NullScriptHost.cs 2.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. *
  27. */
  28. using System;
  29. using Axiom.Math;
  30. using libsecondlife;
  31. namespace OpenSim.Region.Environment.Scenes.Scripting
  32. {
  33. public class NullScriptHost : IScriptHost
  34. {
  35. private LLVector3 m_pos = new LLVector3(128, 128, 30);
  36. public string Name
  37. {
  38. get { return "Object"; }
  39. set { }
  40. }
  41. public string SitName
  42. {
  43. get { return String.Empty; }
  44. set { }
  45. }
  46. public string TouchName
  47. {
  48. get { return String.Empty; }
  49. set { }
  50. }
  51. public string Description
  52. {
  53. get { return String.Empty; }
  54. set { }
  55. }
  56. public LLUUID UUID
  57. {
  58. get { return LLUUID.Zero; }
  59. }
  60. public LLUUID ObjectOwner
  61. {
  62. get { return LLUUID.Zero; }
  63. }
  64. public LLUUID ObjectCreator
  65. {
  66. get { return LLUUID.Zero; }
  67. }
  68. public LLVector3 AbsolutePosition
  69. {
  70. get { return m_pos; }
  71. }
  72. public void SetText(string text, Vector3 color, double alpha)
  73. {
  74. Console.WriteLine("Tried to SetText [{0}] on NullScriptHost", text);
  75. }
  76. }
  77. }