SQLAssetServer.cs 4.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://www.openmetaverse.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Reflection;
  29. using log4net;
  30. using OpenSim.Data;
  31. namespace OpenSim.Framework.Communications.Cache
  32. {
  33. public class SQLAssetServer : AssetServerBase
  34. {
  35. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  36. #region IPlugin
  37. public override string Name
  38. {
  39. get { return "SQL"; }
  40. }
  41. public override string Version
  42. {
  43. get { return "1.0"; }
  44. }
  45. public override void Initialise(ConfigSettings p_set)
  46. {
  47. m_log.Debug("[SQLAssetServer]: Plugin configured initialisation");
  48. Initialise(p_set.StandaloneAssetPlugin,p_set.StandaloneAssetSource);
  49. }
  50. #endregion
  51. public SQLAssetServer() {}
  52. public SQLAssetServer(string pluginName, string connect)
  53. {
  54. m_log.Debug("[SQLAssetServer]: Direct constructor");
  55. Initialise(pluginName, connect);
  56. }
  57. public void Initialise(string pluginName, string connect)
  58. {
  59. AddPlugin(pluginName, connect);
  60. }
  61. public SQLAssetServer(IAssetDataPlugin assetProvider)
  62. {
  63. m_assetProvider = assetProvider;
  64. }
  65. public void AddPlugin(string FileName, string connect)
  66. {
  67. m_log.Info("[SQLAssetServer]: AssetStorage: Attempting to load " + FileName);
  68. Assembly pluginAssembly = Assembly.LoadFrom(FileName);
  69. foreach (Type pluginType in pluginAssembly.GetTypes())
  70. {
  71. if (!pluginType.IsAbstract)
  72. {
  73. Type typeInterface = pluginType.GetInterface("IAssetDataPlugin", true);
  74. if (typeInterface != null)
  75. {
  76. IAssetDataPlugin plug =
  77. (IAssetDataPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
  78. m_assetProvider = plug;
  79. m_assetProvider.Initialise(connect);
  80. m_log.Info("[AssetStorage]: " +
  81. "Added " + m_assetProvider.Name + " " +
  82. m_assetProvider.Version);
  83. }
  84. }
  85. }
  86. }
  87. protected override AssetBase GetAsset(AssetRequest req)
  88. {
  89. return m_assetProvider.FetchAsset(req.AssetID);
  90. }
  91. public override void StoreAsset(AssetBase asset)
  92. {
  93. m_assetProvider.CreateAsset(asset);
  94. }
  95. }
  96. }