.. |
AssetLoader
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06d2508b96
On to 0.8.3!
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9 lat temu |
Client
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c13a99dc5c
Fix script error messages not showing up in viewer 3 and associated viewers.
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12 lat temu |
Console
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da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
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9 lat temu |
Monitoring
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06d2508b96
On to 0.8.3!
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9 lat temu |
Serialization
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06d2508b96
On to 0.8.3!
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9 lat temu |
Servers
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dc6d9eadf3
Testing stage of the new versioning system. Use at own risk. May not
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9 lat temu |
ServiceAuth
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5b31bb9cb9
Don't log http auth details by default.
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9 lat temu |
Tests
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2c9ffc2a87
Fixed failing test
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9 lat temu |
AgentCircuitData.cs
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251b93d97e
Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do.
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10 lat temu |
AgentCircuitManager.cs
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ced820bd5e
Improve locking in AgentCircuitManager
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13 lat temu |
AgentUpdateArgs.cs
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88d2adc93c
add an agent position field to AgentUpdateArgs for use by some non-LL clients
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15 lat temu |
Animation.cs
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998d7009a6
Eliminated many warnings
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10 lat temu |
AssemblyInfo.cs
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da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
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9 lat temu |
AssetBase.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 lat temu |
AssetLandmark.cs
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e33cedfd42
HG Landmarks now working.
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13 lat temu |
AssetPermissions.cs
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f931c0a868
Minor: may avoid crashes of sims that still don't have this configuration section.
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12 lat temu |
AssetRequestToClient.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
AuthenticateResponse.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
AvatarAppearance.cs
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0a122c9b40
try to suport physics wearable type, sending it only if outgoing protocol version >= 0.5
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9 lat temu |
AvatarAttachment.cs
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5c1fa968ab
Stop NPCs losing attachments when the source avatar takes them off.
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13 lat temu |
AvatarPickerAvatar.cs
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0a85d1d767
minor:comments
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15 lat temu |
AvatarPickerReplyAgentDataArgs.cs
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0a85d1d767
minor:comments
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15 lat temu |
AvatarPickerReplyDataArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 lat temu |
AvatarWearable.cs
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0a122c9b40
try to suport physics wearable type, sending it only if outgoing protocol version >= 0.5
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9 lat temu |
AvatarWearingArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 lat temu |
BasicDOSProtector.cs
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75f63ecfcd
* Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service.
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11 lat temu |
BlockingQueue.cs
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7df325c275
Extend locking in BlockingQueue to cover operations that are not guaranteed to be thread-safe
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10 lat temu |
Cache.cs
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970727e57e
Tighten up OpenSim.Framework.Cache locking to avoid race conditions.
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12 lat temu |
CachedTextureEventArg.cs
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 lat temu |
CapsUtil.cs
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3e79842312
Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll
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13 lat temu |
ChatTypeEnum.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 lat temu |
ChildAgentDataUpdate.cs
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0a122c9b40
try to suport physics wearable type, sending it only if outgoing protocol version >= 0.5
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9 lat temu |
CircularBuffer.cs
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f76cc6036e
* Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler
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11 lat temu |
ClientInfo.cs
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d33964222a
Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
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10 lat temu |
ClientManager.cs
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c75d415648
* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode
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15 lat temu |
CnmMemoryCache.cs
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ee205e7e81
Formatting cleanup.
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15 lat temu |
CnmSynchronizedCache.cs
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ee205e7e81
Formatting cleanup.
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15 lat temu |
ColliderData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
ConfigSettings.cs
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39de7614ec
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
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11 lat temu |
ConfigurationOption.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
Constants.cs
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9984ecf862
varregion: Add region size to teleport event messages (EnableSimulator,
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11 lat temu |
Culture.cs
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00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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15 lat temu |
DAMap.cs
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eccec4f8f6
minor: remove now unused migration-hack bool from DAMap
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11 lat temu |
DOMap.cs
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f7d09b898a
Make the concept of namespaces explicit in dynamic attributes
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11 lat temu |
DoubleDictionaryThreadAbortSafe.cs
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0568c76a88
Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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12 lat temu |
EstateBan.cs
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2ff9ea3f80
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
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10 lat temu |
EstateSettings.cs
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14a31c3e9b
Correct minor bug regarding packing of estate bans
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10 lat temu |
EventData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
ExtraPhysicsData.cs
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e5beb480ea
Partial port of Avination's support for the new physics parameters.
