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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Specialized;
- using System.Reflection;
- using System.IO;
- using System.Web;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Services.Interfaces;
- using Caps = OpenSim.Framework.Capabilities.Caps;
- namespace OpenSim.Capabilities.Handlers
- {
- public class GetMeshHandler
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private IAssetService m_assetService;
- public const string DefaultFormat = "vnd.ll.mesh";
- public GetMeshHandler(IAssetService assService)
- {
- m_assetService = assService;
- }
- public Hashtable Handle(Hashtable request)
- {
- return ProcessGetMesh(request, UUID.Zero, null);
- }
- public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
- {
- Hashtable responsedata = new Hashtable();
- if (m_assetService == null)
- {
- responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.ServiceUnavailable;
- responsedata["str_response_string"] = "The asset service is unavailable";
- responsedata["keepalive"] = false;
- return responsedata;
- }
- responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
- responsedata["content_type"] = "text/plain";
- responsedata["int_bytes"] = 0;
- string meshStr = string.Empty;
- if (request.ContainsKey("mesh_id"))
- meshStr = request["mesh_id"].ToString();
- if (String.IsNullOrEmpty(meshStr))
- return responsedata;
- UUID meshID = UUID.Zero;
- if(!UUID.TryParse(meshStr, out meshID))
- return responsedata;
- AssetBase mesh = m_assetService.Get(meshID.ToString());
- if(mesh == null)
- {
- responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
- responsedata["str_response_string"] = "Mesh not found.";
- return responsedata;
- }
- if (mesh.Type != (SByte)AssetType.Mesh)
- {
- responsedata["str_response_string"] = "Asset isn't a mesh.";
- return responsedata;
- }
- string range = String.Empty;
- if (((Hashtable)request["headers"])["range"] != null)
- range = (string)((Hashtable)request["headers"])["range"];
- else if (((Hashtable)request["headers"])["Range"] != null)
- range = (string)((Hashtable)request["headers"])["Range"];
- responsedata["content_type"] = "application/vnd.ll.mesh";
- if (String.IsNullOrEmpty(range))
- {
- // full mesh
- responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
- responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
- return responsedata;
- }
- // range request
- int start, end;
- if (Util.TryParseHttpRange(range, out start, out end))
- {
- // Before clamping start make sure we can satisfy it in order to avoid
- // sending back the last byte instead of an error status
- if (start >= mesh.Data.Length)
- {
- responsedata["str_response_string"] = "This range doesnt exist.";
- return responsedata;
- }
- end = Utils.Clamp(end, 0, mesh.Data.Length - 1);
- start = Utils.Clamp(start, 0, end);
- int len = end - start + 1;
- //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
- Hashtable headers = new Hashtable();
- headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, mesh.Data.Length);
- responsedata["headers"] = headers;
- responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
- byte[] d = new byte[len];
- Array.Copy(mesh.Data, start, d, 0, len);
- responsedata["bin_response_data"] = d;
- responsedata["int_bytes"] = len;
- return responsedata;
- }
- m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
- responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
- responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
- return responsedata;
- }
- }
- }
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