123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using log4net;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Framework.Client;
- using OpenSim.Region.Framework.Interfaces;
- using Caps = OpenSim.Framework.Capabilities.Caps;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- namespace OpenSim.Region.Framework.Scenes
- {
- /// <summary>
- /// A class for triggering remote scene events.
- /// </summary>
- public class EventManager
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- public delegate void OnFrameDelegate();
- public event OnFrameDelegate OnFrame;
- public delegate void ClientMovement(ScenePresence client);
- public event ClientMovement OnClientMovement;
- public delegate void OnTerrainTickDelegate();
- public event OnTerrainTickDelegate OnTerrainTick;
- public delegate void OnBackupDelegate(ISimulationDataService datastore, bool forceBackup);
- public event OnBackupDelegate OnBackup;
- public delegate void OnClientConnectCoreDelegate(IClientCore client);
- public event OnClientConnectCoreDelegate OnClientConnect;
- public delegate void OnNewClientDelegate(IClientAPI client);
-
- /// <summary>
- /// Deprecated in favour of OnClientConnect.
- /// Will be marked Obsolete after IClientCore has 100% of IClientAPI interfaces.
- /// </summary>
- public event OnNewClientDelegate OnNewClient;
- /// <summary>
- /// Fired if the client entering this sim is doing so as a new login
- /// </summary>
- public event Action<IClientAPI> OnClientLogin;
- public delegate void OnNewPresenceDelegate(ScenePresence presence);
- public event OnNewPresenceDelegate OnNewPresence;
- public delegate void OnRemovePresenceDelegate(UUID agentId);
- public event OnRemovePresenceDelegate OnRemovePresence;
- public delegate void OnParcelPrimCountUpdateDelegate();
- public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
- public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
- public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
- public delegate void OnPluginConsoleDelegate(string[] args);
- public event OnPluginConsoleDelegate OnPluginConsole;
- /// <summary>
- /// Triggered when the entire simulator is shutdown.
- /// </summary>
- public event Action OnShutdown;
-
- public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs);
- public delegate void ScriptResetDelegate(uint localID, UUID itemID);
- public delegate void OnPermissionErrorDelegate(UUID user, string reason);
- public delegate void OnSetRootAgentSceneDelegate(UUID agentID, Scene scene);
- public event OnSetRootAgentSceneDelegate OnSetRootAgentScene;
- public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
- /// <summary>
- /// Triggered when an individual scene is shutdown.
- /// </summary>
- /// <remarks>
- /// This does not automatically mean that the entire simulator is shutting down. Listen to OnShutdown for that
- /// notification.
- /// </remarks>
- public event Action<Scene> OnSceneShuttingDown;
- /// <summary>
- /// Fired when an object is touched/grabbed.
- /// </summary>
- /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of
- /// the root part.
- public event ObjectGrabDelegate OnObjectGrab;
- public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs);
-
- public event ObjectGrabDelegate OnObjectGrabbing;
- public event ObjectDeGrabDelegate OnObjectDeGrab;
- public event ScriptResetDelegate OnScriptReset;
- public event OnPermissionErrorDelegate OnPermissionError;
- /// <summary>
- /// Fired when a new script is created.
