IInventoryServices.cs 4.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. *
  27. */
  28. using System.Collections.Generic;
  29. using libsecondlife;
  30. using OpenSim.Framework.Communications.Cache;
  31. namespace OpenSim.Framework.Communications
  32. {
  33. public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolderImpl folderInfo);
  34. public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo);
  35. /// <summary>
  36. /// Defines all the operations one can perform on a user's inventory.
  37. /// </summary>
  38. public interface IInventoryServices
  39. {
  40. void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack);
  41. /// <summary>
  42. /// Add a new folder to the given user's inventory
  43. /// </summary>
  44. /// <param name="userID"></param>
  45. /// <param name="folder"></param>
  46. void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder);
  47. void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder);
  48. /// <summary>
  49. /// Add a new item to the given user's inventory
  50. /// </summary>
  51. /// <param name="userID"></param>
  52. /// <param name="item"></param>
  53. void AddNewInventoryItem(LLUUID userID, InventoryItemBase item);
  54. /// <summary>
  55. /// Delete an item from the given user's inventory
  56. /// </summary>
  57. /// <param name="userID"></param>
  58. /// <param name="item"></param>
  59. void DeleteInventoryItem(LLUUID userID, InventoryItemBase item);
  60. /// <summary>
  61. /// Create a new inventory for the given user
  62. /// </summary>
  63. /// <param name="user"></param>
  64. void CreateNewUserInventory(LLUUID user);
  65. bool HasInventoryForUser(LLUUID userID);
  66. /// <summary>
  67. /// Retrieve the root inventory folder for the given user.
  68. /// </summary>
  69. /// <param name="userID"></param>
  70. /// <returns>null if no root folder was found</returns>
  71. InventoryFolderBase RequestRootFolder(LLUUID userID);
  72. /// <summary>
  73. /// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree)
  74. /// for the given user.
  75. /// </summary>
  76. /// <param name="userID"></param>
  77. /// <returns></returns>
  78. List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID);
  79. /// <summary>
  80. /// Returns the named folder in that users inventory, returns null if folder is not found.
  81. /// </summary>
  82. /// <param name="userID"></param>
  83. /// <param name="folderName"></param>
  84. /// <returns></returns>
  85. InventoryFolderBase RequestNamedFolder(LLUUID userID, string folderName);
  86. }
  87. }