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11 lat temu |
FriendListItem.cs
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5908b8ed7c
Change a member of the friendslist module to better reflect the client side
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15 lat temu |
GcNotify.cs
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54a8a5baba
If "debug scene updates true" then print out to log when a garbage collection occurs.
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12 lat temu |
GridInstantMessage.cs
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69975763d2
Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
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11 lat temu |
GroupData.cs
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87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
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14 lat temu |
IAssetLoader.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
IClientAPI.cs
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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11 lat temu |
ICnmCache.cs
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ee205e7e81
Formatting cleanup.
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15 lat temu |
ICommandConsole.cs
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a26d1ffc66
minor: add method doc to ICommands.HasCommand()
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10 lat temu |
IConsole.cs
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5c48d7a378
factor out common HandleShow code for "show uptime"
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12 lat temu |
IGenericConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
IImprovedAssetCache.cs
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d381da81d6
minor: Add method doc to IImproveAssetCache
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11 lat temu |
ILandChannel.cs
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c1115e4c2e
Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()
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11 lat temu |
ILandObject.cs
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f0998a9222
Add per-user checking to PrimLimitsModule
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10 lat temu |
IMoneyModule.cs
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533bbf033d
Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
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11 lat temu |
IPeople.cs
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0ea6977013
solving HG IM, HGFriends issues based on falsified GridUser data
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9 lat temu |
IPlugin.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
IPrimCounts.cs
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8b16f7d976
(re)implement selected prim count.
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13 lat temu |
IRegionCreator.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 lat temu |
IRegistryCore.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 lat temu |
IScene.cs
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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11 lat temu |
ISceneAgent.cs
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e0c6bfa81e
If a user moves back in sight of a child region before the agent has been closed on teleport, don't unnecessarily resend all avatar and object data about that region.
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10 lat temu |
ISceneEntity.cs
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f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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13 lat temu |
ISceneObject.cs
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2b9f0647de
Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
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10 lat temu |
InventoryCollection.cs
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c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
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9 lat temu |
InventoryFolderBase.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 lat temu |
InventoryFolderImpl.cs
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f0895028e9
Remove manually permissions settings on all current library items so that they use the defaults instead.
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13 lat temu |
InventoryItemBase.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 lat temu |
InventoryNodeBase.cs
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ee205e7e81
Formatting cleanup.
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15 lat temu |
LandData.cs
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d7fa4cacb3
Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (implementation of dwell-value in LandData + eventhandler, return always 0); source-formatting of LandData
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12 lat temu |
LandStatReportItem.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
LandUpdateArgs.cs
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f1f0bc23f4
Formatting cleanup.
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14 lat temu |
Lazy.cs
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20cd1da6bf
Add copyright headers.
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14 lat temu |
Location.cs
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7b9a50721d
* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
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11 lat temu |
LocklessQueue.cs
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55c1c10c0d
Committing Avination's memleak fix-a-thon, installment #2
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12 lat temu |
LogWriter.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 lat temu |
Login.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
MainConsole.cs
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8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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13 lat temu |
MapAndArray.cs
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2501372d3b
Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman
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14 lat temu |
MapBlockData.cs
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49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
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10 lat temu |
MapItemReplyStruct.cs
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49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
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10 lat temu |
MetricsCollector.cs
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a3bed1fbcb
Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this.
