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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Net; // to be used for REST-->Grid shortly
- using System.Reflection;
- using System.Text;
- using System.Threading;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Scenes;
- using Mono.Data.SqliteClient;
- using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
- using OSD = OpenMetaverse.StructuredData.OSD;
- using OSDMap = OpenMetaverse.StructuredData.OSDMap;
- namespace OpenSim.Region.UserStatistics
- {
- public class WebStatsModule : IRegionModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private static SqliteConnection dbConn;
- private Dictionary<UUID, UserSessionID> m_sessions = new Dictionary<UUID, UserSessionID>();
- private List<Scene> m_scene = new List<Scene>();
- private Dictionary<string, IStatsController> reports = new Dictionary<string, IStatsController>();
- private Dictionary<UUID, USimStatsData> m_simstatsCounters = new Dictionary<UUID, USimStatsData>();
- private const int updateStatsMod = 6;
- private int updateLogMod = 1;
- private volatile int updateLogCounter = 0;
- private volatile int concurrencyCounter = 0;
- private bool enabled = false;
- private string m_loglines = String.Empty;
- private volatile int lastHit = 12000;
- public virtual void Initialise(Scene scene, IConfigSource config)
- {
- IConfig cnfg;
- try
- {
- cnfg = config.Configs["WebStats"];
- enabled = cnfg.GetBoolean("enabled", false);
-
-
- }
- catch (Exception)
- {
- enabled = false;
- }
- if (!enabled)
- {
- return;
- }
- lock (m_scene)
- {
- if (m_scene.Count == 0)
- {
- //IConfig startupConfig = config.Configs["Startup"];
- dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3");
- dbConn.Open();
- CheckAndUpdateDatabase(dbConn);
- Default_Report rep = new Default_Report();
- Prototype_distributor protodep = new Prototype_distributor();
- Updater_distributor updatedep = new Updater_distributor();
- ActiveConnectionsAJAX ajConnections = new ActiveConnectionsAJAX();
- SimStatsAJAX ajSimStats = new SimStatsAJAX();
- LogLinesAJAX ajLogLines = new LogLinesAJAX();
- Clients_report clientReport = new Clients_report();
- Sessions_Report sessionsReport = new Sessions_Report();
- reports.Add("", rep);
- reports.Add("prototype.js", protodep);
- reports.Add("updater.js", updatedep);
- reports.Add("activeconnectionsajax.ajax", ajConnections);
- reports.Add("simstatsajax.ajax", ajSimStats);
- reports.Add("activelogajax.ajax", ajLogLines);
- reports.Add("clients.report", clientReport);
- reports.Add("sessions.report", sessionsReport);
- ////
- // Add Your own Reports here (Do Not Modify Lines here Devs!)
- ////
- ////
- // End Own reports section
- ////
- scene.CommsManager.HttpServer.AddHTTPHandler("/SStats/", HandleStatsRequest);
- scene.CommsManager.HttpServer.AddHTTPHandler("/CAPS/VS/", HandleUnknownCAPSRequest);
- }
- m_scene.Add(scene);
- m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID));
- scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket;
- }
-
- }
- public void ReceiveClassicSimStatsPacket(SimStats stats)
- {
- if (!enabled)
- {
- return;
- }
- try
- {
- // Ignore the update if there's a report running right now
- // ignore the update if there hasn't been a hit in 30 seconds.
- if (concurrencyCounter > 0 || System.Environment.TickCount - lastHit > 30000)
- return;
- if ((updateLogCounter++ % updateLogMod) == 0)
- {
- m_loglines = readLogLines(10);
- if (updateLogCounter > 10000) updateLogCounter = 1;
- }
- USimStatsData ss = m_simstatsCounters[stats.RegionUUID];
- if ((++ss.StatsCounter % updateStatsMod) == 0)
- {
- ss.ConsumeSimStats(stats);
- }
- }
- catch (KeyNotFoundException)
- {
-
- }
- }
- public Hashtable HandleUnknownCAPSRequest(Hashtable request)
- {
- //string regpath = request["uri"].ToString();
- int response_code = 200;
- string contenttype = "text/html";
- UpdateUserStats(ParseViewerStats(request["body"].ToString(), UUID.Zero), dbConn);
- Hashtable responsedata = new Hashtable();
- responsedata["int_response_code"] = response_code;
- responsedata["content_type"] = contenttype;
- responsedata["keepalive"] = false;
- responsedata["str_response_string"] = string.Empty;
- return responsedata;
