.. |
AssetLoader
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59b63b6406
On to 0.8.3!
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9 年之前 |
Client
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c13a99dc5c
Fix script error messages not showing up in viewer 3 and associated viewers.
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12 年之前 |
Console
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759789bc45
change console main help to match master
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9 年之前 |
Monitoring
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59b63b6406
On to 0.8.3!
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9 年之前 |
Serialization
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59b63b6406
On to 0.8.3!
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9 年之前 |
Servers
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72684592ba
Merge branch 'master' into avinationmerge
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9 年之前 |
ServiceAuth
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5b31bb9cb9
Don't log http auth details by default.
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9 年之前 |
Tests
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5f18f2ce6a
More EntityTransferContext plumbing
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9 年之前 |
AgentCircuitData.cs
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5f18f2ce6a
More EntityTransferContext plumbing
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9 年之前 |
AgentCircuitManager.cs
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ced820bd5e
Improve locking in AgentCircuitManager
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13 年之前 |
AgentUpdateArgs.cs
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88d2adc93c
add an agent position field to AgentUpdateArgs for use by some non-LL clients
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15 年之前 |
Animation.cs
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998d7009a6
Eliminated many warnings
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10 年之前 |
AnimationSet.cs
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93fa3777d2
Merge branch 'ubitworkmaster'
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10 年之前 |
AssemblyInfo.cs
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da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
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9 年之前 |
AssetBase.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
AssetLandmark.cs
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e33cedfd42
HG Landmarks now working.
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13 年之前 |
AssetPermissions.cs
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f931c0a868
Minor: may avoid crashes of sims that still don't have this configuration section.
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12 年之前 |
AssetRequestToClient.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
AuthenticateResponse.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
AvatarAppearance.cs
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b2592ab132
Fix a merge conflict
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9 年之前 |
AvatarAttachment.cs
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5c1fa968ab
Stop NPCs losing attachments when the source avatar takes them off.
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13 年之前 |
AvatarPickerAvatar.cs
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0a85d1d767
minor:comments
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15 年之前 |
AvatarPickerReplyAgentDataArgs.cs
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0a85d1d767
minor:comments
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15 年之前 |
AvatarPickerReplyDataArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
AvatarWearable.cs
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69585a4824
More plumbing of the EntityTransferContext (not yet complete)
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9 年之前 |
AvatarWearingArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
BasicDOSProtector.cs
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75f63ecfcd
* Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service.
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11 年之前 |
BlockingQueue.cs
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371c9dd2af
bad merge?
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9 年之前 |
Cache.cs
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970727e57e
Tighten up OpenSim.Framework.Cache locking to avoid race conditions.
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12 年之前 |
CachedTextureEventArg.cs
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 年之前 |
CapsUtil.cs
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3e79842312
Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll
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13 年之前 |
ChatTypeEnum.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
ChildAgentDataUpdate.cs
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5f18f2ce6a
More EntityTransferContext plumbing
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9 年之前 |
CircularBuffer.cs
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f76cc6036e
* Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler
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11 年之前 |
ClientInfo.cs
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d33964222a
Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
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10 年之前 |
ClientManager.cs
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c75d415648
* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode
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15 年之前 |
CnmMemoryCache.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
CnmSynchronizedCache.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
ColliderData.cs
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a6b27a7aa4
Add a link number field to ColliderArgs
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10 年之前 |
ConfigSettings.cs
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39de7614ec
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
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11 年之前 |
ConfigurationMember.cs
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b265e35d7c
missing file
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9 年之前 |
ConfigurationOption.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Constants.cs
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9984ecf862
varregion: Add region size to teleport event messages (EnableSimulator,
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11 年之前 |
Culture.cs
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00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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15 年之前 |
CustomTypes.cs
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80f3e8edbc
Fix stupid stuff.
