Diva Canto 997cafb556 Flipped flavour to Post_Fixes 9 years ago
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AssetLoader 06d2508b96 On to 0.8.3! 9 years ago
Client c13a99dc5c Fix script error messages not showing up in viewer 3 and associated viewers. 12 years ago
Console da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") 9 years ago
Monitoring 06d2508b96 On to 0.8.3! 9 years ago
Serialization 06d2508b96 On to 0.8.3! 9 years ago
Servers dc6d9eadf3 Testing stage of the new versioning system. Use at own risk. May not 9 years ago
ServiceAuth 5b31bb9cb9 Don't log http auth details by default. 9 years ago
Tests 2c9ffc2a87 Fixed failing test 9 years ago
AgentCircuitData.cs 251b93d97e Store the Teleport Flags in the Circuit. This doesn't seem to be necessary, because everything has worked so far, but it's the right thing to do. 10 years ago
AgentCircuitManager.cs ced820bd5e Improve locking in AgentCircuitManager 13 years ago
AgentUpdateArgs.cs 88d2adc93c add an agent position field to AgentUpdateArgs for use by some non-LL clients 15 years ago
Animation.cs 998d7009a6 Eliminated many warnings 10 years ago
AssemblyInfo.cs da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") 9 years ago
AssetBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 years ago
AssetLandmark.cs e33cedfd42 HG Landmarks now working. 13 years ago
AssetPermissions.cs f931c0a868 Minor: may avoid crashes of sims that still don't have this configuration section. 12 years ago
AssetRequestToClient.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
AvatarAppearance.cs 0a122c9b40 try to suport physics wearable type, sending it only if outgoing protocol version >= 0.5 9 years ago
AvatarAttachment.cs 5c1fa968ab Stop NPCs losing attachments when the source avatar takes them off. 13 years ago
AvatarPickerAvatar.cs 0a85d1d767 minor:comments 15 years ago
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments 15 years ago
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
AvatarWearable.cs 0a122c9b40 try to suport physics wearable type, sending it only if outgoing protocol version >= 0.5 9 years ago
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
BasicDOSProtector.cs 75f63ecfcd * Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service. 11 years ago
BlockingQueue.cs 7df325c275 Extend locking in BlockingQueue to cover operations that are not guaranteed to be thread-safe 10 years ago
Cache.cs 970727e57e Tighten up OpenSim.Framework.Cache locking to avoid race conditions. 12 years ago
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture 11 years ago
CapsUtil.cs 3e79842312 Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 13 years ago
ChatTypeEnum.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
ChildAgentDataUpdate.cs 0a122c9b40 try to suport physics wearable type, sending it only if outgoing protocol version >= 0.5 9 years ago
CircularBuffer.cs f76cc6036e * Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler 11 years ago
ClientInfo.cs d33964222a Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit. 10 years ago
ClientManager.cs c75d415648 * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode 15 years ago
CnmMemoryCache.cs ee205e7e81 Formatting cleanup. 15 years ago
CnmSynchronizedCache.cs ee205e7e81 Formatting cleanup. 15 years ago
ColliderData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
ConfigSettings.cs 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. 11 years ago
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
Constants.cs 9984ecf862 varregion: Add region size to teleport event messages (EnableSimulator, 11 years ago
Culture.cs 00800c59d3 Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 15 years ago
DAMap.cs eccec4f8f6 minor: remove now unused migration-hack bool from DAMap 11 years ago
DOMap.cs f7d09b898a Make the concept of namespaces explicit in dynamic attributes 11 years ago
DoubleDictionaryThreadAbortSafe.cs 0568c76a88 Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 12 years ago
EstateBan.cs 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. 10 years ago
EstateSettings.cs 14a31c3e9b Correct minor bug regarding packing of estate bans 10 years ago
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. 11 years ago
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side 15 years ago
GcNotify.cs 54a8a5baba If "debug scene updates true" then print out to log when a garbage collection occurs. 12 years ago
GridInstantMessage.cs 69975763d2 Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes. 11 years ago
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 14 years ago
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
IClientAPI.cs 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 11 years ago
ICnmCache.cs ee205e7e81 Formatting cleanup. 15 years ago
ICommandConsole.cs a26d1ffc66 minor: add method doc to ICommands.HasCommand() 10 years ago
IConsole.cs 5c48d7a378 factor out common HandleShow code for "show uptime" 12 years ago
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
IImprovedAssetCache.cs d381da81d6 minor: Add method doc to IImproveAssetCache 11 years ago
ILandChannel.cs c1115e4c2e Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject() 11 years ago
ILandObject.cs f0998a9222 Add per-user checking to PrimLimitsModule 10 years ago
IMoneyModule.cs 533bbf033d Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency 11 years ago
IPeople.cs 0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data 9 years ago
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
IPrimCounts.cs 8b16f7d976 (re)implement selected prim count. 13 years ago
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 years ago
IRegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 years ago
IScene.cs 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 years ago