- }
- public Hashtable HandleStatsRequest(Hashtable request)
- {
- lastHit = System.Environment.TickCount;
- Hashtable responsedata = new Hashtable();
- string regpath = request["uri"].ToString();
- int response_code = 404;
- string contenttype = "text/html";
-
- string strOut = string.Empty;
- regpath = regpath.Remove(0, 8);
- if (reports.ContainsKey(regpath))
- {
- IStatsController rep = reports[regpath];
- Hashtable repParams = new Hashtable();
- if (request.ContainsKey("requestvars"))
- repParams["RequestVars"] = request["requestvars"];
- else
- repParams["RequestVars"] = new Hashtable();
- if (request.ContainsKey("querystringkeys"))
- repParams["QueryStringKeys"] = request["querystringkeys"];
- else
- repParams["QueryStringKeys"] = new string[0];
- repParams["DatabaseConnection"] = dbConn;
- repParams["Scenes"] = m_scene;
- repParams["SimStats"] = m_simstatsCounters;
- repParams["LogLines"] = m_loglines;
- repParams["Reports"] = reports;
-
- concurrencyCounter++;
- strOut = rep.RenderView(rep.ProcessModel(repParams));
- if (regpath.EndsWith("js"))
- {
- contenttype = "text/javascript";
- }
- concurrencyCounter--;
-
- response_code = 200;
- }
- else
- {
- strOut = m_scene[0].CommsManager.HttpServer.GetHTTP404("");
- }
-
- responsedata["int_response_code"] = response_code;
- responsedata["content_type"] = contenttype;
- responsedata["keepalive"] = false;
- responsedata["str_response_string"] = strOut;
- return responsedata;
- }
-
- public void CheckAndUpdateDatabase(SqliteConnection db)
- {
- lock (db)
- {
- // TODO: FIXME: implement stats migrations
- const string SQL = @"SELECT * FROM migrations LIMIT 1";
- SqliteCommand cmd = new SqliteCommand(SQL, db);
- try
- {
- cmd.ExecuteNonQuery();
- }
- catch (SqliteSyntaxException)
- {
- CreateTables(db);
- }
- }
- }
- public void CreateTables(SqliteConnection db)
- {
- SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db);
- createcmd.ExecuteNonQuery();
- createcmd.CommandText = SQL_MIGRA_TABLE_CREATE;
- createcmd.ExecuteNonQuery();
- }
- public virtual void PostInitialise()
- {
- if (!enabled)
- {
- return;
- }
- AddHandlers();
- }
- public virtual void Close()
- {
- if (!enabled)
- {
- return;
- }
- dbConn.Close();
- dbConn.Dispose();
- }
- public virtual string Name
- {
- get { return "ViewerStatsModule"; }
- }
- public bool IsSharedModule
- {
- get { return true; }
- }
- public void OnRegisterCaps(UUID agentID, Caps caps)
- {
- m_log.DebugFormat("[VC]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
- string capsPath = "/CAPS/VS/" + UUID.Random();
- caps.RegisterHandler("ViewerStats",
- new RestStreamHandler("POST", capsPath,
- delegate(string request, string path, string param,
- OSHttpRequest httpRequest, OSHttpResponse httpResponse)
- {
- return ViewerStatsReport(request, path, param,
- agentID, caps);
- }));
- }
- public void OnDeRegisterCaps(UUID agentID, Caps caps)
- {
-
- }
- protected virtual void AddHandlers()
- {
- lock (m_scene)
- {
- updateLogMod = m_scene.Count * 2;
- foreach (Scene scene in m_scene)
- {
- scene.EventManager.OnRegisterCaps += OnRegisterCaps;
- scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps;
- scene.EventManager.OnClientClosed += OnClientClosed;
- scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
- scene.EventManager.OnMakeChildAgent += OnMakeChildAgent;
- }
- }
- }
- public void OnMakeRootAgent(ScenePresence agent)
- {
- UUID regionUUID = GetRegionUUIDFromHandle(agent.RegionHandle);
- lock (m_sessions)
- {
- if (!m_sessions.ContainsKey(agent.UUID))
- {
- UserSessionData usd = UserSessionUtil.newUserSessionData();
- UserSessionID uid = new UserSessionID();
- uid.name_f = agent.Firstname;
- uid.name_l = agent.Lastname;
- uid.region_id = regionUUID;
- uid.session_id = agent.ControllingClient.SessionId;
- uid.session_data = usd;
- m_sessions.Add(agent.UUID, uid);
- }
- else
- {
- UserSessionID uid = m_sessions[agent.UUID];
- uid.region_id = regionUUID;
- uid.session_id = agent.ControllingClient.SessionId;
- m_sessions[agent.UUID] = uid;
- }
- }
- }
- public void OnMakeChildAgent(ScenePresence agent)
- {
-
- }
- public void OnClientClosed(UUID agentID)
- {
- lock (m_sessions)
- {
- if (m_sessions.ContainsKey(agentID))
- {
