UbitUmarov 1d7acb7bcb avoid a null ref %!s(int64=2) %!d(string=hai) anos
..
MMRDelegateCommon.cs be649ee7e5 YEngine: remove obsolete appdomain code (still in use elsewhere) %!s(int64=3) %!d(string=hai) anos
MMRIEventHandlers.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit %!s(int64=6) %!d(string=hai) anos
MMRInternalFuncDict.cs 85b973ce1d Y(xmr)engine cosmetics... %!s(int64=6) %!d(string=hai) anos
MMRScriptBinOpStr.cs f09a18a7a8 Yengine: Also error on division by Zero %!s(int64=5) %!d(string=hai) anos
MMRScriptCodeGen.cs 743f3af745 force yengine scripts recomp %!s(int64=3) %!d(string=hai) anos
MMRScriptCollector.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles %!s(int64=5) %!d(string=hai) anos
MMRScriptCompValu.cs bf0697d5f4 mantis 8551: Simplify Yengine heap usage control %!s(int64=5) %!d(string=hai) anos
MMRScriptCompile.cs 822f381145 mantis 8621: improve one error message a bit, thanks Tampa %!s(int64=4) %!d(string=hai) anos
MMRScriptConsts.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics %!s(int64=4) %!d(string=hai) anos
MMRScriptEventCode.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option %!s(int64=4) %!d(string=hai) anos
MMRScriptInlines.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics %!s(int64=4) %!d(string=hai) anos
MMRScriptMyILGen.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit %!s(int64=6) %!d(string=hai) anos
MMRScriptObjCode.cs 2369ce413d Yengine: only retry compile if there was a object file in cache with wrong version or signature %!s(int64=6) %!d(string=hai) anos
MMRScriptObjWriter.cs 85b973ce1d Y(xmr)engine cosmetics... %!s(int64=6) %!d(string=hai) anos
MMRScriptReduce.cs 0e5abf6bc1 a few changes on yengine heap control %!s(int64=2) %!d(string=hai) anos
MMRScriptTokenize.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics %!s(int64=4) %!d(string=hai) anos
MMRScriptTypeCast.cs 9ee704e3bd mantis 8933: Yengine allow bool to float implicit cast %!s(int64=3) %!d(string=hai) anos
MMRScriptVarDict.cs 0e5abf6bc1 a few changes on yengine heap control %!s(int64=2) %!d(string=hai) anos
XMRArray.cs 9b7ad30ee1 more changes on YEngine scripts heap usage %!s(int64=5) %!d(string=hai) anos
XMREngXmrTestLs.cs 85b973ce1d Y(xmr)engine cosmetics... %!s(int64=6) %!d(string=hai) anos
XMREngine.cs e6001fb703 put back yeng mvv command %!s(int64=2) %!d(string=hai) anos
XMREvents.cs 16d5d7d7fc direct post listen events on chat, bypassing intermediate storage and timed pooling. ( code still dirty) %!s(int64=2) %!d(string=hai) anos
XMRHeapTracker.cs df03e64f5c try improve lsl list compare with null, hopefuly not looping for ever %!s(int64=2) %!d(string=hai) anos
XMRInstAbstract.cs df03e64f5c try improve lsl list compare with null, hopefuly not looping for ever %!s(int64=2) %!d(string=hai) anos
XMRInstBackend.cs fbbcc1edd7 == string.Empty is .Lenght == 0 %!s(int64=2) %!d(string=hai) anos
XMRInstCapture.cs 1d7acb7bcb avoid a null ref %!s(int64=2) %!d(string=hai) anos
XMRInstCtor.cs 0e5abf6bc1 a few changes on yengine heap control %!s(int64=2) %!d(string=hai) anos
XMRInstMain.cs 6a0f29f182 mantis 8972: avoid null ref plus cosmetics %!s(int64=2) %!d(string=hai) anos
XMRInstMisc.cs 6a0f29f182 mantis 8972: avoid null ref plus cosmetics %!s(int64=2) %!d(string=hai) anos
XMRInstQueue.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit %!s(int64=6) %!d(string=hai) anos
XMRInstRun.cs 60e67e5320 yengine, only send out of heap errors to owner and wigotu stacktrace %!s(int64=2) %!d(string=hai) anos
XMRObjectTokens.cs 5ff57f01b7 Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) %!s(int64=6) %!d(string=hai) anos
XMRSDTypeClObj.cs 9b7ad30ee1 more changes on YEngine scripts heap usage %!s(int64=5) %!d(string=hai) anos
XMRScriptThread.cs c3fca42983 cosmetics %!s(int64=3) %!d(string=hai) anos
XMRScriptUThread.cs ca3525bf0a mantis 3315: change the control of script flag running (needs testing) %!s(int64=3) %!d(string=hai) anos