Oren Hurvitz 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. 12 jaren geleden
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AgentCircuitDataTest.cs b6ac1c46cd Get rid of AvatarAppearance.Owner to simplify the code. 13 jaren geleden
AgentCircuitManagerTests.cs 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() 13 jaren geleden
AnimationTests.cs 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() 13 jaren geleden
AssetBaseTest.cs df76e95aa2 Changed asset CreatorID to a string 15 jaren geleden
CacheTests.cs 94f35890e7 * Fixed and re-enabled CacheTests 14 jaren geleden
LocationTest.cs 27d5976b87 * Tweaked the LocationTests for maximum coverage. 14 jaren geleden
MundaneFrameworkTests.cs 24a0cc5261 refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. 12 jaren geleden
PrimeNumberHelperTests.cs 9456bb77fb Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. 14 jaren geleden
UtilTest.cs 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. 12 jaren geleden