Robert Adams 2c856f2a60 BulletSim: reduce avatar walking stopped threshold. 11 years ago
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Properties 4779f7d7d5 Deleted all AssemblyFileVersion directives 11 years ago
Tests b14156aa63 Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."" 11 years ago
BSAPIUnman.cs 568ff6fddc BulletSim: add ClearCollisionProxyCache function to API. 11 years ago
BSAPIXNA.cs 568ff6fddc BulletSim: add ClearCollisionProxyCache function to API. 11 years ago
BSActorAvatarMove.cs 2c856f2a60 BulletSim: reduce avatar walking stopped threshold. 11 years ago
BSActorHover.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 years ago
BSActorLockAxis.cs f9fb1484aa BulletSim: extend BSActorLockAxis to allow locking linear movement in 11 years ago
BSActorMoveToTarget.cs 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy. 11 years ago
BSActorSetForce.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 years ago
BSActorSetTorque.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 years ago
BSActors.cs f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 11 years ago
BSApiTemplate.cs 568ff6fddc BulletSim: add ClearCollisionProxyCache function to API. 11 years ago
BSCharacter.cs 1b021e0eaa BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. 11 years ago
BSConstraint.cs 4179d8f651 BulletSim: add LSL function and plumbing for setting a spring 11 years ago
BSConstraint6Dof.cs 2e32b2aacb BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. 11 years ago
BSConstraintCollection.cs 1d7276235a BulletSim: add calls for creating all the different Bullet constraint types. 11 years ago
BSConstraintConeTwist.cs 0dd47d88de BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 11 years ago
BSConstraintHinge.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 years ago
BSConstraintSlider.cs 0dd47d88de BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 11 years ago
BSConstraintSpring.cs 4179d8f651 BulletSim: add LSL function and plumbing for setting a spring 11 years ago
BSDynamics.cs 0d189165a8 BulletSim: distribute vehicle physical settings to all members of 11 years ago
BSLinkset.cs fd3e267ec6 BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint. 11 years ago
BSLinksetCompound.cs 05ff4379f0 BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild. 11 years ago
BSLinksetConstraints.cs 4179d8f651 BulletSim: add LSL function and plumbing for setting a spring 11 years ago
BSMaterials.cs 6a9630d2bd BulletSim: fix race condition when creating very large mega-regions. 11 years ago
BSMotors.cs 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 years ago
BSParam.cs 2c856f2a60 BulletSim: reduce avatar walking stopped threshold. 11 years ago
BSPhysObject.cs 10152815ac BulletSim: remove collision cache clearing logic for physical objects. 11 years ago
BSPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update 12 years ago
BSPrim.cs 1b021e0eaa BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. 11 years ago
BSPrimDisplaced.cs 6026759406 BulletSim: fix jumping up and down of linksets when center-of-mass 11 years ago
BSPrimLinkable.cs 70438ff6ab BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change. 11 years ago
BSScene.cs 6ade1c6c76 BulletSim: add requestor's ID to post taint detail log message. 11 years ago
BSShapeCollection.cs 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape 11 years ago
BSShapes.cs 3cb65f0d31 BulletSim: when meshing or asset fetching fails, include position 11 years ago
BSTerrainHeightmap.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 years ago
BSTerrainManager.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 years ago
BSTerrainMesh.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 years ago
BulletSimData.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 years ago
BulletSimTODO.txt 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 years ago