VersionInfo.cs 3.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. namespace OpenSim
  28. {
  29. public class VersionInfo
  30. {
  31. public const string VersionNumber = "0.8.3.0";
  32. private const Flavour VERSION_FLAVOUR = Flavour.Dev;
  33. public enum Flavour
  34. {
  35. Unknown,
  36. Dev,
  37. RC1,
  38. RC2,
  39. RC3,
  40. Release,
  41. Post_Fixes,
  42. Extended
  43. }
  44. public static string Version
  45. {
  46. get { return GetVersionString(VersionNumber, VERSION_FLAVOUR); }
  47. }
  48. public static string GetVersionString(string versionNumber, Flavour flavour)
  49. {
  50. string versionString = "OpenSim " + versionNumber + " " + flavour;
  51. return versionString.PadRight(VERSIONINFO_VERSION_LENGTH);
  52. }
  53. public const int VERSIONINFO_VERSION_LENGTH = 27;
  54. /// <value>
  55. /// This is the external interface version. It is separate from the OpenSimulator project version.
  56. ///
  57. /// </value>
  58. /// Commented because it's not used anymore, see below for new
  59. /// versioning method.
  60. //public readonly static int MajorInterfaceVersion = 8;
  61. /// <summary>
  62. /// This rules versioning regarding teleports, and compatibility between simulators in that regard.
  63. /// </summary>
  64. ///
  65. /// <remarks>
  66. /// The protocol version that we will use for outgoing transfers
  67. /// Valid values are
  68. /// "SIMULATION/0.3"
  69. /// - This is the latest, and it supports teleports to variable-sized regions
  70. /// - Older versions can teleport to this one, but only if the destination region
  71. /// is 256x256
  72. /// "SIMULATION/0.2"
  73. /// - A source simulator which only implements "SIMULATION/0.1" can still teleport here
  74. /// - this protocol is more efficient than "SIMULATION/0.1"
  75. /// "SIMULATION/0.1"
  76. /// - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
  77. /// </remarks>
  78. public readonly static float SimulationServiceVersionAcceptedMin = 0.3f;
  79. public readonly static float SimulationServiceVersionAcceptedMax = 0.4f;
  80. public readonly static float SimulationServiceVersionSupportedMin = 0.3f;
  81. public readonly static float SimulationServiceVersionSupportedMax = 0.4f;
  82. }
  83. }