Oren Hurvitz 3018b2c5d7 Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default 11 years ago
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Caps 878ce1e6b2 This should fix all issues with teleports. One should be able to TP as fast as needed. (Although sometimes Justin's state machine kicks in and doesn't let you) The EventQueues are a hairy mess, and it's very easy to mess things up. But it looks like this commit makes them work right. Here's what's going on: 11 years ago
DynamicAttributes f7d09b898a Make the concept of namespaces explicit in dynamic attributes 11 years ago
EntityTransfer 3018b2c5d7 Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default 10 years ago
InterfaceCommander 17440d8a29 Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed. 11 years ago
InventoryAccess 3018b2c5d7 Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default 10 years ago
Library c358d5d168 Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to be less dependent on a Scene. 11 years ago
Monitoring b272b91317 minor: Fix mono compiler warning in MonitorModule 11 years ago
Search 63f6c8f27c Removed commented lines and useless debug message 11 years ago
ServiceThrottle 894554faf6 Removed the MapItems thread. Redirected the map items requests to the services throttle thread. Didn't change anything in how that processor is implemented, for better or for worse. 11 years ago
Statistics 1dd2d432f1 For those people collecting and comparing logfiles from servers scattered 11 years ago
UserManagement 7cab41f422 refactor: replace verbose checks with String.IsNullOrEmpty where applicable. 11 years ago