- m_sessions.Remove(agentID);
- }
- }
- }
- public string readLogLines( int amount)
- {
- Encoding encoding = Encoding.ASCII;
- int sizeOfChar = encoding.GetByteCount("\n");
- byte[] buffer = encoding.GetBytes("\n");
- string logfile = Util.logDir() + "/" + "OpenSim.log";
- FileStream fs = new FileStream(logfile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
- Int64 tokenCount = 0;
- Int64 endPosition = fs.Length / sizeOfChar;
- for (Int64 position = sizeOfChar; position < endPosition; position += sizeOfChar)
- {
- fs.Seek(-position, SeekOrigin.End);
- fs.Read(buffer, 0, buffer.Length);
- if (encoding.GetString(buffer) == "\n")
- {
- tokenCount++;
- if (tokenCount == amount)
- {
- byte[] returnBuffer = new byte[fs.Length - fs.Position];
- fs.Read(returnBuffer, 0, returnBuffer.Length);
- fs.Close();
- fs.Dispose();
- return encoding.GetString(returnBuffer);
- }
- }
- }
- // handle case where number of tokens in file is less than numberOfTokens
- fs.Seek(0, SeekOrigin.Begin);
- buffer = new byte[fs.Length];
- fs.Read(buffer, 0, buffer.Length);
- fs.Close();
- fs.Dispose();
- return encoding.GetString(buffer);
- }
- public UUID GetRegionUUIDFromHandle(ulong regionhandle)
- {
- lock (m_scene)
- {
- foreach (Scene scene in m_scene)
- {
- if (scene.RegionInfo.RegionHandle == regionhandle)
- return scene.RegionInfo.RegionID;
- }
- }
- return UUID.Zero;
- }
- /// <summary>
- /// Callback for a viewerstats cap
- /// </summary>
- /// <param name="request"></param>
- /// <param name="path"></param>
- /// <param name="param"></param>
- /// <param name="agentID"></param>
- /// <param name="caps"></param>
- /// <returns></returns>
- public string ViewerStatsReport(string request, string path, string param,
- UUID agentID, Caps caps)
- {
- //m_log.Debug(request);
-
- UpdateUserStats(ParseViewerStats(request,agentID), dbConn);
- return String.Empty;
- }
- public UserSessionID ParseViewerStats(string request, UUID agentID)
- {
- UserSessionID uid = new UserSessionID();
- UserSessionData usd;
- OSD message = OSDParser.DeserializeLLSDXml(request);
- OSDMap mmap;
- lock (m_sessions)
- {
- if (agentID != UUID.Zero)
- {
-
- if (!m_sessions.ContainsKey(agentID))
- {
- m_log.Warn("[VS]: no session for stat disclosure");
- return new UserSessionID();
- }
- uid = m_sessions[agentID];
- }
- else
- {
- // parse through the beginning to locate the session
- if (message.Type != OSDType.Map)
- return new UserSessionID();
- mmap = (OSDMap)message;
- {
- UUID sessionID = mmap["session_id"].AsUUID();
- if (sessionID == UUID.Zero)
- return new UserSessionID();
- // search through each session looking for the owner
- foreach (UUID usersessionid in m_sessions.Keys)
- {
- // got it!
- if (m_sessions[usersessionid].session_id == sessionID)
- {
- agentID = usersessionid;
- uid = m_sessions[usersessionid];
- break;
- }
- }
- // can't find a session
- if (agentID == UUID.Zero)
- {
- return new UserSessionID();
- }
- }
- }
- }
-
- usd = uid.session_data;
-
- if (message.Type != OSDType.Map)
- return new UserSessionID();
- mmap = (OSDMap)message;
- {
- if (mmap["agent"].Type != OSDType.Map)
- return new UserSessionID();
- OSDMap agent_map = (OSDMap)mmap["agent"];
- usd.agent_id = agentID;
- usd.name_f = uid.name_f;
- usd.name_l = uid.name_l;
- usd.region_id = uid.region_id;
- usd.a_language = agent_map["language"].AsString();
- usd.mem_use = (float)agent_map["mem_use"].AsReal();
- usd.meters_traveled = (float)agent_map["meters_traveled"].AsReal();
- usd.regions_visited = agent_map["regions_visited"].AsInteger();
- usd.run_time = (float)agent_map["run_time"].AsReal();
- usd.start_time = (float)agent_map["start_time"].AsReal();
- usd.client_version = agent_map["version"].AsString();
- UserSessionUtil.UpdateMultiItems(ref usd, agent_map["agents_in_view"].AsInteger(),
- (float)agent_map["ping"].AsReal(),
- (float)agent_map["sim_fps"].AsReal(),
- (float)agent_map["fps"].AsReal());
- if (mmap["downloads"].Type != OSDType.Map)
- return new UserSessionID();
- OSDMap downloads_map = (OSDMap)mmap["downloads"];
- usd.d_object_kb = (float)downloads_map["object_kbytes"].AsReal();
- usd.d_texture_kb = (float)downloads_map["texture_kbytes"].AsReal();
- usd.d_world_kb = (float)downloads_map["workd_kbytes"].AsReal();
