MW f4448fcd7d After nearly a hour of searching for an annoying bug (which turned out to be a new statement one line outside the loop it should have been in)....Multi-Regions in a single instance work, there is no Grid mode communication, so it can only be tested in sandbox mode right now. 17 anni fa
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Assets c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 17 anni fa
CAPS c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 17 anni fa
AgentAssetUpload.cs 3436961bb5 Start of rewrite 5279! 17 anni fa
AuthenticateSessionsLocal.cs c35d360d44 Started work on OpenGrid.Framework.Communications 17 anni fa
AuthenticateSessionsRemote.cs e89654424a Die AuthenticateSessionsRemote. hrrm okay don't die, just partially die 17 anni fa
ClientView.API.cs f4448fcd7d After nearly a hour of searching for an annoying bug (which turned out to be a new statement one line outside the loop it should have been in)....Multi-Regions in a single instance work, there is no Grid mode communication, so it can only be tested in sandbox mode right now. 17 anni fa
ClientView.Grid.cs c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 17 anni fa
ClientView.PacketHandlers.cs 52faae69d5 We have successful login! 17 anni fa
ClientView.ProcessPackets.cs 52faae69d5 We have successful login! 17 anni fa
ClientView.cs ee5bd67b82 17 anni fa
ClientViewBase.cs c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 17 anni fa
CommsManager.cs c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 17 anni fa
NetworkServersInfo.cs c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 17 anni fa
OpenSim.RegionServer.csproj cc679b98d5 Moved AuthenticateSessionsBase to OpenSim.Framework (is likely to move again or be deleted and replaced with something else) 17 anni fa
OpenSim.RegionServer.csproj.user 06387d0344 Goodbye World 17 anni fa
OpenSim.RegionServer.dll.build 3436961bb5 Start of rewrite 5279! 17 anni fa
OpenSimNetworkHandler.cs c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 17 anni fa
PacketServer.cs ee5bd67b82 17 anni fa
RegionInfo.cs c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 17 anni fa
RegionServerBase.cs 33b8fe52d6 17 anni fa
UDPServer.cs ee5bd67b82 17 anni fa
UserConfigUtility.cs c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 17 anni fa
VersionInfo.cs b2eb26e4ba number of changes 17 anni fa