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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using Nini.Config;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Region.Environment.Modules;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Scenes;
- using libsecondlife;
- namespace OpenSim.Region.Environment.Modules.Terrain
- {
- /// <summary>
- /// A new version of the old Channel class, simplified
- /// </summary>
- public class TerrainChannel : ITerrainChannel
- {
- private double[,] map;
- public int Width
- {
- get { return map.GetLength(0); }
- }
- public int Height
- {
- get { return map.GetLength(1); }
- }
- public TerrainChannel Copy()
- {
- TerrainChannel copy = new TerrainChannel(false);
- copy.map = (double[,])this.map.Clone();
- return copy;
- }
- public double this[int x, int y]
- {
- get
- {
- return map[x, y];
- }
- set
- {
- map[x, y] = value;
- }
- }
- public TerrainChannel()
- {
- map = new double[Constants.RegionSize, Constants.RegionSize];
- }
- public TerrainChannel(bool createMap)
- {
- if (createMap)
- map = new double[Constants.RegionSize, Constants.RegionSize];
- }
- public TerrainChannel(int w, int h)
- {
- map = new double[w, h];
- }
- }
- public class TerrainModule : IRegionModule
- {
- private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
- Scene m_scene;
- private IConfigSource m_gConfig;
- public void Initialise(Scene scene, IConfigSource config)
- {
- m_scene = scene;
- m_gConfig = config;
- }
- public void Close()
- {
- }
- public string Name
- {
- get { return "TerrainModule"; }
- }
- public bool IsSharedModule
- {
- get { return false; }
- }
- public void PostInitialise()
- {
- }
- }
- }
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