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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Text;
- using System.Xml;
- using log4net;
- using OpenMetaverse;
- namespace OpenSim.Framework.Serialization.External
- {
- /// <summary>
- /// Serialize and deserialize LandData as an external format.
- /// </summary>
- public class LandDataSerializer
- {
- // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static Dictionary<string, Action<LandData, XmlReader>> m_ldProcessors
- = new Dictionary<string, Action<LandData, XmlReader>>();
- private static Dictionary<string, Action<LandAccessEntry, XmlReader>> m_laeProcessors
- = new Dictionary<string, Action<LandAccessEntry, XmlReader>>();
- static LandDataSerializer()
- {
- // LandData processors
- m_ldProcessors.Add(
- "Area", (ld, xtr) => ld.Area = Convert.ToInt32(xtr.ReadElementString("Area")));
- m_ldProcessors.Add(
- "AuctionID", (ld, xtr) => ld.AuctionID = Convert.ToUInt32(xtr.ReadElementString("AuctionID")));
- m_ldProcessors.Add(
- "AuthBuyerID", (ld, xtr) => ld.AuthBuyerID = UUID.Parse(xtr.ReadElementString("AuthBuyerID")));
- m_ldProcessors.Add(
- "Category", (ld, xtr) => ld.Category = (ParcelCategory)Convert.ToSByte(xtr.ReadElementString("Category")));
- m_ldProcessors.Add(
- "ClaimDate", (ld, xtr) => ld.ClaimDate = Convert.ToInt32(xtr.ReadElementString("ClaimDate")));
- m_ldProcessors.Add(
- "ClaimPrice", (ld, xtr) => ld.ClaimPrice = Convert.ToInt32(xtr.ReadElementString("ClaimPrice")));
- m_ldProcessors.Add(
- "GlobalID", (ld, xtr) => ld.GlobalID = UUID.Parse(xtr.ReadElementString("GlobalID")));
- m_ldProcessors.Add(
- "GroupID", (ld, xtr) => ld.GroupID = UUID.Parse(xtr.ReadElementString("GroupID")));
- m_ldProcessors.Add(
- "IsGroupOwned", (ld, xtr) => ld.IsGroupOwned = Convert.ToBoolean(xtr.ReadElementString("IsGroupOwned")));
- m_ldProcessors.Add(
- "Bitmap", (ld, xtr) => ld.Bitmap = Convert.FromBase64String(xtr.ReadElementString("Bitmap")));
- m_ldProcessors.Add(
- "Description", (ld, xtr) => ld.Description = xtr.ReadElementString("Description"));
- m_ldProcessors.Add(
- "Flags", (ld, xtr) => ld.Flags = Convert.ToUInt32(xtr.ReadElementString("Flags")));
- m_ldProcessors.Add(
- "LandingType", (ld, xtr) => ld.LandingType = Convert.ToByte(xtr.ReadElementString("LandingType")));
- m_ldProcessors.Add(
- "Name", (ld, xtr) => ld.Name = xtr.ReadElementString("Name"));
- m_ldProcessors.Add(
- "Status", (ld, xtr) => ld.Status = (ParcelStatus)Convert.ToSByte(xtr.ReadElementString("Status")));
- m_ldProcessors.Add(
- "LocalID", (ld, xtr) => ld.LocalID = Convert.ToInt32(xtr.ReadElementString("LocalID")));
- m_ldProcessors.Add(
- "MediaAutoScale", (ld, xtr) => ld.MediaAutoScale = Convert.ToByte(xtr.ReadElementString("MediaAutoScale")));
- m_ldProcessors.Add(
- "MediaID", (ld, xtr) => ld.MediaID = UUID.Parse(xtr.ReadElementString("MediaID")));
- m_ldProcessors.Add(
- "MediaURL", (ld, xtr) => ld.MediaURL = xtr.ReadElementString("MediaURL"));
- m_ldProcessors.Add(
- "MusicURL", (ld, xtr) => ld.MusicURL = xtr.ReadElementString("MusicURL"));
- m_ldProcessors.Add(
- "OwnerID", (ld, xtr) => ld.OwnerID = UUID.Parse(xtr.ReadElementString("OwnerID")));
- m_ldProcessors.Add(
- "ParcelAccessList", ProcessParcelAccessList);
- m_ldProcessors.Add(
- "Environment", ProcessParcelEnvironment);
- m_ldProcessors.Add(
- "PassHours", (ld, xtr) => ld.PassHours = Convert.ToSingle(xtr.ReadElementString("PassHours")));
- m_ldProcessors.Add(
- "PassPrice", (ld, xtr) => ld.PassPrice = Convert.ToInt32(xtr.ReadElementString("PassPrice")));
