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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using OpenMetaverse;
- using Nwc.XmlRpc;
- using OpenSim.Framework;
- namespace OpenSim.Data
- {
- /// <summary>
- /// A class which contains information known to the grid server about a region
- /// </summary>
- [Serializable]
- public class RegionProfileData
- {
- /// <summary>
- /// The name of the region
- /// </summary>
- public string regionName = String.Empty;
- /// <summary>
- /// A 64-bit number combining map position into a (mostly) unique ID
- /// </summary>
- public ulong regionHandle;
- /// <summary>
- /// OGS/OpenSim Specific ID for a region
- /// </summary>
- public UUID UUID;
- /// <summary>
- /// Coordinates of the region
- /// </summary>
- public uint regionLocX;
- public uint regionLocY;
- public uint regionLocZ; // Reserved (round-robin, layers, etc)
- /// <summary>
- /// Authentication secrets
- /// </summary>
- /// <remarks>Not very secure, needs improvement.</remarks>
- public string regionSendKey = String.Empty;
- public string regionRecvKey = String.Empty;
- public string regionSecret = String.Empty;
- /// <summary>
- /// Whether the region is online
- /// </summary>
- public bool regionOnline;
- /// <summary>
- /// Information about the server that the region is currently hosted on
- /// </summary>
- public string serverIP = String.Empty;
- public uint serverPort;
- public string serverURI = String.Empty;
- public uint httpPort;
- public uint remotingPort;
- public string httpServerURI = String.Empty;
- /// <summary>
- /// Set of optional overrides. Can be used to create non-eulicidean spaces.
- /// </summary>
- public ulong regionNorthOverrideHandle;
- public ulong regionSouthOverrideHandle;
- public ulong regionEastOverrideHandle;
- public ulong regionWestOverrideHandle;
- /// <summary>
- /// Optional: URI Location of the region database
- /// </summary>
- /// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
- public string regionDataURI = String.Empty;
- /// <summary>
- /// Region Asset Details
- /// </summary>
- public string regionAssetURI = String.Empty;
- public string regionAssetSendKey = String.Empty;
- public string regionAssetRecvKey = String.Empty;
- /// <summary>
- /// Region Userserver Details
- /// </summary>
- public string regionUserURI = String.Empty;
- public string regionUserSendKey = String.Empty;
- public string regionUserRecvKey = String.Empty;
- /// <summary>
- /// Region Map Texture Asset
- /// </summary>
- public UUID regionMapTextureID = new UUID("00000000-0000-1111-9999-000000000006");
- /// <summary>
- /// this particular mod to the file provides support within the spec for RegionProfileData for the
- /// owner_uuid for the region
- /// </summary>
- public UUID owner_uuid = UUID.Zero;
- /// <summary>
- /// OGS/OpenSim Specific original ID for a region after move/split
- /// </summary>
- public UUID originUUID;
- /// <summary>
- /// Request sim data based on arbitrary key/value
- /// </summary>
- private static RegionProfileData RequestSimData(Uri gridserver_url, string gridserver_sendkey, string keyField, string keyValue)
- {
- Hashtable requestData = new Hashtable();
- requestData[keyField] = keyValue;
- requestData["authkey"] = gridserver_sendkey;
- ArrayList SendParams = new ArrayList();
- SendParams.Add(requestData);
- XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
- XmlRpcResponse GridResp = GridReq.Send(gridserver_url.ToString(), 3000);
- Hashtable responseData = (Hashtable) GridResp.Value;
- RegionProfileData simData = null;
- if (!responseData.ContainsKey("error"))
- {
- simData = new RegionProfileData();
- simData.regionLocX = Convert.ToUInt32((string) responseData["region_locx"]);
- simData.regionLocY = Convert.ToUInt32((string) responseData["region_locy"]);
- simData.regionHandle =
- Utils.UIntsToLong((simData.regionLocX * Constants.RegionSize),
- (simData.regionLocY*Constants.RegionSize));
- simData.serverIP = (string) responseData["sim_ip"];
- simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]);
- simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);
- simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
- simData.serverURI = (string) responseData["server_uri"];
- simData.httpServerURI = "http://" + (string)responseData["sim_ip"] + ":" + simData.httpPort.ToString() + "/";
- simData.UUID = new UUID((string) responseData["region_UUID"]);
- simData.regionName = (string) responseData["region_name"];
- }
- return simData;
- }
- /// <summary>
- /// Request sim profile information from a grid server, by Region UUID
- /// </summary>
- /// <param name="region_UUID">The region UUID to look for</param>
- /// <param name="gridserver_url"></param>
- /// <param name="gridserver_sendkey"></param>
- /// <param name="gridserver_recvkey"></param>