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10 年之前 |
DAMap.cs
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eccec4f8f6
minor: remove now unused migration-hack bool from DAMap
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11 年之前 |
DOMap.cs
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f7d09b898a
Make the concept of namespaces explicit in dynamic attributes
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11 年之前 |
DoubleDictionaryThreadAbortSafe.cs
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0568c76a88
Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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12 年之前 |
EntityTransferContext.cs
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51e5204a67
Add forgotten file
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9 年之前 |
EstateBan.cs
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2ff9ea3f80
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
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10 年之前 |
EstateSettings.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
EventData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ExtraPhysicsData.cs
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e5beb480ea
Partial port of Avination's support for the new physics parameters.
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11 年之前 |
FriendListItem.cs
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5908b8ed7c
Change a member of the friendslist module to better reflect the client side
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15 年之前 |
GcNotify.cs
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54a8a5baba
If "debug scene updates true" then print out to log when a garbage collection occurs.
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12 年之前 |
GridInstantMessage.cs
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69975763d2
Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
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11 年之前 |
GroupData.cs
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87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
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14 年之前 |
IAssetLoader.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IClientAPI.cs
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6821ace3c6
add basic SendFindAgent() to lludp. Future use may require a list of pairs (X,Y). For now one pair is good enough.
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9 年之前 |
ICnmCache.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
ICommandConsole.cs
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a26d1ffc66
minor: add method doc to ICommands.HasCommand()
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10 年之前 |
IConsole.cs
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5c48d7a378
factor out common HandleShow code for "show uptime"
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12 年之前 |
IGenericConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IImprovedAssetCache.cs
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d381da81d6
minor: Add method doc to IImproveAssetCache
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11 年之前 |
ILandChannel.cs
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a5e9429f2b
MESS: changes in MakeRootAgent and CompleteMovement reordering things.
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10 年之前 |
ILandObject.cs
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371c9dd2af
bad merge?
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9 年之前 |
IMoneyModule.cs
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62c277ff9f
Add a result param to te money module interface
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11 年之前 |
IPeople.cs
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0ea6977013
solving HG IM, HGFriends issues based on falsified GridUser data
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9 年之前 |
IPlugin.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IPrimCounts.cs
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8b16f7d976
(re)implement selected prim count.
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13 年之前 |
IRegionCreator.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年之前 |
IRegistryCore.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年之前 |
IScene.cs
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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11 年之前 |
ISceneAgent.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
ISceneEntity.cs
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f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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13 年之前 |
ISceneObject.cs
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2b9f0647de
Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
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10 年之前 |
InventoryCollection.cs
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c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
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9 年之前 |
InventoryFolderBase.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 年之前 |
InventoryFolderImpl.cs
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f0895028e9
Remove manually permissions settings on all current library items so that they use the defaults instead.
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13 年之前 |
InventoryItemBase.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 年之前 |
InventoryNodeBase.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
LandData.cs
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dfa9780c8c
Send new parcel permissions to activate viewer options - done right this time
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10 年之前 |
LandStatReportItem.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
LandUpdateArgs.cs
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0c2537bb24
Try to plumb the other half
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10 年之前 |
Lazy.cs
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20cd1da6bf
Add copyright headers.
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14 年之前 |
Location.cs
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7b9a50721d
* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
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11 年之前 |
LocklessQueue.cs
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582cb89beb
Add a way to put things at the front of the queue for any throttle group.
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12 年之前 |
LogWriter.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 年之前 |
Login.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
MainConsole.cs
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8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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13 年之前 |
MapAndArray.cs
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2501372d3b
Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman
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14 年之前 |
MapBlockData.cs
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49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
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10 年之前 |
MapItemReplyStruct.cs
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49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
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10 年之前 |
MetricsCollector.cs
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a3bed1fbcb
Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this.
