123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.CodeDom.Compiler;
- using System.IO;
- using System.Reflection;
- using Microsoft.CSharp;
- namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL
- {
- public class Compiler
- {
- private LSL2CSConverter LSL_Converter = new LSL2CSConverter();
- private CSharpCodeProvider codeProvider = new CSharpCodeProvider();
- private static UInt64 scriptCompileCounter = 0;
- //private ICodeCompiler icc = codeProvider.CreateCompiler();
- public string CompileFromFile(string LSOFileName)
- {
- switch (Path.GetExtension(LSOFileName).ToLower())
- {
- case ".txt":
- case ".lsl":
- Common.SendToDebug("Source code is LSL, converting to CS");
- return CompileFromLSLText(File.ReadAllText(LSOFileName));
- case ".cs":
- Common.SendToDebug("Source code is CS");
- return CompileFromCSText(File.ReadAllText(LSOFileName));
- default:
- throw new Exception("Unknown script type.");
- }
- }
- /// <summary>
- /// Converts script from LSL to CS and calls CompileFromCSText
- /// </summary>
- /// <param name="Script">LSL script</param>
- /// <returns>Filename to .dll assembly</returns>
- public string CompileFromLSLText(string Script)
- {
- if (Script.Substring(0, 4).ToLower() == "//c#")
- {
- return CompileFromCSText(Script);
- }
- else
- {
- return CompileFromCSText(LSL_Converter.Convert(Script));
- }
- }
- /// <summary>
- /// Compile CS script to .Net assembly (.dll)
- /// </summary>
- /// <param name="Script">CS script</param>
- /// <returns>Filename to .dll assembly</returns>
- public string CompileFromCSText(string Script)
- {
- // Output assembly name
- scriptCompileCounter++;
- string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll");
- try
- {
- File.Delete(OutFile);
- }
- catch (Exception e)
- {
- Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString());
- }
- //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll");
- // DEBUG - write source to disk
- try
- {
- File.WriteAllText(
- Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script);
- }
- catch
- {
- }
- // Do actual compile
- CompilerParameters parameters = new CompilerParameters();
- parameters.IncludeDebugInformation = true;
- // Add all available assemblies
- foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
- {
- //Console.WriteLine("Adding assembly: " + asm.Location);
- //parameters.ReferencedAssemblies.Add(asm.Location);
- }
- string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
- string rootPathSE = Path.GetDirectoryName(GetType().Assembly.Location);
- //Console.WriteLine("Assembly location: " + rootPath);
- parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll"));
- parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Grid.ScriptEngine.DotNetEngine.dll"));
- //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment");
- parameters.GenerateExecutable = false;
- parameters.OutputAssembly = OutFile;
- parameters.IncludeDebugInformation = false;
- CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script);
- // Go through errors
- // TODO: Return errors to user somehow
- if (results.Errors.Count > 0)
- {
- string errtext = "";
- foreach (CompilerError CompErr in results.Errors)
- {
- errtext += "Line number " + (CompErr.Line - 1) +
- ", Error Number: " + CompErr.ErrorNumber +
- ", '" + CompErr.ErrorText + "'\r\n";
- }
- throw new Exception(errtext);
- }
- return OutFile;
- }
- }
- }
|