123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Reflection;
- using System.Threading;
- using log4net;
- namespace OpenSim.Framework
- {
- public static class ThreadTracker
- {
- private static readonly ILog m_log
- = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private static readonly long ThreadTimeout = 30 * 10000000;
- public static List<ThreadTrackerItem> m_Threads;
- public static Thread ThreadTrackerThread;
- static ThreadTracker()
- {
- #if DEBUG
- m_Threads = new List<ThreadTrackerItem>();
- ThreadTrackerThread = new Thread(ThreadTrackerThreadLoop);
- ThreadTrackerThread.Name = "ThreadTrackerThread";
- ThreadTrackerThread.IsBackground = true;
- ThreadTrackerThread.Priority = ThreadPriority.BelowNormal;
- ThreadTrackerThread.Start();
- Add(ThreadTrackerThread);
- #endif
- }
- private static void ThreadTrackerThreadLoop()
- {
- try
- {
- while (true)
- {
- Thread.Sleep(5000);
- CleanUp();
- }
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[THREAD TRACKER]: Thread tracker cleanup thread terminating with exception. Please report this error. Exception is {0}",
- e);
- }
- }
- public static void Add(Thread thread)
- {
- #if DEBUG
- lock (m_Threads)
- {
- ThreadTrackerItem tti = new ThreadTrackerItem();
- tti.Thread = thread;
- tti.LastSeenActive = DateTime.Now.Ticks;
- m_Threads.Add(tti);
- }
- #endif
- }
- public static void Remove(Thread thread)
- {
- #if DEBUG
- lock (m_Threads)
- {
- foreach (ThreadTrackerItem tti in new ArrayList(m_Threads))
- {
- if (tti.Thread == thread)
- m_Threads.Remove(tti);
- }
- }
- #endif
- }
- public static void CleanUp()
- {
- lock (m_Threads)
- {
- foreach (ThreadTrackerItem tti in new ArrayList(m_Threads))
- {
- if (tti.Thread.IsAlive)
- {
- // Its active
- tti.LastSeenActive = DateTime.Now.Ticks;
- }
- else
- {
- // Its not active -- if its expired then remove it
- if (tti.LastSeenActive + ThreadTimeout < DateTime.Now.Ticks)
- m_Threads.Remove(tti);
- }
- }
- }
- }
- public static List<Thread> GetThreads()
- {
- if (m_Threads == null)
- return null;
- List<Thread> threads = new List<Thread>();
- lock (m_Threads)
- {
- foreach (ThreadTrackerItem tti in new ArrayList(m_Threads))
- {
- threads.Add(tti.Thread);
- }
- }
- return threads;
- }
- #region Nested type: ThreadTrackerItem
- public class ThreadTrackerItem
- {
- public long LastSeenActive;
- public Thread Thread;
- }
- #endregion
- }
- }
|