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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Net;
- using System.Reflection;
- using log4net;
- using OpenMetaverse;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.ServiceAuth;
- using OpenSim.Services.Connectors;
- using OpenSim.Services.Interfaces;
- using OpenSim.Server.Base;
- namespace OpenSim.Services.Connectors
- {
- public class EstateDataRemoteConnector : BaseServiceConnector, IEstateDataService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private string m_ServerURI = String.Empty;
- private ExpiringCache<string, List<EstateSettings>> m_EstateCache = new ExpiringCache<string, List<EstateSettings>>();
- private const int EXPIRATION = 5 * 60; // 5 minutes in secs
- public EstateDataRemoteConnector(IConfigSource source)
- {
- Initialise(source);
- }
- public virtual void Initialise(IConfigSource source)
- {
- IConfig gridConfig = source.Configs["EstateService"];
- if (gridConfig == null)
- {
- m_log.Error("[ESTATE CONNECTOR]: EstateService missing from OpenSim.ini");
- throw new Exception("Estate connector init error");
- }
- string serviceURI = gridConfig.GetString("EstateServerURI",
- String.Empty);
- if (serviceURI == String.Empty)
- {
- m_log.Error("[ESTATE CONNECTOR]: No Server URI named in section EstateService");
- throw new Exception("Estate connector init error");
- }
- m_ServerURI = serviceURI;
- base.Initialise(source, "EstateService");
- }
- #region IEstateDataService
- public List<EstateSettings> LoadEstateSettingsAll()
- {
- string reply = string.Empty;
- string uri = m_ServerURI + "/estates";
- reply = MakeRequest("GET", uri, string.Empty);
- if (String.IsNullOrEmpty(reply))
- return new List<EstateSettings>();
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- List<EstateSettings> estates = new List<EstateSettings>();
- if (replyData != null && replyData.Count > 0)
- {
- m_log.DebugFormat("[ESTATE CONNECTOR]: LoadEstateSettingsAll returned {0} elements", replyData.Count);
- Dictionary<string, object>.ValueCollection estateData = replyData.Values;
- foreach (object r in estateData)
- {
- if (r is Dictionary<string, object>)
- {
- EstateSettings es = new EstateSettings((Dictionary<string, object>)r);
- estates.Add(es);
- }
- }
- m_EstateCache.AddOrUpdate("estates", estates, EXPIRATION);
- }
- else
- m_log.DebugFormat("[ESTATE CONNECTOR]: LoadEstateSettingsAll from {0} received null or zero response", uri);
- return estates;
- }
- public List<int> GetEstatesAll()
- {
- List<int> eids = new List<int>();
- // If we don't have them, load them from the server
- List<EstateSettings> estates = null;
- if (!m_EstateCache.TryGetValue("estates", out estates))
- LoadEstateSettingsAll();
- foreach (EstateSettings es in estates)
- eids.Add((int)es.EstateID);
- return eids;
- }
- public List<int> GetEstates(string search)
- {
- // If we don't have them, load them from the server
- List<EstateSettings> estates = null;
- if (!m_EstateCache.TryGetValue("estates", out estates))
- LoadEstateSettingsAll();
- List<int> eids = new List<int>();
- foreach (EstateSettings es in estates)
- if (es.EstateName == search)
- eids.Add((int)es.EstateID);
- return eids;
- }
- public List<int> GetEstatesByOwner(UUID ownerID)
- {
- // If we don't have them, load them from the server
- List<EstateSettings> estates = null;
- if (!m_EstateCache.TryGetValue("estates", out estates))
- LoadEstateSettingsAll();
- List<int> eids = new List<int>();
- foreach (EstateSettings es in estates)
- if (es.EstateOwner == ownerID)
- eids.Add((int)es.EstateID);
- return eids;
- }
- public List<UUID> GetRegions(int estateID)
- {
- string reply = string.Empty;
- // /estates/regions/?eid=int
- string uri = m_ServerURI + "/estates/regions/?eid=" + estateID.ToString();
- reply = MakeRequest("GET", uri, string.Empty);
- if (String.IsNullOrEmpty(reply))
- return new List<UUID>();
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- List<UUID> regions = new List<UUID>();
- if (replyData != null && replyData.Count > 0)
- {
- m_log.DebugFormat("[ESTATE CONNECTOR]: GetRegions for estate {0} returned {1} elements", estateID, replyData.Count);
- Dictionary<string, object>.ValueCollection data = replyData.Values;
- foreach (object r in data)
- {
- UUID uuid = UUID.Zero;