- usd.session_id = mmap["session_id"].AsUUID();
- if (mmap["system"].Type != OSDType.Map)
- return new UserSessionID();
- OSDMap system_map = (OSDMap)mmap["system"];
- usd.s_cpu = system_map["cpu"].AsString();
- usd.s_gpu = system_map["gpu"].AsString();
- usd.s_os = system_map["os"].AsString();
- usd.s_ram = system_map["ram"].AsInteger();
- if (mmap["stats"].Type != OSDType.Map)
- return new UserSessionID();
- OSDMap stats_map = (OSDMap)mmap["stats"];
- {
- if (stats_map["failures"].Type != OSDType.Map)
- return new UserSessionID();
- OSDMap stats_failures = (OSDMap)stats_map["failures"];
- usd.f_dropped = stats_failures["dropped"].AsInteger();
- usd.f_failed_resends = stats_failures["failed_resends"].AsInteger();
- usd.f_invalid = stats_failures["invalid"].AsInteger();
- usd.f_resent = stats_failures["resent"].AsInteger();
- usd.f_send_packet = stats_failures["send_packet"].AsInteger();
- if (stats_map["net"].Type != OSDType.Map)
- return new UserSessionID();
- OSDMap stats_net = (OSDMap)stats_map["net"];
- {
- if (stats_net["in"].Type != OSDType.Map)
- return new UserSessionID();
- OSDMap net_in = (OSDMap)stats_net["in"];
- usd.n_in_kb = (float)net_in["kbytes"].AsReal();
- usd.n_in_pk = net_in["packets"].AsInteger();
- if (stats_net["out"].Type != OSDType.Map)
- return new UserSessionID();
- OSDMap net_out = (OSDMap)stats_net["out"];
- usd.n_out_kb = (float)net_out["kbytes"].AsReal();
- usd.n_out_pk = net_out["packets"].AsInteger();
- }
- }
- }
- uid.session_data = usd;
- m_sessions[agentID] = uid;
- return uid;
- }
- public void UpdateUserStats(UserSessionID uid, SqliteConnection db)
- {
- if (uid.session_id == UUID.Zero)
- return;
- lock (db)
- {
- SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db);
- updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
- updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
- updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString()));
- updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated));
- updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip));
- updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f));
- updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l));
- updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view));
- updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view",
- (int) uid.session_data.min_agents_in_view));
- updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view",
- (int) uid.session_data.max_agents_in_view));
- updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view",
- (int) uid.session_data.mode_agents_in_view));
- updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps));
- updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps));
- updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps));
- updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps));
- updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language));
- updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use));
- updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled));
- updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping));
- updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping));
- updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping));
- updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping));
- updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited));
- updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time));
- updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps));
- updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps));
- updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps));
- updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps));
- updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time));
- updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version));
- updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu));
- updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu));
- updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os));
- updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram));
- updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb));
- updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb));
- updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb));
- updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb));
- updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk));
- updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb));
- updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk));
- updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
- updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
- updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
- updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
- updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
- updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));
- updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString()));
- updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString()));
- updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString()));
- m_log.Debug("UPDATE");
- int result = updatecmd.ExecuteNonQuery();
- if (result == 0)
- {
- m_log.Debug("INSERT");
- updatecmd.CommandText = SQL_STATS_TABLE_INSERT;
- updatecmd.ExecuteNonQuery();
- }
- }
- }
- #region SQL
- private const string SQL_MIGRA_TABLE_CREATE = @"create table migrations(name varchar(100), version int)";
- private const string SQL_STATS_TABLE_CREATE = @"CREATE TABLE stats_session_data (
- session_id VARCHAR(36) NOT NULL PRIMARY KEY,
- agent_id VARCHAR(36) NOT NULL DEFAULT '',
- region_id VARCHAR(36) NOT NULL DEFAULT '',
- last_updated INT NOT NULL DEFAULT '0',
- remote_ip VARCHAR(16) NOT NULL DEFAULT '',
- name_f VARCHAR(50) NOT NULL DEFAULT '',
- name_l VARCHAR(50) NOT NULL DEFAULT '',
- avg_agents_in_view FLOAT NOT NULL DEFAULT '0',
- min_agents_in_view INT NOT NULL DEFAULT '0',
- max_agents_in_view INT NOT NULL DEFAULT '0',
- mode_agents_in_view INT NOT NULL DEFAULT '0',
- avg_fps FLOAT NOT NULL DEFAULT '0',
- min_fps FLOAT NOT NULL DEFAULT '0',
- max_fps FLOAT NOT NULL DEFAULT '0',
- mode_fps FLOAT NOT NULL DEFAULT '0',
- a_language VARCHAR(25) NOT NULL DEFAULT '',
- mem_use FLOAT NOT NULL DEFAULT '0',
- meters_traveled FLOAT NOT NULL DEFAULT '0',
- avg_ping FLOAT NOT NULL DEFAULT '0',
- min_ping FLOAT NOT NULL DEFAULT '0',
- max_ping FLOAT NOT NULL DEFAULT '0',
- mode_ping FLOAT NOT NULL DEFAULT '0',
- regions_visited INT NOT NULL DEFAULT '0',
- run_time FLOAT NOT NULL DEFAULT '0',
- avg_sim_fps FLOAT NOT NULL DEFAULT '0',
- min_sim_fps FLOAT NOT NULL DEFAULT '0',
- max_sim_fps FLOAT NOT NULL DEFAULT '0',
- mode_sim_fps FLOAT NOT NULL DEFAULT '0',
- start_time FLOAT NOT NULL DEFAULT '0',
- client_version VARCHAR(255) NOT NULL DEFAULT '',
- s_cpu VARCHAR(255) NOT NULL DEFAULT '',
- s_gpu VARCHAR(255) NOT NULL DEFAULT '',
- s_os VARCHAR(2255) NOT NULL DEFAULT '',
- s_ram INT NOT NULL DEFAULT '0',
- d_object_kb FLOAT NOT NULL DEFAULT '0',
- d_texture_kb FLOAT NOT NULL DEFAULT '0',
- d_world_kb FLOAT NOT NULL DEFAULT '0',
- n_in_kb FLOAT NOT NULL DEFAULT '0',
- n_in_pk INT NOT NULL DEFAULT '0',
- n_out_kb FLOAT NOT NULL DEFAULT '0',
- n_out_pk INT NOT NULL DEFAULT '0',
- f_dropped INT NOT NULL DEFAULT '0',
- f_failed_resends INT NOT NULL DEFAULT '0',
- f_invalid INT NOT NULL DEFAULT '0',
- f_off_circuit INT NOT NULL DEFAULT '0',
- f_resent INT NOT NULL DEFAULT '0',
- f_send_packet INT NOT NULL DEFAULT '0'
- );";
- private const string SQL_STATS_TABLE_INSERT = @"INSERT INTO stats_session_data (
- session_id, agent_id, region_id, last_updated, remote_ip, name_f, name_l, avg_agents_in_view, min_agents_in_view, max_agents_in_view,
- mode_agents_in_view, avg_fps, min_fps, max_fps, mode_fps, a_language, mem_use, meters_traveled, avg_ping, min_ping, max_ping, mode_ping,
- regions_visited, run_time, avg_sim_fps, min_sim_fps, max_sim_fps, mode_sim_fps, start_time, client_version, s_cpu, s_gpu, s_os, s_ram,
- d_object_kb, d_texture_kb, n_in_kb, n_in_pk, n_out_kb, n_out_pk, f_dropped, f_failed_resends, f_invalid, f_invalid, f_off_circuit,
- f_resent, f_send_packet
- )
- VALUES
- (
- :session_id, :agent_id, :region_id, :last_updated, :remote_ip, :name_f, :name_l, :avg_agents_in_view, :min_agents_in_view, :max_agents_in_view,
- :mode_agents_in_view, :avg_fps, :min_fps, :max_fps, :mode_fps, :a_language, :mem_use, :meters_traveled, :avg_ping, :min_ping, :max_ping, :mode_ping,
