IUserService.cs 3.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System.Collections.Generic;
  28. using OpenMetaverse;
  29. namespace OpenSim.Services.Interfaces
  30. {
  31. public class UserData
  32. {
  33. public string FirstName;
  34. public string LastName;
  35. public UUID UserID;
  36. public UUID ScopeID;
  37. // For informational purposes only!
  38. //
  39. public string HomeRegionName;
  40. public UUID HomeRegionID;
  41. public float HomePositionX;
  42. public float HomePositionY;
  43. public float HomePositionZ;
  44. public float HomeLookAtX;
  45. public float HomeLookAtY;
  46. public float HomeLookAtZ;
  47. // There are here because they
  48. // concern the account rather than
  49. // the profile. They just happen to
  50. // be used in the Linden profile as well
  51. //
  52. public int GodLevel;
  53. public int UserFlags;
  54. public string AccountType;
  55. // This is only used internally. It needs to be set
  56. // to the secret of the sending region when updating
  57. // user data.
  58. //
  59. public UUID RegionSecret;
  60. };
  61. public interface IUserDataService
  62. {
  63. UserData GetUserData(UUID scopeID, UUID userID);
  64. UserData GetUserData(UUID scopeID, string FirstName, string LastName);
  65. // This will set only the home region portion of the data!
  66. // Can't be used to set god level, flags, type or change the name!
  67. //
  68. bool SetUserData(UserData data);
  69. // Returns the list of avatars that matches both the search
  70. // criterion and the scope ID passed
  71. //
  72. List<UserData> GetAvatarPickerData(UUID scopeID, string query);
  73. }
  74. }