- /// </summary>
- public event NewRezScript OnRezScript;
- public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource);
- public delegate void RemoveScript(uint localID, UUID itemID);
- public event RemoveScript OnRemoveScript;
- public delegate void StartScript(uint localID, UUID itemID);
- public event StartScript OnStartScript;
- public delegate void StopScript(uint localID, UUID itemID);
- public event StopScript OnStopScript;
- public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta);
- public event SceneGroupMoved OnSceneGroupMove;
- public delegate void SceneGroupGrabed(UUID groupID, Vector3 offset, UUID userID);
- public event SceneGroupGrabed OnSceneGroupGrab;
- public delegate bool SceneGroupSpinStarted(UUID groupID);
- public event SceneGroupSpinStarted OnSceneGroupSpinStart;
- public delegate bool SceneGroupSpun(UUID groupID, Quaternion rotation);
- public event SceneGroupSpun OnSceneGroupSpin;
- public delegate void LandObjectAdded(ILandObject newParcel);
- public event LandObjectAdded OnLandObjectAdded;
- public delegate void LandObjectRemoved(UUID globalID);
- public event LandObjectRemoved OnLandObjectRemoved;
- public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID);
- public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel;
- public event Action<ScenePresence> OnSignificantClientMovement;
- public delegate void IncomingInstantMessage(GridInstantMessage message);
- public event IncomingInstantMessage OnIncomingInstantMessage;
- public event IncomingInstantMessage OnUnhandledInstantMessage;
- public delegate void ClientClosed(UUID clientID, Scene scene);
- public event ClientClosed OnClientClosed;
- /// <summary>
- /// This is fired when a scene object property that a script might be interested in (such as color, scale or
- /// inventory) changes. Only enough information is sent for the LSL changed event
- /// (see http://lslwiki.net/lslwiki/wakka.php?wakka=changed)
- /// </summary>
- public event ScriptChangedEvent OnScriptChangedEvent;
- public delegate void ScriptChangedEvent(uint localID, uint change);
- public delegate void ScriptControlEvent(UUID item, UUID avatarID, uint held, uint changed);
- public event ScriptControlEvent OnScriptControlEvent;
- public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
- public event ScriptAtTargetEvent OnScriptAtTargetEvent;
- public delegate void ScriptNotAtTargetEvent(uint localID);
- public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent;
- public delegate void ScriptAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion atrot);
- public event ScriptAtRotTargetEvent OnScriptAtRotTargetEvent;
- public delegate void ScriptNotAtRotTargetEvent(uint localID);
- public event ScriptNotAtRotTargetEvent OnScriptNotAtRotTargetEvent;
- public delegate void ScriptColliding(uint localID, ColliderArgs colliders);
- public event ScriptColliding OnScriptColliderStart;
- public event ScriptColliding OnScriptColliding;
- public event ScriptColliding OnScriptCollidingEnd;
- public event ScriptColliding OnScriptLandColliderStart;
- public event ScriptColliding OnScriptLandColliding;
- public event ScriptColliding OnScriptLandColliderEnd;
- public delegate void OnMakeChildAgentDelegate(ScenePresence presence);
- public event OnMakeChildAgentDelegate OnMakeChildAgent;
- public delegate void OnMakeRootAgentDelegate(ScenePresence presence);
- public delegate void OnSaveNewWindlightProfileDelegate();
- public delegate void OnSendNewWindlightProfileTargetedDelegate(RegionLightShareData wl, UUID user);
- public event OnMakeRootAgentDelegate OnMakeRootAgent;
- public event OnSendNewWindlightProfileTargetedDelegate OnSendNewWindlightProfileTargeted;
- public event OnSaveNewWindlightProfileDelegate OnSaveNewWindlightProfile;
- /// <summary>
- /// Triggered when an object or attachment enters a scene
- /// </summary>
- public event OnIncomingSceneObjectDelegate OnIncomingSceneObject;
- public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so);
- public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel);
- public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete;
- public delegate void RequestChangeWaterHeight(float height);
- public event RequestChangeWaterHeight OnRequestChangeWaterHeight;
-
- /// <summary>
- /// Fired if any avatar is 'killed' due to its health falling to zero
- /// </summary>
- public event AvatarKillData OnAvatarKilled;
- public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar);
- // public delegate void ScriptTimerEvent(uint localID, double timerinterval);
- // public event ScriptTimerEvent OnScriptTimerEvent;
- public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour);
- public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID);
- public event EstateToolsSunUpdate OnEstateToolsSunUpdate;
-
- /// <summary>
- /// Triggered when an object is added to the scene.
- /// </summary>
- public event Action<SceneObjectGroup> OnObjectAddedToScene;
- /// <summary>
- /// Triggered when an object is removed from the scene.