- m_ldProcessors.Add(
- "SalePrice", (ld, xtr) => ld.SalePrice = Convert.ToInt32(xtr.ReadElementString("SalePrice")));
- m_ldProcessors.Add(
- "SnapshotID", (ld, xtr) => ld.SnapshotID = UUID.Parse(xtr.ReadElementString("SnapshotID")));
- m_ldProcessors.Add(
- "UserLocation", (ld, xtr) => ld.UserLocation = Vector3.Parse(xtr.ReadElementString("UserLocation")));
- m_ldProcessors.Add(
- "UserLookAt", (ld, xtr) => ld.UserLookAt = Vector3.Parse(xtr.ReadElementString("UserLookAt")));
- // No longer used here //
- // m_ldProcessors.Add("Dwell", (landData, xtr) => return);
- m_ldProcessors.Add(
- "OtherCleanTime", (ld, xtr) => ld.OtherCleanTime = Convert.ToInt32(xtr.ReadElementString("OtherCleanTime")));
- m_ldProcessors.Add(
- "SeeAVs", (ld, xtr) => ld.SeeAVs = xtr.ReadElementString("SeeAVs") == "1");
- m_ldProcessors.Add(
- "AnyAVSnds", (ld, xtr) => ld.AnyAVSounds = xtr.ReadElementString("AnyAVSnds") == "1");
- m_ldProcessors.Add(
- "GrpAVSnds", (ld, xtr) => ld.GroupAVSounds = xtr.ReadElementString("GrpAVSnds") == "1");
- // LandAccessEntryProcessors
- m_laeProcessors.Add(
- "AgentID", (lae, xtr) => lae.AgentID = UUID.Parse(xtr.ReadElementString("AgentID")));
- m_laeProcessors.Add(
- "Time", (lae, xtr) =>
- {
- // We really don't care about temp vs perm here and this
- // would break on old oars. Assume all bans are perm
- xtr.ReadElementString("Time");
- lae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time"));
- }
- );
- m_laeProcessors.Add(
- "AccessList", (lae, xtr) => lae.Flags = (AccessList)Convert.ToUInt32(xtr.ReadElementString("AccessList")));
- }
- public static void ProcessParcelEnvironment(LandData ld, XmlReader xtr)
- {
- string senv = xtr.ReadElementString("Environment");
- ld.Environment = ViewerEnvironment.FromOSDString(senv);
- ld.EnvironmentVersion = ld.Environment.version;
- }
- public static void ProcessParcelAccessList(LandData ld, XmlReader xtr)
- {
- if (!xtr.IsEmptyElement)
- {
- while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement)
- {
- LandAccessEntry lae = new LandAccessEntry();
- xtr.ReadStartElement("ParcelAccessEntry");
- ExternalRepresentationUtils.ExecuteReadProcessors<LandAccessEntry>(lae, m_laeProcessors, xtr);
- xtr.ReadEndElement();
- ld.ParcelAccessList.Add(lae);
- }
- }
- xtr.Read();
- }
- /// <summary>
- /// Reify/deserialize landData
- /// </summary>
- /// <param name="serializedLandData"></param>
- /// <returns></returns>
- /// <exception cref="System.Xml.XmlException"></exception>
- public static LandData Deserialize(byte[] serializedLandData)
- {
- return Deserialize(Encoding.UTF8.GetString(serializedLandData, 0, serializedLandData.Length));
- }
- /// <summary>
- /// Reify/deserialize landData
- /// </summary>
- /// <param name="serializedLandData"></param>
- /// <returns></returns>
- /// <exception cref="System.Xml.XmlException"></exception>
- public static LandData Deserialize(string serializedLandData)
- {
- LandData landData = new LandData();
- using (XmlTextReader reader = new XmlTextReader(new StringReader(serializedLandData)))
- {
- reader.DtdProcessing = DtdProcessing.Ignore;
- reader.ReadStartElement("LandData");
- ExternalRepresentationUtils.ExecuteReadProcessors<LandData>(landData, m_ldProcessors, reader);
- reader.ReadEndElement();
- }
- return landData;
- }
- /// <summary>
- /// Serialize land data
- /// </summary>
- /// <param name='landData'></param>
- /// <param name='options'>
- /// Serialization options.