- :regions_visited, :run_time, :avg_sim_fps, :min_sim_fps, :max_sim_fps, :mode_sim_fps, :start_time, :client_version, :s_cpu, :s_gpu, :s_os, :s_ram,
- :d_object_kb, :d_texture_kb, :n_in_kb, :n_in_pk, :n_out_kb, :n_out_pk, :f_dropped, :f_failed_resends, :f_invalid, :f_invalid, :f_off_circuit,
- :f_resent, :f_send_packet
- )
- ";
- private const string SQL_STATS_TABLE_UPDATE = @"
- UPDATE stats_session_data
- set session_id=:session_id,
- agent_id=:agent_id,
- region_id=:region_id,
- last_updated=:last_updated,
- remote_ip=:remote_ip,
- name_f=:name_f,
- name_l=:name_l,
- avg_agents_in_view=:avg_agents_in_view,
- min_agents_in_view=:min_agents_in_view,
- max_agents_in_view=:max_agents_in_view,
- mode_agents_in_view=:mode_agents_in_view,
- avg_fps=:avg_fps,
- min_fps=:min_fps,
- max_fps=:max_fps,
- mode_fps=:mode_fps,
- a_language=:a_language,
- mem_use=:mem_use,
- meters_traveled=:meters_traveled,
- avg_ping=:avg_ping,
- min_ping=:min_ping,
- max_ping=:max_ping,
- mode_ping=:mode_ping,
- regions_visited=:regions_visited,
- run_time=:run_time,
- avg_sim_fps=:avg_sim_fps,
- min_sim_fps=:min_sim_fps,
- max_sim_fps=:max_sim_fps,
- mode_sim_fps=:mode_sim_fps,
- start_time=:start_time,
- client_version=:client_version,
- s_cpu=:s_cpu,
- s_gpu=:s_gpu,
- s_os=:s_os,
- s_ram=:s_ram,
- d_object_kb=:d_object_kb,
- d_texture_kb=:d_texture_kb,
- d_world_kb=:d_world_kb,
- n_in_kb=:n_in_kb,
- n_in_pk=:n_in_pk,
- n_out_kb=:n_out_kb,
- n_out_pk=:n_out_pk,
- f_dropped=:f_dropped,
- f_failed_resends=:f_failed_resends,
- f_invalid=:f_invalid,
- f_off_circuit=:f_off_circuit,
- f_resent=:f_resent,
- f_send_packet=:f_send_packet
- WHERE session_id=:session_key AND agent_id=:agent_key AND region_id=:region_key";
- #endregion
- }
- public static class UserSessionUtil
- {
- public static UserSessionData newUserSessionData()
- {
- UserSessionData obj = ZeroSession(new UserSessionData());
- return obj;
- }
- public static void UpdateMultiItems(ref UserSessionData s, int agents_in_view, float ping, float sim_fps, float fps)
- {
- // don't insert zero values here or it'll skew the statistics.
- if (agents_in_view == 0 && fps == 0 && sim_fps == 0 && ping == 0)
- return;
- s._agents_in_view.Add(agents_in_view);
- s._fps.Add(fps);
- s._sim_fps.Add(sim_fps);
- s._ping.Add(ping);
- int[] __agents_in_view = s._agents_in_view.ToArray();
- s.avg_agents_in_view = ArrayAvg_i(__agents_in_view);
- s.min_agents_in_view = ArrayMin_i(__agents_in_view);
- s.max_agents_in_view = ArrayMax_i(__agents_in_view);
- s.mode_agents_in_view = ArrayMode_i(__agents_in_view);
- float[] __fps = s._fps.ToArray();
- s.avg_fps = ArrayAvg_f(__fps);
- s.min_fps = ArrayMin_f(__fps);
- s.max_fps = ArrayMax_f(__fps);
- s.mode_fps = ArrayMode_f(__fps);
- float[] __sim_fps = s._sim_fps.ToArray();
- s.avg_sim_fps = ArrayAvg_f(__sim_fps);
- s.min_sim_fps = ArrayMin_f(__sim_fps);
- s.max_sim_fps = ArrayMax_f(__sim_fps);
- s.mode_sim_fps = ArrayMode_f(__sim_fps);
- float[] __ping = s._ping.ToArray();
- s.avg_ping = ArrayAvg_f(__ping);
- s.min_ping = ArrayMin_f(__ping);
- s.max_ping = ArrayMax_f(__ping);
- s.mode_ping = ArrayMode_f(__ping);
- }
- #region Statistics
- public static int ArrayMin_i(int[] arr)
- {
- int cnt = arr.Length;
- if (cnt == 0)
- return 0;
- Array.Sort(arr);
- return arr[0];
- }
- public static int ArrayMax_i(int[] arr)
- {
- int cnt = arr.Length;
- if (cnt == 0)
- return 0;
- Array.Sort(arr);
- return arr[cnt-1];
- }
- public static float ArrayMin_f(float[] arr)
- {
- int cnt = arr.Length;
- if (cnt == 0)
- return 0;
- Array.Sort(arr);
- return arr[0];
- }
- public static float ArrayMax_f(float[] arr)
- {
- int cnt = arr.Length;
- if (cnt == 0)
- return 0;
- Array.Sort(arr);
- return arr[cnt - 1];
- }
- public static float ArrayAvg_i(int[] arr)
- {
- int cnt = arr.Length;
- if (cnt == 0)
- return 0;
- float result = arr[0];
- for (int i = 1; i < cnt; i++)
- result += arr[i];
- return result / cnt;
- }
- public static float ArrayAvg_f(float[] arr)
- {
- int cnt = arr.Length;
- if (cnt == 0)
- return 0;
- float result = arr[0];
- for (int i = 1; i < cnt; i++)
- result += arr[i];
- return result / cnt;
- }
- public static float ArrayMode_f(float[] arr)
