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- <?xml version="1.0" encoding="utf-8" ?>
- <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
- <class name="OpenSim.Framework.RegionSettings, OpenSim.Framework" table="RegionSettings" lazy="false">
- <id name="RegionUUID" column="RegionId" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate">
- <generator class="assigned" />
- </id>
- <property name="BlockTerraform" type="System.Boolean" />
- <property name="BlockFly" type="System.Boolean" />
- <property name="AllowDamage" type="System.Boolean" />
- <property name="RestrictPushing" type="System.Boolean" />
- <property name="AllowLandResell" type="System.Boolean" />
- <property name="AllowLandJoinDivide" type="System.Boolean" />
- <property name="BlockShowInSearch" type="System.Boolean" />
- <property name="AgentLimit" type="System.Int32" />
- <property name="ObjectBonus" type="System.Double" />
- <property name="Maturity" type="System.Int32" />
- <property name="DisableScripts" type="System.Boolean" />
- <property name="DisableCollisions" type="System.Boolean" />
- <property name="DisablePhysics" type="System.Boolean" />
- <property name="TerrainTexture1" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
- <property name="TerrainTexture2" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
- <property name="TerrainTexture3" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
- <property name="TerrainTexture4" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
- <property name="Elevation1NW" type="System.Double" />
- <property name="Elevation2NW" type="System.Double" />
- <property name="Elevation1NE" type="System.Double" />
- <property name="Elevation2NE" type="System.Double" />
- <property name="Elevation1SE" type="System.Double" />
- <property name="Elevation2SE" type="System.Double" />
- <property name="Elevation1SW" type="System.Double" />
- <property name="Elevation2SW" type="System.Double" />
- <property name="WaterHeight" type="System.Double" />
- <property name="TerrainRaiseLimit" type="System.Double" />
- <property name="TerrainLowerLimit" type="System.Double" />
-
- <property name="UseEstateSun" type="System.Boolean" />
- <property name="Sandbox" type="System.Boolean" />
- <property name="SunVector" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
- <column name="SunVectorX" />
- <column name="SunVectorY" />
- <column name="SunVectorZ" />
- </property>
- <property name="FixedSun" type="System.Boolean" />
- <property name="SunPosition" type="System.Double" />
- <property name="Covenant" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
- </class>
- </hibernate-mapping>
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