.

Shortly afterwards, you will then be asked to enter an estate owner first name, last name, password and e-mail (which can be left blank). Do not forget these details, since initially only this account will be able to manage your region in-world. You can also use these details to perform your first login.

Once you are presented with a prompt that looks like:

Region (My region name) #

You have successfully started OpenSim.

If you want to create another user account to login rather than the estate account, then type "create user" on the OpenSim console and follow the prompts.

Helpful resources:

Connecting to your OpenSim

By default your sim will be available for login on port 9000. You can login by adding -loginuri http://127.0.0.1:9000 to the command that starts Second Life (e.g. in the Target: box of the client icon properties on Windows). You can also login using the network IP address of the machine running OpenSim (e.g. http://192.168.1.2:9000)

To login, use the avatar details that you gave for your estate ownership or the one you set up using the "create user" command.

Bug reports

In the very likely event of bugs biting you (err, your OpenSim) we encourage you to see whether the problem has already been reported on the OpenSim mantis system.

If your bug has already been reported, you might want to add to the bug description and supply additional information.

If your bug has not been reported yet, file a bug report ("opening a mantis"). Useful information to include:

  • description of what went wrong
  • stack trace
  • OpenSim.log (attach as file)
  • OpenSim.ini (attach as file)
  • if running under mono: run OpenSim.exe with the "--debug" flag:

    mono --debug OpenSim.exe

More Information on OpenSim

More extensive information on building, running, and configuring OpenSim, as well as how to report bugs, and participate in the OpenSim project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it is a pleasant experience.