- /// Can be null if there are no options.
- /// "wipe-owners" will write UUID.Zero rather than the ownerID so that a later reload loads all parcels with the estate owner as the owner
- /// </param>
- public static string Serialize(LandData landData, Dictionary<string, object> options)
- {
- StringWriter sw = new StringWriter();
- XmlTextWriter xtw = new XmlTextWriter(sw);
- xtw.Formatting = Formatting.None;
- xtw.WriteStartDocument();
- xtw.WriteStartElement("LandData");
- xtw.WriteElementString("Area", Convert.ToString(landData.Area));
- xtw.WriteElementString("AuctionID", Convert.ToString(landData.AuctionID));
- xtw.WriteElementString("AuthBuyerID", landData.AuthBuyerID.ToString());
- xtw.WriteElementString("Category", Convert.ToString((sbyte)landData.Category));
- xtw.WriteElementString("ClaimDate", Convert.ToString(landData.ClaimDate));
- xtw.WriteElementString("ClaimPrice", Convert.ToString(landData.ClaimPrice));
- xtw.WriteElementString("GlobalID", landData.GlobalID.ToString());
- UUID groupID = options.ContainsKey("wipe-owners") ? UUID.Zero : landData.GroupID;
- xtw.WriteElementString("GroupID", groupID.ToString());
- bool isGroupOwned = options.ContainsKey("wipe-owners") ? false : landData.IsGroupOwned;
- xtw.WriteElementString("IsGroupOwned", Convert.ToString(isGroupOwned));
- xtw.WriteElementString("Bitmap", Convert.ToBase64String(landData.Bitmap));
- xtw.WriteElementString("Description", landData.Description);
- xtw.WriteElementString("Flags", Convert.ToString((uint)landData.Flags));
- xtw.WriteElementString("LandingType", Convert.ToString((byte)landData.LandingType));
- xtw.WriteElementString("Name", landData.Name);
- xtw.WriteElementString("Status", Convert.ToString((sbyte)landData.Status));
- xtw.WriteElementString("LocalID", landData.LocalID.ToString());
- xtw.WriteElementString("MediaAutoScale", Convert.ToString(landData.MediaAutoScale));
- xtw.WriteElementString("MediaID", landData.MediaID.ToString());
- xtw.WriteElementString("MediaURL", landData.MediaURL);
- xtw.WriteElementString("MusicURL", landData.MusicURL);
- UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : landData.OwnerID;
- xtw.WriteElementString("OwnerID", ownerID.ToString());
- xtw.WriteStartElement("ParcelAccessList");
- foreach (LandAccessEntry pal in landData.ParcelAccessList)
- {
- xtw.WriteStartElement("ParcelAccessEntry");
- xtw.WriteElementString("AgentID", pal.AgentID.ToString());
- xtw.WriteElementString("Time", pal.Expires.ToString());
- xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags));
- xtw.WriteEndElement();
- }
- xtw.WriteEndElement();
- xtw.WriteElementString("PassHours", Convert.ToString(landData.PassHours));
- xtw.WriteElementString("PassPrice", Convert.ToString(landData.PassPrice));
- xtw.WriteElementString("SalePrice", Convert.ToString(landData.SalePrice));
- xtw.WriteElementString("SnapshotID", landData.SnapshotID.ToString());
- xtw.WriteElementString("UserLocation", landData.UserLocation.ToString());
- xtw.WriteElementString("UserLookAt", landData.UserLookAt.ToString());
- xtw.WriteElementString("Dwell", "0");
- xtw.WriteElementString("OtherCleanTime", Convert.ToString(landData.OtherCleanTime));
- xtw.WriteElementString("SeeAVs", landData.SeeAVs ? "1" : "0");
- xtw.WriteElementString("AnyAVSnds", landData.AnyAVSounds ? "1" : "0");
- xtw.WriteElementString("GrpAVSnds", landData.GroupAVSounds ? "1" : "0");
- if (landData.Environment != null)
- {
- try
- {
- string senv = ViewerEnvironment.ToOSDString(landData.Environment);
- xtw.WriteElementString("Environment", senv);
- }
- catch { }
- }
- xtw.WriteEndElement();
- xtw.Close();
- sw.Close();
- return sw.ToString();
- }
- }
- }
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