Justin Clark-Casey (justincc) 7319ba62dd Move simulator asset info commands to an optional module from the connector. Make them conform with service side commands. %!s(int64=13) %!d(string=hai) anos
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IAvatar.cs 68b494b2cc Apply http://opensimulator.org/mantis/view.php?id=4495 %!s(int64=15) %!d(string=hai) anos
IAvatarAttachment.cs 58d2775ff2 Add copyright header. Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
IEntity.cs 6e19fb8593 Add copyright headers. %!s(int64=15) %!d(string=hai) anos
IExtension.cs 6aa5d3904d Add copyright headers. Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
IGraphics.cs 6e19fb8593 Add copyright headers. %!s(int64=15) %!d(string=hai) anos
IHeightmap.cs fa29cf5c50 Update svn properties. %!s(int64=15) %!d(string=hai) anos
IHost.cs 883f7dde38 * Implements Microthreading for MRM scripting. %!s(int64=15) %!d(string=hai) anos
IInventoryItem.cs 7319ba62dd Move simulator asset info commands to an optional module from the connector. Make them conform with service side commands. %!s(int64=13) %!d(string=hai) anos
IMicrothreader.cs 8dbcfc70bf Add copyright headers. Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
IObject.cs b2197e3b94 Apply http://opensimulator.org/mantis/view.php?id=4632 %!s(int64=14) %!d(string=hai) anos
IObjectAccessor.cs dc15190365 * Adds MRM scripting commands, World.Objects.Create(Vector3 position) and World.Objects.Create(Vector3 position, Quaternion rotation). These rez a 'default box' object at the specified coordinates, and return the associated IObject. %!s(int64=15) %!d(string=hai) anos
IParcel.cs fa29cf5c50 Update svn properties. %!s(int64=15) %!d(string=hai) anos
IPersistence.cs fa29cf5c50 Update svn properties. %!s(int64=15) %!d(string=hai) anos
IScheduler.cs 6aa5d3904d Add copyright headers. Formatting cleanup. %!s(int64=15) %!d(string=hai) anos
ISocialEntity.cs fa29cf5c50 Update svn properties. %!s(int64=15) %!d(string=hai) anos
IWorld.cs fddefff284 Thank you kindly, Ziah for a patch that adds the channel to the class ChatEventArgs and retrieves it's value along with the others from the OSChatMessage in HandleChatPackage. With this the MRM Script can check if a ChatEvent is coming in on a specifc Channel. The Second Part adds the Method say(string msg , int channel) to send a chat message on the specified channel. The idea behind this is to enable MRM's to communicate with regular LSL or OSSL Scripts so that they may can act as a Backend to access a Database or do business Logic for those Scripts. %!s(int64=15) %!d(string=hai) anos