- /// <returns>The sim profile. Null if there was a request failure</returns>
- /// <remarks>This method should be statics</remarks>
- public static RegionProfileData RequestSimProfileData(UUID region_uuid, Uri gridserver_url,
- string gridserver_sendkey, string gridserver_recvkey)
- {
- return RequestSimData(gridserver_url, gridserver_sendkey, "region_UUID", region_uuid.Guid.ToString());
- }
- /// <summary>
- /// Request sim profile information from a grid server, by Region Handle
- /// </summary>
- /// <param name="region_handle">the region handle to look for</param>
- /// <param name="gridserver_url"></param>
- /// <param name="gridserver_sendkey"></param>
- /// <param name="gridserver_recvkey"></param>
- /// <returns>The sim profile. Null if there was a request failure</returns>
- public static RegionProfileData RequestSimProfileData(ulong region_handle, Uri gridserver_url,
- string gridserver_sendkey, string gridserver_recvkey)
- {
- return RequestSimData(gridserver_url, gridserver_sendkey, "region_handle", region_handle.ToString());
- }
- /// <summary>
- /// Request sim profile information from a grid server, by Region Name
- /// </summary>
- /// <param name="region_handle">the region name to look for</param>
- /// <param name="gridserver_url"></param>
- /// <param name="gridserver_sendkey"></param>
- /// <param name="gridserver_recvkey"></param>
- /// <returns>The sim profile. Null if there was a request failure</returns>
- public static RegionProfileData RequestSimProfileData(string regionName, Uri gridserver_url,
- string gridserver_sendkey, string gridserver_recvkey)
- {
- return RequestSimData(gridserver_url, gridserver_sendkey, "region_name_search", regionName );
- }
- //Data Wrappers
- public string RegionName
- {
- get { return regionName; }
- set { regionName = value; }
- }
- public ulong RegionHandle
- {
- get { return regionHandle; }
- set { regionHandle = value; }
- }
- public UUID Uuid
- {
- get { return UUID; }
- set { UUID = value; }
- }
- public uint RegionLocX
- {
- get { return regionLocX; }
- set { regionLocX = value; }
- }
- public uint RegionLocY
- {
- get { return regionLocY; }
- set { regionLocY = value; }
- }
- public uint RegionLocZ
- {
- get { return regionLocZ; }
- set { regionLocZ = value; }
- }
- public string RegionSendKey
- {
- get { return regionSendKey; }
- set { regionSendKey = value; }
- }
- public string RegionRecvKey
- {
- get { return regionRecvKey; }
- set { regionRecvKey = value; }
- }
- public string RegionSecret
- {
- get { return regionSecret; }
- set { regionSecret = value; }
- }
- public bool RegionOnline
- {
- get { return regionOnline; }
- set { regionOnline = value; }
- }
- public string ServerIP
- {
- get { return serverIP; }
- set { serverIP = value; }
- }
- public uint ServerPort
- {
- get { return serverPort; }
- set { serverPort = value; }
- }
- public string ServerURI
- {
- get { return serverURI; }
- set { serverURI = value; }
- }
- public uint ServerHttpPort
- {
- get { return httpPort; }
- set { httpPort = value; }
- }
- public uint ServerRemotingPort
- {
- get { return remotingPort; }
- set { remotingPort = value; }
- }
- public ulong NorthOverrideHandle
- {
- get { return regionNorthOverrideHandle; }
- set { regionNorthOverrideHandle = value; }
- }
- public ulong SouthOverrideHandle
- {
- get { return regionSouthOverrideHandle; }
- set { regionSouthOverrideHandle = value; }
- }
- public ulong EastOverrideHandle
- {
- get { return regionEastOverrideHandle; }
- set { regionEastOverrideHandle = value; }
- }
- public ulong WestOverrideHandle
- {
- get { return regionWestOverrideHandle; }
- set { regionWestOverrideHandle = value; }
- }
- public string RegionDataURI
- {
- get { return regionDataURI; }
- set { regionDataURI = value; }
- }
- public string RegionAssetURI
- {
- get { return regionAssetURI; }
- set { regionAssetURI = value; }
- }
- public string RegionAssetSendKey
- {
- get { return regionAssetSendKey; }
- set { regionAssetSendKey = value; }
- }
- public string RegionAssetRecvKey
- {
- get { return regionAssetRecvKey; }
- set { regionAssetRecvKey = value; }
- }
- public string RegionUserURI
- {
- get { return regionUserURI; }
- set { regionUserURI = value; }
- }
- public string RegionUserSendKey
- {
- get { return regionUserSendKey; }
- set { regionUserSendKey = value; }
- }
- public string RegionUserRecvKey
- {
- get { return regionUserRecvKey; }
- set { regionUserRecvKey = value; }
- }
- public UUID RegionMapTextureID
- {
- get { return regionMapTextureID; }
- set { regionMapTextureID = value; }
- }
- public UUID Owner_uuid
- {
- get { return owner_uuid; }
- set { owner_uuid = value; }
- }
- public UUID OriginUUID
- {
- get { return originUUID; }
- set { originUUID = value; }
- }
-
- }
- }
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