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9 lat temu |
MinHeap.cs
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7d16d0664e
Commiting Avination's memleak fix-a-thon, installment #1
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12 lat temu |
MultipartForm.cs
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e0dd38f672
Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
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12 lat temu |
NetworkServersInfo.cs
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631d5e16ef
Get rid of some traces of the old pre-ROBUST grid architecture config
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13 lat temu |
NetworkUtil.cs
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a39ea07158
Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
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14 lat temu |
OSChatMessage.cs
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679da63da6
Mantis 5977 Corrections to llRegionSayTo
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12 lat temu |
OutboundUrlFilter.cs
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d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
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9 lat temu |
ParcelMediaCommandEnum.cs
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cf0a14bec9
* Added IClientIM to IClientCore interfaces
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16 lat temu |
PermissionsUtil.cs
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91fd9c4670
Refactored: use a single function to apply an object's folded permissions to its main permissions
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11 lat temu |
PluginLoader.cs
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9dc4b2c479
Commented out clear_registry_ because (1) it isn't clearing up anything anymore -- mono addins moved to suffix -002 at least since BlueWall updated it; (2) we shouldn't clear the registry, period. People who run many sims from the same bin folder need to configure each sim to use its own RegistryLocation, just like they configure them to use their own port.
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10 lat temu |
PluginManager.cs
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39a0928052
minor: Remove some mono compiler warnings in OpenSim.Framework.dll
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11 lat temu |
Pool.cs
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4578ff74fe
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
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12 lat temu |
PresenceType.cs
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c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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13 lat temu |
PrimeNumberHelper.cs
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a7fcacf8f3
Formatting cleanup. Ignore some generated files.
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15 lat temu |
PrimitiveBaseShape.cs
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2dc92e7de1
Preserve attachment point & position when attachment is rezzed in world
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11 lat temu |
PriorityQueue.cs
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3d095e84d6
minor: remove mono compiler warnings
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13 lat temu |
RegionFlags.cs
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4cbadc3c49
Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
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11 lat temu |
RegionHandshakeArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 lat temu |
RegionInfo.cs
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caa0e2a732
Don't try to write region size and MapfileStaticFile Nini settings that are not set up when invoking the RemoteAdmin create region facility.
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9 lat temu |
RegionInfoForEstateMenuArgs.cs
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de85aabcbe
Plumb the region type through to the ProductName field in estate messages
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14 lat temu |
RegionSettings.cs
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8e72b53edc
Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
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11 lat temu |
RegistryCore.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 lat temu |
RequestAssetArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 lat temu |
RestClient.cs
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d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
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9 lat temu |
SLUtil.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 lat temu |
SimStats.cs
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ee205e7e81
Formatting cleanup.
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15 lat temu |
SurfaceTouchEventArgs.cs
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cf0a14bec9
* Added IClientIM to IClientCore interfaces
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16 lat temu |
TaskInventoryDictionary.cs
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6235d16c31
Make "show object part" command correctly display script status.
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12 lat temu |
TaskInventoryItem.cs
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7cab41f422
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
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11 lat temu |
TerrainData.cs
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904baa6da6
Fix issue where terrain height values > 327 caused chaotic spiked terrain.
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10 lat temu |
TextureRequestArgs.cs
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515bf6d7dc
* Patch from RemedyTomm Mantis 3440
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15 lat temu |
ThreadSafeRandom.cs
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0c8f3dddd8
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
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10 lat temu |
ThrottleOutPacketType.cs
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5563a8916e
Complete removal of the now unused state queue
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12 lat temu |
UpdateShapeArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 lat temu |
UserAgentData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 lat temu |
UserProfileData.cs
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beeec1c467
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
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11 lat temu |
UserProfiles.cs
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1e444b1449
Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
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9 lat temu |
Util.cs
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b383cdae33
fix cut points of UTF-8 strings
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9 lat temu |
VersionInfo.cs
|
997cafb556
Flipped flavour to Post_Fixes
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9 lat temu |
ViewerEffectEventHandlerArg.cs
|
bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 lat temu |
WearableCacheItem.cs
|
92aad6f1bb
Add missing files *blush*
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11 lat temu |
WebUtil.cs
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6b57b61836
Log RestClient requests similarly to WebClient (e.g, "debug http all 6" logs the entire request and response)
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10 lat temu |