- {
- List<float> mode = new List<float>();
- float[] srtArr = new float[arr.Length];
- float[,] freq = new float[arr.Length, 2];
- Array.Copy(arr, srtArr, arr.Length);
- Array.Sort(srtArr);
- float tmp = srtArr[0];
- int index = 0;
- int i = 0;
- while (i < srtArr.Length)
- {
- freq[index, 0] = tmp;
- while (tmp == srtArr[i])
- {
- freq[index, 1]++;
- i++;
- if (i > srtArr.Length - 1)
- break;
- }
- if (i < srtArr.Length)
- {
- tmp = srtArr[i];
- index++;
- }
- }
- Array.Clear(srtArr, 0, srtArr.Length);
- for (i = 0; i < srtArr.Length; i++)
- srtArr[i] = freq[i, 1];
- Array.Sort(srtArr);
- if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
- return 0;
- float freqtest = (float)freq.Length / freq.Rank;
- for (i = 0; i < freqtest; i++)
- {
- if (freq[i, 1] == srtArr[index])
- mode.Add(freq[i, 0]);
- }
- return mode.ToArray()[0];
- }
- public static int ArrayMode_i(int[] arr)
- {
- List<int> mode = new List<int>();
- int[] srtArr = new int[arr.Length];
- int[,] freq = new int[arr.Length, 2];
- Array.Copy(arr, srtArr, arr.Length);
- Array.Sort(srtArr);
- int tmp = srtArr[0];
- int index = 0;
- int i = 0;
- while (i < srtArr.Length)
- {
- freq[index, 0] = tmp;
- while (tmp == srtArr[i])
- {
- freq[index, 1]++;
- i++;
- if (i > srtArr.Length - 1)
- break;
- }
- if (i < srtArr.Length)
- {
- tmp = srtArr[i];
- index++;
- }
- }
- Array.Clear(srtArr, 0, srtArr.Length);
- for (i = 0; i < srtArr.Length; i++)
- srtArr[i] = freq[i, 1];
- Array.Sort(srtArr);
- if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
- return 0;
-
- float freqtest = (float)freq.Length / freq.Rank;
- for (i = 0; i < freqtest; i++)
- {
- if (freq[i, 1] == srtArr[index])
- mode.Add(freq[i, 0]);
- }
- return mode.ToArray()[0];
- }
- #endregion
- private static UserSessionData ZeroSession(UserSessionData s)
- {
- s.session_id = UUID.Zero;
- s.agent_id = UUID.Zero;
- s.region_id = UUID.Zero;
- s.last_updated = Util.UnixTimeSinceEpoch();
- s.remote_ip = "";
- s.name_f = "";
- s.name_l = "";
- s.avg_agents_in_view = 0;
- s.min_agents_in_view = 0;
- s.max_agents_in_view = 0;
- s.mode_agents_in_view = 0;
- s.avg_fps = 0;
- s.min_fps = 0;
- s.max_fps = 0;
- s.mode_fps = 0;
- s.a_language = "";
- s.mem_use = 0;
- s.meters_traveled = 0;
- s.avg_ping = 0;
- s.min_ping = 0;
- s.max_ping = 0;
- s.mode_ping = 0;
- s.regions_visited = 0;
- s.run_time = 0;
- s.avg_sim_fps = 0;
- s.min_sim_fps = 0;
- s.max_sim_fps = 0;
- s.mode_sim_fps = 0;
- s.start_time = 0;
- s.client_version = "";
- s.s_cpu = "";
- s.s_gpu = "";
- s.s_os = "";
- s.s_ram = 0;
- s.d_object_kb = 0;
- s.d_texture_kb = 0;
- s.d_world_kb = 0;
- s.n_in_kb = 0;
- s.n_in_pk = 0;
- s.n_out_kb = 0;
- s.n_out_pk = 0;
- s.f_dropped = 0;
- s.f_failed_resends = 0;
- s.f_invalid = 0;
- s.f_off_circuit = 0;
- s.f_resent = 0;
- s.f_send_packet = 0;
- s._ping = new List<float>();
- s._fps = new List<float>();
- s._sim_fps = new List<float>();
- s._agents_in_view = new List<int>();
- return s;
- }
- }
- #region structs
- public struct UserSessionID
- {
- public UUID session_id;
- public UUID region_id;
- public string name_f;
- public string name_l;
- public UserSessionData session_data;
- }
- public struct UserSessionData
- {
- public UUID session_id;
- public UUID agent_id;
- public UUID region_id;
- public float last_updated;
- public string remote_ip;
- public string name_f;
- public string name_l;
- public float avg_agents_in_view;
- public float min_agents_in_view;
- public float max_agents_in_view;
- public float mode_agents_in_view;
- public float avg_fps;
- public float min_fps;
- public float max_fps;
- public float mode_fps;
- public string a_language;
- public float mem_use;
- public float meters_traveled;
- public float avg_ping;
- public float min_ping;
- public float max_ping;
- public float mode_ping;
- public int regions_visited;
- public float run_time;
- public float avg_sim_fps;
- public float min_sim_fps;
- public float max_sim_fps;
- public float mode_sim_fps;
- public float start_time;
- public string client_version;
- public string s_cpu;
- public string s_gpu;
- public string s_os;
- public int s_ram;
- public float d_object_kb;
- public float d_texture_kb;
- public float d_world_kb;
