Melanie Thielker b2592ab132 Fix a merge conflict 9 年之前
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AssetLoader 59b63b6406 On to 0.8.3! 9 年之前
Client c13a99dc5c Fix script error messages not showing up in viewer 3 and associated viewers. 12 年之前
Console 759789bc45 change console main help to match master 9 年之前
Monitoring 59b63b6406 On to 0.8.3! 9 年之前
Serialization 59b63b6406 On to 0.8.3! 9 年之前
Servers 72684592ba Merge branch 'master' into avinationmerge 9 年之前
ServiceAuth 5b31bb9cb9 Don't log http auth details by default. 9 年之前
Tests 5f18f2ce6a More EntityTransferContext plumbing 9 年之前
AgentCircuitData.cs 5f18f2ce6a More EntityTransferContext plumbing 9 年之前
AgentCircuitManager.cs ced820bd5e Improve locking in AgentCircuitManager 13 年之前
AgentUpdateArgs.cs 88d2adc93c add an agent position field to AgentUpdateArgs for use by some non-LL clients 15 年之前
Animation.cs 998d7009a6 Eliminated many warnings 10 年之前
AnimationSet.cs 93fa3777d2 Merge branch 'ubitworkmaster' 10 年之前
AssemblyInfo.cs da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") 9 年之前
AssetBase.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
AssetLandmark.cs e33cedfd42 HG Landmarks now working. 13 年之前
AssetPermissions.cs f931c0a868 Minor: may avoid crashes of sims that still don't have this configuration section. 12 年之前
AssetRequestToClient.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
AvatarAppearance.cs b2592ab132 Fix a merge conflict 9 年之前
AvatarAttachment.cs 5c1fa968ab Stop NPCs losing attachments when the source avatar takes them off. 13 年之前
AvatarPickerAvatar.cs 0a85d1d767 minor:comments 15 年之前
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments 15 年之前
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 年之前
AvatarWearable.cs 69585a4824 More plumbing of the EntityTransferContext (not yet complete) 9 年之前
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 年之前
BasicDOSProtector.cs 75f63ecfcd * Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service. 11 年之前
BlockingQueue.cs 371c9dd2af bad merge? 9 年之前
Cache.cs 970727e57e Tighten up OpenSim.Framework.Cache locking to avoid race conditions. 12 年之前
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture 11 年之前
CapsUtil.cs 3e79842312 Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 13 年之前
ChatTypeEnum.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 年之前
ChildAgentDataUpdate.cs 5f18f2ce6a More EntityTransferContext plumbing 9 年之前
CircularBuffer.cs f76cc6036e * Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler 11 年之前
ClientInfo.cs d33964222a Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit. 10 年之前
ClientManager.cs c75d415648 * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode 15 年之前
CnmMemoryCache.cs ee205e7e81 Formatting cleanup. 15 年之前
CnmSynchronizedCache.cs ee205e7e81 Formatting cleanup. 15 年之前
ColliderData.cs a6b27a7aa4 Add a link number field to ColliderArgs 10 年之前
ConfigSettings.cs 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. 11 年之前
ConfigurationMember.cs b265e35d7c missing file 9 年之前
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Constants.cs 9984ecf862 varregion: Add region size to teleport event messages (EnableSimulator, 11 年之前
Culture.cs 00800c59d3 Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 15 年之前
CustomTypes.cs 80f3e8edbc Fix stupid stuff. 10 年之前
DAMap.cs eccec4f8f6 minor: remove now unused migration-hack bool from DAMap 11 年之前
DOMap.cs f7d09b898a Make the concept of namespaces explicit in dynamic attributes 11 年之前
DoubleDictionaryThreadAbortSafe.cs 0568c76a88 Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 12 年之前
EntityTransferContext.cs 51e5204a67 Add forgotten file 9 年之前
EstateBan.cs 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. 10 年之前
EstateSettings.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. 11 年之前
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side 15 年之前
GcNotify.cs 54a8a5baba If "debug scene updates true" then print out to log when a garbage collection occurs. 12 年之前
GridInstantMessage.cs 69975763d2 Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes. 11 年之前
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 14 年之前
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IClientAPI.cs 6821ace3c6 add basic SendFindAgent() to lludp. Future use may require a list of pairs (X,Y). For now one pair is good enough. 9 年之前
ICnmCache.cs ee205e7e81 Formatting cleanup. 15 年之前
ICommandConsole.cs a26d1ffc66 minor: add method doc to ICommands.HasCommand() 10 年之前
IConsole.cs 5c48d7a378 factor out common HandleShow code for "show uptime" 12 年之前
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IImprovedAssetCache.cs d381da81d6 minor: Add method doc to IImproveAssetCache 11 年之前
ILandChannel.cs a5e9429f2b MESS: changes in MakeRootAgent and CompleteMovement reordering things. 10 年之前
ILandObject.cs 371c9dd2af bad merge? 9 年之前
IMoneyModule.cs 62c277ff9f Add a result param to te money module interface 11 年之前
IPeople.cs 0ea6977013 solving HG IM, HGFriends issues based on falsified GridUser data 9 年之前
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
IPrimCounts.cs 8b16f7d976 (re)implement selected prim count. 13 年之前
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
IRegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
IScene.cs 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 11 年之前
ISceneAgent.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 13 年之前
ISceneObject.cs 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. 10 年之前
InventoryCollection.cs c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 9 年之前
InventoryFolderBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 年之前
InventoryFolderImpl.cs f0895028e9 Remove manually permissions settings on all current library items so that they use the defaults instead. 13 年之前
InventoryItemBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 年之前
InventoryNodeBase.cs ee205e7e81 Formatting cleanup. 15 年之前
LandData.cs dfa9780c8c Send new parcel permissions to activate viewer options - done right this time 10 年之前
LandStatReportItem.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
LandUpdateArgs.cs 0c2537bb24 Try to plumb the other half 10 年之前
Lazy.cs 20cd1da6bf Add copyright headers. 14 年之前
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 11 年之前
LocklessQueue.cs 582cb89beb Add a way to put things at the front of the queue for any throttle group. 12 年之前
LogWriter.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 9 年之前
Login.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 13 年之前
MapAndArray.cs 2501372d3b Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 14 年之前
MapBlockData.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and 10 年之前
MapItemReplyStruct.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and 10 年之前
MetricsCollector.cs a3bed1fbcb Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this. 9 年之前
MinHeap.cs 7d16d0664e Commiting Avination's memleak fix-a-thon, installment #1 12 年之前
MultipartForm.cs e0dd38f672 Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 12 年之前
NetworkServersInfo.cs 5c661baf6c Allow opening a https port using only http so that nginx can be used for ssl 10 年之前
NetworkUtil.cs a39ea07158 Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 14 年之前
OSChatMessage.cs c87f0ac226 Fix llRegionSayTo the right way 12 年之前
ObjectChangeData.cs ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename 12 年之前
OutboundUrlFilter.cs d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 9 年之前
ParcelMediaCommandEnum.cs 3d5d44279b ANother stab at LSL compatibility 14 年之前
PermissionsUtil.cs 6eca2475d4 dont assume that all zero folded perms are to ignore ( coerence with old 10 年之前
PluginLoader.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
PluginManager.cs 39a0928052 minor: Remove some mono compiler warnings in OpenSim.Framework.dll 11 年之前
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. 12 年之前
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 年之前
PrimeNumberHelper.cs a7fcacf8f3 Formatting cleanup. Ignore some generated files. 15 年之前
PrimitiveBaseShape.cs 75c68fa29e Merge branch 'master' into careminster 11 年之前
PriorityQueue.cs 63d1916f51 Remove entities from updates queues on kill. Do it sync so enqueues after 10 年之前
RegionFlags.cs 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. 11 年之前
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 年之前
RegionInfo.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
RegionInfoForEstateMenuArgs.cs de85aabcbe Plumb the region type through to the ProductName field in estate messages 14 年之前
RegionSettings.cs c6e9db5866 Merge branch 'master' into careminster 10 年之前
RegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 年之前
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 年之前
RestClient.cs e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
SLUtil.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 年之前
SimStats.cs 0ddcc55166 let extra stats travel side by side with viewers ones... try to fix damm array indexes all over the place 9 年之前
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces 16 年之前
TaskInventoryDictionary.cs 640f3f3074 A stab at brute force fixing the locking - one, make m_itemLock volatile, two, 10 年之前
TaskInventoryItem.cs 3589acdab1 Merge branch 'master' into careminster 11 年之前
TerrainData.cs c7f148ee64 minor clear. Use isTainted in is read clear form 9 年之前
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 15 年之前
ThreadSafeRandom.cs 0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe. 10 年之前
ThrottleOutPacketType.cs 582cb89beb Add a way to put things at the front of the queue for any throttle group. 12 年之前
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 年之前
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
UserProfileData.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
UserProfiles.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
Util.cs ae9d40c7d0 add a StringToBytes variant that takes Maximum lenght as argument. 9 年之前
VersionInfo.cs dc6d9eadf3 Testing stage of the new versioning system. Use at own risk. May not 9 年之前
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 年之前
WearableCacheItem.cs 736490dcb6 dont send baked textures assets, but send cache information 10 年之前
WebUtil.cs b93412972e revert SynchronousRestObjectRequester timeout to miliseconds, and fix where it was wrong set in seconds 9 年之前