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Application.cs 21 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.IO;
  29. using System.Net;
  30. using System.Reflection;
  31. using log4net;
  32. using log4net.Config;
  33. using Nini.Config;
  34. using OpenSim.Framework;
  35. using OpenSim.Framework.Console;
  36. namespace OpenSim
  37. {
  38. /// <summary>
  39. /// Starting class for the OpenSimulator Region
  40. /// </summary>
  41. public class Application
  42. {
  43. /// <summary>
  44. /// Text Console Logger
  45. /// </summary>
  46. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  47. /// <summary>
  48. /// Path to the main ini Configuration file
  49. /// </summary>
  50. public static string iniFilePath = "";
  51. /// <summary>
  52. /// Save Crashes in the bin/crashes folder. Configurable with m_crashDir
  53. /// </summary>
  54. public static bool m_saveCrashDumps = false;
  55. /// <summary>
  56. /// Directory to save crash reports to. Relative to bin/
  57. /// </summary>
  58. public static string m_crashDir = "crashes";
  59. /// <summary>
  60. /// Instance of the OpenSim class. This could be OpenSim or OpenSimBackground depending on the configuration
  61. /// </summary>
  62. protected static OpenSimBase m_sim = null;
  63. //could move our main function into OpenSimMain and kill this class
  64. public static void Main(string[] args)
  65. {
  66. // First line, hook the appdomain to the crash reporter
  67. AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
  68. System.AppContext.SetSwitch("System.Drawing.EnableUnixSupport", true);
  69. Culture.SetCurrentCulture();
  70. Culture.SetDefaultCurrentCulture();
  71. ServicePointManager.DefaultConnectionLimit = 32;
  72. ServicePointManager.MaxServicePointIdleTime = 30000;
  73. try { ServicePointManager.DnsRefreshTimeout = 5000; } catch { }
  74. ServicePointManager.Expect100Continue = false;
  75. ServicePointManager.UseNagleAlgorithm = false;
  76. // Add the arguments supplied when running the application to the configuration
  77. ArgvConfigSource configSource = new ArgvConfigSource(args);
  78. // Configure Log4Net
  79. configSource.AddSwitch("Startup", "logconfig");
  80. string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty);
  81. if (!string.IsNullOrEmpty(logConfigFile))
  82. {
  83. XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile));
  84. m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file",
  85. logConfigFile);
  86. }
  87. else
  88. {
  89. XmlConfigurator.Configure(new System.IO.FileInfo("OpenSim.exe.config"));
  90. m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config");
  91. }
  92. // temporay set the platform dependent System.Drawing.Common.dll
  93. string targetdll = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
  94. "System.Drawing.Common.dll");
  95. string src = targetdll + (Util.IsWindows() ? ".win" : ".linux");
  96. try
  97. {
  98. if (!File.Exists(targetdll))
  99. File.Copy(src, targetdll);
  100. else
  101. {
  102. FileInfo targetInfo = new(targetdll);
  103. FileInfo srcInfo = new(src);
  104. if(targetInfo.Length != srcInfo.Length)
  105. File.Copy(src, targetdll, true);
  106. }
  107. }
  108. catch (Exception e)
  109. {
  110. m_log.Error("Failed to copy System.Drawing.Common.dll for current platform" + e.Message);
  111. throw;
  112. }
  113. m_log.InfoFormat(
  114. "[OPENSIM MAIN]: System Locale is {0}", System.Threading.Thread.CurrentThread.CurrentCulture);
  115. if(!Util.IsWindows())
  116. {
  117. string monoThreadsPerCpu = System.Environment.GetEnvironmentVariable("MONO_THREADS_PER_CPU");
  118. m_log.InfoFormat(
  119. "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset");
  120. }
  121. // Verify the Threadpool allocates or uses enough worker and IO completion threads
  122. // .NET 2.0, workerthreads default to 50 * numcores
  123. // .NET 3.0, workerthreads defaults to 250 * numcores
  124. // .NET 4.0, workerthreads are dynamic based on bitness and OS resources
  125. // Max IO Completion threads are 1000 on all 3 CLRs
  126. //
  127. // Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores
  128. int workerThreadsMin = 500;
  129. int workerThreadsMax = 1000; // may need further adjustment to match other CLR
  130. int iocpThreadsMin = 1000;
  131. int iocpThreadsMax = 2000; // may need further adjustment to match other CLR
  132. System.Threading.ThreadPool.GetMinThreads(out int currentMinWorkerThreads, out int currentMinIocpThreads);
  133. m_log.InfoFormat(
  134. "[OPENSIM MAIN]: Runtime gave us {0} min worker threads and {1} min IOCP threads",
  135. currentMinWorkerThreads, currentMinIocpThreads);
  136. System.Threading.ThreadPool.GetMaxThreads(out int workerThreads, out int iocpThreads);
  137. m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads);
  138. if (workerThreads < workerThreadsMin)
  139. {
  140. workerThreads = workerThreadsMin;
  141. m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max worker threads to {0}",workerThreads);
  142. }
  143. if (workerThreads > workerThreadsMax)
  144. {
  145. workerThreads = workerThreadsMax;
  146. m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}",workerThreads);
  147. }
  148. // Increase the number of IOCP threads available.