- public float n_in_kb;
- public int n_in_pk;
- public float n_out_kb;
- public int n_out_pk;
- public int f_dropped;
- public int f_failed_resends;
- public int f_invalid;
- public int f_off_circuit;
- public int f_resent;
- public int f_send_packet;
- public List<float> _ping;
- public List<float> _fps;
- public List<float> _sim_fps;
- public List<int> _agents_in_view;
- }
-
- #endregion
- public class USimStatsData
- {
- private UUID m_regionID = UUID.Zero;
- private volatile int m_statcounter = 0;
- private volatile float m_timeDilation;
- private volatile float m_simFps;
- private volatile float m_physicsFps;
- private volatile float m_agentUpdates;
- private volatile float m_rootAgents;
- private volatile float m_childAgents;
- private volatile float m_totalPrims;
- private volatile float m_activePrims;
- private volatile float m_totalFrameTime;
- private volatile float m_netFrameTime;
- private volatile float m_physicsFrameTime;
- private volatile float m_otherFrameTime;
- private volatile float m_imageFrameTime;
- private volatile float m_inPacketsPerSecond;
- private volatile float m_outPacketsPerSecond;
- private volatile float m_unackedBytes;
- private volatile float m_agentFrameTime;
- private volatile float m_pendingDownloads;
- private volatile float m_pendingUploads;
- private volatile float m_activeScripts;
- private volatile float m_scriptLinesPerSecond;
- public UUID RegionId { get { return m_regionID; } }
- public int StatsCounter { get { return m_statcounter; } set { m_statcounter = value;}}
- public float TimeDilation { get { return m_timeDilation; } }
- public float SimFps { get { return m_simFps; } }
- public float PhysicsFps { get { return m_physicsFps; } }
- public float AgentUpdates { get { return m_agentUpdates; } }
- public float RootAgents { get { return m_rootAgents; } }
- public float ChildAgents { get { return m_childAgents; } }
- public float TotalPrims { get { return m_totalPrims; } }
- public float ActivePrims { get { return m_activePrims; } }
- public float TotalFrameTime { get { return m_totalFrameTime; } }
- public float NetFrameTime { get { return m_netFrameTime; } }
- public float PhysicsFrameTime { get { return m_physicsFrameTime; } }
- public float OtherFrameTime { get { return m_otherFrameTime; } }
- public float ImageFrameTime { get { return m_imageFrameTime; } }
- public float InPacketsPerSecond { get { return m_inPacketsPerSecond; } }
- public float OutPacketsPerSecond { get { return m_outPacketsPerSecond; } }
- public float UnackedBytes { get { return m_unackedBytes; } }
- public float AgentFrameTime { get { return m_agentFrameTime; } }
- public float PendingDownloads { get { return m_pendingDownloads; } }
- public float PendingUploads { get { return m_pendingUploads; } }
- public float ActiveScripts { get { return m_activeScripts; } }
- public float ScriptLinesPerSecond { get { return m_scriptLinesPerSecond; } }
- public USimStatsData(UUID pRegionID)
- {
- m_regionID = pRegionID;
- }
- public void ConsumeSimStats(SimStats stats)
- {
- m_regionID = stats.RegionUUID;
- m_timeDilation = stats.StatsBlock[0].StatValue;
- m_simFps = stats.StatsBlock[1].StatValue;
- m_physicsFps = stats.StatsBlock[2].StatValue;
- m_agentUpdates = stats.StatsBlock[3].StatValue;
- m_rootAgents = stats.StatsBlock[4].StatValue;
- m_childAgents = stats.StatsBlock[5].StatValue;
- m_totalPrims = stats.StatsBlock[6].StatValue;
- m_activePrims = stats.StatsBlock[7].StatValue;
- m_totalFrameTime = stats.StatsBlock[8].StatValue;
- m_netFrameTime = stats.StatsBlock[9].StatValue;
- m_physicsFrameTime = stats.StatsBlock[10].StatValue;
- m_otherFrameTime = stats.StatsBlock[11].StatValue;
- m_imageFrameTime = stats.StatsBlock[12].StatValue;
- m_inPacketsPerSecond = stats.StatsBlock[13].StatValue;
- m_outPacketsPerSecond = stats.StatsBlock[14].StatValue;
- m_unackedBytes = stats.StatsBlock[15].StatValue;
- m_agentFrameTime = stats.StatsBlock[16].StatValue;
- m_pendingDownloads = stats.StatsBlock[17].StatValue;
- m_pendingUploads = stats.StatsBlock[18].StatValue;
- m_activeScripts = stats.StatsBlock[19].StatValue;
- m_scriptLinesPerSecond = stats.StatsBlock[20].StatValue;
- }
- }
- }
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