ISceneAgent.cs e0c6bfa81e If a user moves back in sight of a child region before the agent has been closed on teleport, don't unnecessarily resend all avatar and object data about that region. 10 years ago
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 13 years ago
ISceneObject.cs 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. 10 years ago
InventoryCollection.cs c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 9 years ago
InventoryFolderBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 years ago
InventoryFolderImpl.cs f0895028e9 Remove manually permissions settings on all current library items so that they use the defaults instead. 13 years ago
InventoryItemBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 years ago
InventoryNodeBase.cs ee205e7e81 Formatting cleanup. 15 years ago
LandData.cs d7fa4cacb3 Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (implementation of dwell-value in LandData + eventhandler, return always 0); source-formatting of LandData 12 years ago
LandStatReportItem.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
LandUpdateArgs.cs f1f0bc23f4 Formatting cleanup. 14 years ago
Lazy.cs 20cd1da6bf Add copyright headers. 14 years ago
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 11 years ago
LocklessQueue.cs 55c1c10c0d Committing Avination's memleak fix-a-thon, installment #2 12 years ago
LogWriter.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 9 years ago
Login.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 13 years ago
MapAndArray.cs 2501372d3b Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 14 years ago
MapBlockData.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and 10 years ago
MapItemReplyStruct.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and 10 years ago
MetricsCollector.cs a3bed1fbcb Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this. 9 years ago
MinHeap.cs 7d16d0664e Commiting Avination's memleak fix-a-thon, installment #1 12 years ago
MultipartForm.cs e0dd38f672 Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 12 years ago
NetworkServersInfo.cs 631d5e16ef Get rid of some traces of the old pre-ROBUST grid architecture config 13 years ago
NetworkUtil.cs a39ea07158 Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 14 years ago
OSChatMessage.cs 679da63da6 Mantis 5977 Corrections to llRegionSayTo 12 years ago
OutboundUrlFilter.cs d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 9 years ago
ParcelMediaCommandEnum.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces 16 years ago
PermissionsUtil.cs 91fd9c4670 Refactored: use a single function to apply an object's folded permissions to its main permissions 11 years ago
PluginLoader.cs 9dc4b2c479 Commented out clear_registry_ because (1) it isn't clearing up anything anymore -- mono addins moved to suffix -002 at least since BlueWall updated it; (2) we shouldn't clear the registry, period. People who run many sims from the same bin folder need to configure each sim to use its own RegistryLocation, just like they configure them to use their own port. 10 years ago
PluginManager.cs 39a0928052 minor: Remove some mono compiler warnings in OpenSim.Framework.dll 11 years ago
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. 12 years ago
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 years ago
PrimeNumberHelper.cs a7fcacf8f3 Formatting cleanup. Ignore some generated files. 15 years ago
PrimitiveBaseShape.cs 2dc92e7de1 Preserve attachment point & position when attachment is rezzed in world 11 years ago
PriorityQueue.cs 3d095e84d6 minor: remove mono compiler warnings 13 years ago
RegionFlags.cs 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. 11 years ago
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
RegionInfo.cs caa0e2a732 Don't try to write region size and MapfileStaticFile Nini settings that are not set up when invoking the RemoteAdmin create region facility. 9 years ago
RegionInfoForEstateMenuArgs.cs de85aabcbe Plumb the region type through to the ProductName field in estate messages 14 years ago
RegionSettings.cs 8e72b53edc Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. 11 years ago
RegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 years ago
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
RestClient.cs d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 9 years ago
SLUtil.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 years ago
SimStats.cs ee205e7e81 Formatting cleanup. 15 years ago
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces 16 years ago
TaskInventoryDictionary.cs 6235d16c31 Make "show object part" command correctly display script status. 12 years ago
TaskInventoryItem.cs 7cab41f422 refactor: replace verbose checks with String.IsNullOrEmpty where applicable. 11 years ago
TerrainData.cs 904baa6da6 Fix issue where terrain height values > 327 caused chaotic spiked terrain. 10 years ago
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 15 years ago
ThreadSafeRandom.cs 0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe. 10 years ago
ThrottleOutPacketType.cs 5563a8916e Complete removal of the now unused state queue 12 years ago
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
UserProfileData.cs beeec1c467 varregion: elimination of Constants.RegionSize from all over OpenSimulator. 11 years ago
UserProfiles.cs 1e444b1449 Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves. 9 years ago
Util.cs b383cdae33 fix cut points of UTF-8 strings 9 years ago
VersionInfo.cs 997cafb556 Flipped flavour to Post_Fixes 9 years ago
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
WearableCacheItem.cs 92aad6f1bb Add missing files *blush* 11 years ago
WebUtil.cs 6b57b61836 Log RestClient requests similarly to WebClient (e.g, "debug http all 6" logs the entire request and response) 10 years ago