TestLLPacketServer.cs 3.0 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System.Collections.Generic;
  28. using OpenMetaverse.Packets;
  29. namespace OpenSim.Region.ClientStack.LindenUDP.Tests
  30. {
  31. public class TestLLPacketServer : LLPacketServer
  32. {
  33. /// <summary>
  34. /// Record counts of packets received
  35. /// </summary>
  36. protected Dictionary<PacketType, int> m_packetsReceived = new Dictionary<PacketType, int>();
  37. public TestLLPacketServer(ILLClientStackNetworkHandler networkHandler, ClientStackUserSettings userSettings)
  38. : base(networkHandler, userSettings)
  39. {}
  40. public override void InPacket(uint circuitCode, Packet packet)
  41. {
  42. base.InPacket(circuitCode, packet);
  43. if (m_packetsReceived.ContainsKey(packet.Type))
  44. m_packetsReceived[packet.Type]++;
  45. else
  46. m_packetsReceived[packet.Type] = 1;
  47. }
  48. public int GetTotalPacketsReceived()
  49. {
  50. int totalCount = 0;
  51. foreach (int count in m_packetsReceived.Values)
  52. totalCount += count;
  53. return totalCount;
  54. }
  55. public int GetPacketsReceivedFor(PacketType packetType)
  56. {
  57. if (m_packetsReceived.ContainsKey(packetType))
  58. return m_packetsReceived[packetType];
  59. else
  60. return 0;
  61. }
  62. }
  63. }