  149. // Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17)
  150. if (iocpThreads < iocpThreadsMin)
  151. {
  152. iocpThreads = iocpThreadsMin;
  153. m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IOCP threads to {0}",iocpThreads);
  154. }
  155. // Make sure we don't overallocate IOCP threads and thrash system resources
  156. if ( iocpThreads > iocpThreadsMax )
  157. {
  158. iocpThreads = iocpThreadsMax;
  159. m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IOCP completion threads to {0}",iocpThreads);
  160. }
  161. // set the resulting worker and IO completion thread counts back to ThreadPool
  162. if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) )
  163. {
  164. m_log.InfoFormat(
  165. "[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IOCP threads",
  166. workerThreads, iocpThreads);
  167. }
  168. else
  169. {
  170. m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect.");
  171. }
  172. // Check if the system is compatible with OpenSimulator.
  173. // Ensures that the minimum system requirements are met
  174. string supported = String.Empty;
  175. if (Util.IsEnvironmentSupported(ref supported))
  176. {
  177. m_log.Info("[OPENSIM MAIN]: Environment is supported by OpenSimulator.");
  178. }
  179. else
  180. {
  181. m_log.Warn("[OPENSIM MAIN]: Environment is not supported by OpenSimulator (" + supported + ")\n");
  182. }
  183. m_log.InfoFormat("Default culture changed to {0}",Culture.GetDefaultCurrentCulture().DisplayName);
  184. // Configure nIni aliases and localles
  185. // Validate that the user has the most basic configuration done
  186. // If not, offer to do the most basic configuration for them warning them along the way of the importance of
  187. // reading these files.
  188. /*
  189. m_log.Info("Checking for reguired configuration...\n");
  190. bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini")))
  191. || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini")))
  192. || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini")))
  193. || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini")));
  194. bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
  195. bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini"));
  196. bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini"));
  197. bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini"));
  198. if ((OpenSim_Ini)
  199. && (
  200. (StanaloneCommon_ProperCased
  201. || StanaloneCommon_lowercased
  202. || GridCommon_ProperCased
  203. || GridCommon_lowerCased
  204. )))
  205. {
  206. m_log.Info("Required Configuration Files Found\n");
  207. }
  208. else
  209. {
  210. MainConsole.Instance = new LocalConsole("Region");
  211. string resp = MainConsole.Instance.CmdPrompt(
  212. "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?",
  213. "yes");
  214. if (resp == "yes")
  215. {
  216. if (!(OpenSim_Ini))
  217. {
  218. try
  219. {
  220. File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"),
  221. Path.Combine(Util.configDir(), "OpenSim.ini"));
  222. } catch (UnauthorizedAccessException)
  223. {
  224. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n");
  225. } catch (ArgumentException)
  226. {
  227. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
  228. } catch (System.IO.PathTooLongException)
  229. {
  230. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n");
  231. } catch (System.IO.DirectoryNotFoundException)
  232. {
  233. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n");
  234. } catch (System.IO.FileNotFoundException)
  235. {
  236. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
  237. } catch (System.IO.IOException)
  238. {
  239. // Destination file exists already or a hard drive failure... .. so we can just drop this one
  240. //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
  241. } catch (System.NotSupportedException)
  242. {
  243. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
  244. }
  245. }
  246. if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased))
  247. {
  248. try
  249. {
  250. File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"),
  251. Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
  252. }
  253. catch (UnauthorizedAccessException)
  254. {
  255. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n");
  256. }
  257. catch (ArgumentException)
  258. {