- if (UUID.TryParse(r.ToString(), out uuid))
- regions.Add(uuid);
- }
- }
- else
- m_log.DebugFormat("[ESTATE CONNECTOR]: GetRegions from {0} received null or zero response", uri);
- return regions;
- }
- public EstateSettings LoadEstateSettings(UUID regionID, bool create)
- {
- string reply = string.Empty;
- // /estates/estate/?region=uuid&create=[t|f]
- string uri = m_ServerURI + string.Format("/estates/estate/?region={0}&create={1}", regionID, create);
- reply = MakeRequest("GET", uri, string.Empty);
- if (String.IsNullOrEmpty(reply))
- return null;
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- if (replyData != null && replyData.Count > 0)
- {
- m_log.DebugFormat("[ESTATE CONNECTOR]: LoadEstateSettings({0}) returned {1} elements", regionID, replyData.Count);
- EstateSettings es = new EstateSettings(replyData);
- return es;
- }
- else
- m_log.DebugFormat("[ESTATE CONNECTOR]: LoadEstateSettings(regionID) from {0} received null or zero response", uri);
- return null;
- }
- public EstateSettings LoadEstateSettings(int estateID)
- {
- string reply = string.Empty;
- // /estates/estate/?eid=int
- string uri = m_ServerURI + string.Format("/estates/estate/?eid={0}", estateID);
- reply = MakeRequest("GET", uri, string.Empty);
- if (String.IsNullOrEmpty(reply))
- return null;
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- if (replyData != null && replyData.Count > 0)
- {
- m_log.DebugFormat("[ESTATE CONNECTOR]: LoadEstateSettings({0}) returned {1} elements", estateID, replyData.Count);
- EstateSettings es = new EstateSettings(replyData);
- return es;
- }
- else
- m_log.DebugFormat("[ESTATE CONNECTOR]: LoadEstateSettings(estateID) from {0} received null or zero response", uri);
- return null;
- }
- /// <summary>
- /// Forbidden operation
- /// </summary>
- /// <returns></returns>
- public EstateSettings CreateNewEstate()
- {
- // No can do
- return null;
- }
- public void StoreEstateSettings(EstateSettings es)
- {
- // /estates/estate/
- string uri = m_ServerURI + ("/estates/estate");
- Dictionary<string, object> formdata = es.ToMap();
- formdata["OP"] = "STORE";
- PostRequest(uri, formdata);
- }
- public bool LinkRegion(UUID regionID, int estateID)
- {
- // /estates/estate/?eid=int®ion=uuid
- string uri = m_ServerURI + String.Format("/estates/estate/?eid={0}®ion={1}", estateID, regionID);
- Dictionary<string, object> formdata = new Dictionary<string, object>();
- formdata["OP"] = "LINK";
- return PostRequest(uri, formdata);
- }
- private bool PostRequest(string uri, Dictionary<string, object> sendData)
- {
- string reqString = ServerUtils.BuildQueryString(sendData);
- string reply = MakeRequest("POST", uri, reqString);
- if (String.IsNullOrEmpty(reply))
- return false;
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
- bool result = false;
- if (replyData != null && replyData.Count > 0)
- {
- if (replyData.ContainsKey("Result"))
- {
- if (Boolean.TryParse(replyData["Result"].ToString(), out result))
- m_log.DebugFormat("[ESTATE CONNECTOR]: PostRequest {0} returned {1}", uri, result);
- }
- }
- else
- m_log.DebugFormat("[ESTATE CONNECTOR]: PostRequest {0} received null or zero response", uri);
- return result;
- }
- /// <summary>
- /// Forbidden operation
- /// </summary>
- /// <returns></returns>
- public bool DeleteEstate(int estateID)
- {
- return false;
- }
- #endregion
- private string MakeRequest(string verb, string uri, string formdata)
- {
- string reply = string.Empty;
- try
- {
- reply = SynchronousRestFormsRequester.MakeRequest(verb, uri, formdata, m_Auth);
- }
- catch (WebException e)
- {
- using (HttpWebResponse hwr = (HttpWebResponse)e.Response)
- {
- if (hwr != null)
- {
- if (hwr.StatusCode == HttpStatusCode.NotFound)
- m_log.Error(string.Format("[ESTATE CONNECTOR]: Resource {0} not found ", uri));
- if (hwr.StatusCode == HttpStatusCode.Unauthorized)
- m_log.Error(string.Format("[ESTATE CONNECTOR]: Web request {0} requires authentication ", uri));
- }
- else
- m_log.Error(string.Format(
- "[ESTATE CONNECTOR]: WebException for {0} {1} {2} ",
- verb, uri, formdata, e));
- }
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[ESTATE CONNECTOR]: Exception when contacting estate server at {0}: {1}", uri, e.Message);
- }
- return reply;
- }
- }
- }
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