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9 年之前 |
MinHeap.cs
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7d16d0664e
Commiting Avination's memleak fix-a-thon, installment #1
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12 年之前 |
MultipartForm.cs
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e0dd38f672
Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
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12 年之前 |
NetworkServersInfo.cs
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5c661baf6c
Allow opening a https port using only http so that nginx can be used for ssl
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10 年之前 |
NetworkUtil.cs
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a39ea07158
Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
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14 年之前 |
OSChatMessage.cs
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c87f0ac226
Fix llRegionSayTo the right way
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12 年之前 |
ObjectChangeData.cs
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ebcd4910a2
Refactor, move OjectChangeData into it's own file and rename
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12 年之前 |
OutboundUrlFilter.cs
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d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
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9 年之前 |
ParcelMediaCommandEnum.cs
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3d5d44279b
ANother stab at LSL compatibility
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14 年之前 |
PermissionsUtil.cs
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6eca2475d4
dont assume that all zero folded perms are to ignore ( coerence with old
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10 年之前 |
PluginLoader.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
PluginManager.cs
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39a0928052
minor: Remove some mono compiler warnings in OpenSim.Framework.dll
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11 年之前 |
Pool.cs
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4578ff74fe
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
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12 年之前 |
PresenceType.cs
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c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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13 年之前 |
PrimeNumberHelper.cs
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a7fcacf8f3
Formatting cleanup. Ignore some generated files.
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15 年之前 |
PrimitiveBaseShape.cs
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75c68fa29e
Merge branch 'master' into careminster
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11 年之前 |
PriorityQueue.cs
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63d1916f51
Remove entities from updates queues on kill. Do it sync so enqueues after
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10 年之前 |
RegionFlags.cs
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4cbadc3c49
Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
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11 年之前 |
RegionHandshakeArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
RegionInfo.cs
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a11edceb00
seems to compile ( tests comented out)
|
9 年之前 |
RegionInfoForEstateMenuArgs.cs
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de85aabcbe
Plumb the region type through to the ProductName field in estate messages
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14 年之前 |
RegionSettings.cs
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c6e9db5866
Merge branch 'master' into careminster
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10 年之前 |
RegistryCore.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年之前 |
RequestAssetArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
RestClient.cs
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 年之前 |
SLUtil.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 年之前 |
SimStats.cs
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0ddcc55166
let extra stats travel side by side with viewers ones... try to fix damm array indexes all over the place
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9 年之前 |
SurfaceTouchEventArgs.cs
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cf0a14bec9
* Added IClientIM to IClientCore interfaces
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16 年之前 |
TaskInventoryDictionary.cs
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640f3f3074
A stab at brute force fixing the locking - one, make m_itemLock volatile, two,
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10 年之前 |
TaskInventoryItem.cs
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3589acdab1
Merge branch 'master' into careminster
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11 年之前 |
TerrainData.cs
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c7f148ee64
minor clear. Use isTainted in is read clear form
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9 年之前 |
TextureRequestArgs.cs
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515bf6d7dc
* Patch from RemedyTomm Mantis 3440
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15 年之前 |
ThreadSafeRandom.cs
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0c8f3dddd8
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
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10 年之前 |
ThrottleOutPacketType.cs
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582cb89beb
Add a way to put things at the front of the queue for any throttle group.
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12 年之前 |
UpdateShapeArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
UserAgentData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
UserProfileData.cs
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a11edceb00
seems to compile ( tests comented out)
|
9 年之前 |
UserProfiles.cs
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a11edceb00
seems to compile ( tests comented out)
|
9 年之前 |
Util.cs
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ae9d40c7d0
add a StringToBytes variant that takes Maximum lenght as argument.
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9 年之前 |
VersionInfo.cs
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dc6d9eadf3
Testing stage of the new versioning system. Use at own risk. May not
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9 年之前 |
ViewerEffectEventHandlerArg.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年之前 |
WearableCacheItem.cs
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736490dcb6
dont send baked textures assets, but send cache information
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10 年之前 |
WebUtil.cs
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b93412972e
revert SynchronousRestObjectRequester timeout to miliseconds, and fix where it was wrong set in seconds
|
9 年之前 |