.. |
Properties
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4779f7d7d5
Deleted all AssemblyFileVersion directives
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11 rokov pred |
Tests
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b14156aa63
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled.""
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11 rokov pred |
BSAPIUnman.cs
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568ff6fddc
BulletSim: add ClearCollisionProxyCache function to API.
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11 rokov pred |
BSAPIXNA.cs
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568ff6fddc
BulletSim: add ClearCollisionProxyCache function to API.
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11 rokov pred |
BSActorAvatarMove.cs
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2c856f2a60
BulletSim: reduce avatar walking stopped threshold.
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11 rokov pred |
BSActorHover.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 rokov pred |
BSActorLockAxis.cs
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f9fb1484aa
BulletSim: extend BSActorLockAxis to allow locking linear movement in
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11 rokov pred |
BSActorMoveToTarget.cs
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23516717e4
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
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11 rokov pred |
BSActorSetForce.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 rokov pred |
BSActorSetTorque.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 rokov pred |
BSActors.cs
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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11 rokov pred |
BSApiTemplate.cs
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568ff6fddc
BulletSim: add ClearCollisionProxyCache function to API.
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11 rokov pred |
BSCharacter.cs
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1b021e0eaa
BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint.
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11 rokov pred |
BSConstraint.cs
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4179d8f651
BulletSim: add LSL function and plumbing for setting a spring
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11 rokov pred |
BSConstraint6Dof.cs
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2e32b2aacb
BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
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11 rokov pred |
BSConstraintCollection.cs
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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11 rokov pred |
BSConstraintConeTwist.cs
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0dd47d88de
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 rokov pred |
BSConstraintHinge.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 rokov pred |
BSConstraintSlider.cs
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0dd47d88de
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 rokov pred |
BSConstraintSpring.cs
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4179d8f651
BulletSim: add LSL function and plumbing for setting a spring
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11 rokov pred |
BSDynamics.cs
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0d189165a8
BulletSim: distribute vehicle physical settings to all members of
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11 rokov pred |
BSLinkset.cs
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fd3e267ec6
BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint.
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11 rokov pred |
BSLinksetCompound.cs
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05ff4379f0
BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild.
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11 rokov pred |
BSLinksetConstraints.cs
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4179d8f651
BulletSim: add LSL function and plumbing for setting a spring
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11 rokov pred |
BSMaterials.cs
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6a9630d2bd
BulletSim: fix race condition when creating very large mega-regions.
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11 rokov pred |
BSMotors.cs
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 rokov pred |
BSParam.cs
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2c856f2a60
BulletSim: reduce avatar walking stopped threshold.
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11 rokov pred |
BSPhysObject.cs
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10152815ac
BulletSim: remove collision cache clearing logic for physical objects.
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11 rokov pred |
BSPlugin.cs
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eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
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12 rokov pred |
BSPrim.cs
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1b021e0eaa
BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint.
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11 rokov pred |
BSPrimDisplaced.cs
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6026759406
BulletSim: fix jumping up and down of linksets when center-of-mass
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11 rokov pred |
BSPrimLinkable.cs
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70438ff6ab
BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change.
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11 rokov pred |
BSScene.cs
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6ade1c6c76
BulletSim: add requestor's ID to post taint detail log message.
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11 rokov pred |
BSShapeCollection.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 rokov pred |
BSShapes.cs
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3cb65f0d31
BulletSim: when meshing or asset fetching fails, include position
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11 rokov pred |
BSTerrainHeightmap.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 rokov pred |
BSTerrainManager.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 rokov pred |
BSTerrainMesh.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 rokov pred |
BulletSimData.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 rokov pred |
BulletSimTODO.txt
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 rokov pred |