  259. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
  260. }
  261. catch (System.IO.PathTooLongException)
  262. {
  263. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n");
  264. }
  265. catch (System.IO.DirectoryNotFoundException)
  266. {
  267. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n");
  268. }
  269. catch (System.IO.FileNotFoundException)
  270. {
  271. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n");
  272. }
  273. catch (System.IO.IOException)
  274. {
  275. // Destination file exists already or a hard drive failure... .. so we can just drop this one
  276. //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
  277. }
  278. catch (System.NotSupportedException)
  279. {
  280. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
  281. }
  282. }
  283. }
  284. MainConsole.Instance = null;
  285. }
  286. */
  287. configSource.Alias.AddAlias("On", true);
  288. configSource.Alias.AddAlias("Off", false);
  289. configSource.Alias.AddAlias("True", true);
  290. configSource.Alias.AddAlias("False", false);
  291. configSource.Alias.AddAlias("Yes", true);
  292. configSource.Alias.AddAlias("No", false);
  293. configSource.AddSwitch("Startup", "background");
  294. configSource.AddSwitch("Startup", "inifile");
  295. configSource.AddSwitch("Startup", "inimaster");
  296. configSource.AddSwitch("Startup", "inidirectory");
  297. configSource.AddSwitch("Startup", "physics");
  298. configSource.AddSwitch("Startup", "gui");
  299. configSource.AddSwitch("Startup", "console");
  300. configSource.AddSwitch("Startup", "save_crashes");
  301. configSource.AddSwitch("Startup", "crash_dir");
  302. configSource.AddConfig("StandAlone");
  303. configSource.AddConfig("Network");
  304. // Check if we're running in the background or not
  305. bool background = configSource.Configs["Startup"].GetBoolean("background", false);
  306. // Check if we're saving crashes
  307. m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false);
  308. // load Crash directory config
  309. m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir);
  310. if (background)
  311. {
  312. m_sim = new OpenSimBackground(configSource);
  313. m_sim.Startup();
  314. }
  315. else
  316. {
  317. m_sim = new OpenSim(configSource);
  318. m_sim.Startup();
  319. while (true)
  320. {
  321. try
  322. {
  323. // Block thread here for input
  324. MainConsole.Instance.Prompt();
  325. }
  326. catch (Exception e)
  327. {
  328. m_log.ErrorFormat("Command error: {0}", e);
  329. }
  330. }
  331. }
  332. }
  333. private static bool _IsHandlingException = false; // Make sure we don't go recursive on ourself
  334. /// <summary>
  335. /// Global exception handler -- all unhandlet exceptions end up here :)
  336. /// </summary>
  337. /// <param name="sender"></param>
  338. /// <param name="e"></param>
  339. private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
  340. {
  341. if (_IsHandlingException)
  342. {
  343. return;
  344. }
  345. _IsHandlingException = true;
  346. // TODO: Add config option to allow users to turn off error reporting
  347. // TODO: Post error report (disabled for now)
  348. string msg = String.Empty;
  349. msg += "\r\n";
  350. msg += "APPLICATION EXCEPTION DETECTED: " + e.ToString() + "\r\n";
  351. msg += "\r\n";
  352. msg += "Exception: " + e.ExceptionObject.ToString() + "\r\n";
  353. Exception ex = (Exception) e.ExceptionObject;
  354. if (ex.InnerException != null)
  355. {
  356. msg += "InnerException: " + ex.InnerException.ToString() + "\r\n";
  357. }
  358. msg += "\r\n";
  359. msg += "Application is terminating: " + e.IsTerminating.ToString() + "\r\n";
  360. m_log.ErrorFormat("[APPLICATION]: {0}", msg);
  361. if (m_saveCrashDumps)
  362. {
  363. // Log exception to disk
  364. try
  365. {
  366. if (!Directory.Exists(m_crashDir))
  367. {
  368. Directory.CreateDirectory(m_crashDir);
  369. }
  370. string log = Util.GetUniqueFilename(ex.GetType() + ".txt");
  371. using (StreamWriter m_crashLog = new StreamWriter(Path.Combine(m_crashDir, log)))
  372. {
  373. m_crashLog.WriteLine(msg);
  374. }
  375. File.Copy("OpenSim.ini", Path.Combine(m_crashDir, log + "_OpenSim.ini"), true);
  376. }
  377. catch (Exception e2)
  378. {
  379. m_log.ErrorFormat("[CRASH LOGGER CRASHED]: {0}", e2);
  380. }
  381. }
  382. _IsHandlingException = false;
  383. }
  384. }
  385. }