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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using log4net;
- using Nini.Config;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.ScriptEngine.Shared;
- using OpenSim.ScriptEngine.Shared;
- using EventParams = OpenSim.ScriptEngine.Shared.EventParams;
- namespace OpenSim.ScriptEngine.Shared
- {
- public struct RegionInfoStructure
- {
- public Scene Scene;
- public IConfigSource ConfigSource;
- public IScriptLoader ScriptLoader;
- public Dictionary<string, IScriptEventProvider> EventProviders;
- public Dictionary<string, IScriptExecutor> Executors;
- public Dictionary<string, IScriptCompiler> Compilers;
- public Dictionary<string, IScriptScheduler> Schedulers;
- public Dictionary<string, IScriptCommandProvider> CommandProviders;
- public void Executors_Execute(EventParams p)
- {
- // Execute a command on all executors
- lock (Executors)
- {
- foreach (IScriptExecutor exec in Executors.Values)
- {
- exec.ExecuteCommand(p);
- }
- }
- }
- public void Executors_Execute(ScriptStructure scriptContainer, EventParams p)
- {
- // Execute a command on all executors
- lock (Executors)
- {
- foreach (IScriptExecutor exec in Executors.Values)
- {
- exec.ExecuteCommand(ref scriptContainer, p);
- }
- }
- }
- public IScriptCompiler FindCompiler(ScriptMetaData scriptMetaData)
- {
- string compiler = "Compiler_LSL";
- if (scriptMetaData.ContainsKey("Compiler"))
- compiler = scriptMetaData["Compiler"];
- lock (Compilers)
- {
- if (!Compilers.ContainsKey(compiler))
- throw new Exception("Requested script compiler \"" + compiler + "\" does not exist.");
- return Compilers[compiler];
- }
- }
- public IScriptScheduler FindScheduler(ScriptMetaData scriptMetaData)
- {
- string scheduler = "Scheduler";
- if (scriptMetaData.ContainsKey("Scheduler"))
- scheduler = scriptMetaData["Scheduler"];
- lock (Schedulers)
- {
- if (!Schedulers.ContainsKey(scheduler))
- throw new Exception("Requested script scheduler \"" + scheduler + "\" does not exist.");
- return Schedulers[scheduler];
- }
- }
- //public Assembly[] GetCommandProviderAssemblies()
- //{
- // lock (CommandProviders)
- // {
- // Assembly[] ass = new Assembly[CommandProviders.Count];
- // int i = 0;
- // foreach (string key in CommandProviders.Keys)
- // {
- // ass[i] = CommandProviders[key].GetType().Assembly;
- // i++;
- // }
- // return ass;
- // }
- //}
- }
- }
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