- /// </summary>
- public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj);
- public event ObjectBeingRemovedFromScene OnObjectBeingRemovedFromScene;
- public delegate void NoticeNoLandDataFromStorage();
- public event NoticeNoLandDataFromStorage OnNoticeNoLandDataFromStorage;
- public delegate void IncomingLandDataFromStorage(List<LandData> data);
- public event IncomingLandDataFromStorage OnIncomingLandDataFromStorage;
- public delegate void SetAllowForcefulBan(bool allow);
- public event SetAllowForcefulBan OnSetAllowForcefulBan;
- public delegate void RequestParcelPrimCountUpdate();
- public event RequestParcelPrimCountUpdate OnRequestParcelPrimCountUpdate;
- public delegate void ParcelPrimCountTainted();
- public event ParcelPrimCountTainted OnParcelPrimCountTainted;
- public event GetScriptRunning OnGetScriptRunning;
- /// <summary>
- /// RegisterCapsEvent is called by Scene after the Caps object
- /// has been instantiated and before it is return to the
- /// client and provides region modules to add their caps.
- /// </summary>
- public delegate void RegisterCapsEvent(UUID agentID, Caps caps);
- public event RegisterCapsEvent OnRegisterCaps;
-
- /// <summary>
- /// DeregisterCapsEvent is called by Scene when the caps
- /// handler for an agent are removed.
- /// </summary>
- public delegate void DeregisterCapsEvent(UUID agentID, Caps caps);
- public event DeregisterCapsEvent OnDeregisterCaps;
-
- /// <summary>
- /// ChatFromWorldEvent is called via Scene when a chat message
- /// from world comes in.
- /// </summary>
- public delegate void ChatFromWorldEvent(Object sender, OSChatMessage chat);
- public event ChatFromWorldEvent OnChatFromWorld;
-
- /// <summary>
- /// ChatFromClientEvent is triggered via ChatModule (or
- /// substitutes thereof) when a chat message
- /// from the client comes in.
- /// </summary>
- public delegate void ChatFromClientEvent(Object sender, OSChatMessage chat);
- public event ChatFromClientEvent OnChatFromClient;
-
- /// <summary>
- /// ChatToClientsEvent is triggered via ChatModule (or
- /// substitutes thereof) when a chat message is actually sent to clients. Clients will only be sent a
- /// received chat message if they satisfy various conditions (within audible range, etc.)
- /// </summary>
- public delegate void ChatToClientsEvent(
- UUID senderID, HashSet<UUID> receiverIDs,
- string message, ChatTypeEnum type, Vector3 fromPos, string fromName,
- ChatSourceType src, ChatAudibleLevel level);
- public event ChatToClientsEvent OnChatToClients;
-
- /// <summary>
- /// ChatBroadcastEvent is called via Scene when a broadcast chat message
- /// from world comes in
- /// </summary>
- public delegate void ChatBroadcastEvent(Object sender, OSChatMessage chat);
- public event ChatBroadcastEvent OnChatBroadcast;
- public delegate float SunLindenHour();
- public event SunLindenHour OnGetCurrentTimeAsLindenSunHour;
- /// <summary>
- /// Called when oar file has finished loading, although
- /// the scripts may not have started yet
- /// Message is non empty string if there were problems loading the oar file
- /// </summary>
- public delegate void OarFileLoaded(Guid guid, string message);
- public event OarFileLoaded OnOarFileLoaded;
-
- /// <summary>
- /// Called when an oar file has finished saving
- /// Message is non empty string if there were problems saving the oar file
- /// If a guid was supplied on the original call to identify, the request, this is returned. Otherwise
- /// Guid.Empty is returned.
- /// </summary>
- public delegate void OarFileSaved(Guid guid, string message);
- public event OarFileSaved OnOarFileSaved;
- /// <summary>
- /// Called when the script compile queue becomes empty
- /// Returns the number of scripts which failed to start
- /// </summary>
- public delegate void EmptyScriptCompileQueue(int numScriptsFailed, string message);
- public event EmptyScriptCompileQueue OnEmptyScriptCompileQueue;
- /// <summary>
- /// Called whenever an object is attached, or detached from an in-world presence.
- /// </summary>
- /// If the object is being attached, then the avatarID will be present. If the object is being detached then
- /// the avatarID is UUID.Zero (I know, this doesn't make much sense but now it's historical).
- public delegate void Attach(uint localID, UUID itemID, UUID avatarID);
- public event Attach OnAttach;
-
-
- /// <summary>
- /// Called immediately after an object is loaded from storage.
- /// </summary>
- public event SceneObjectDelegate OnSceneObjectLoaded;
- public delegate void SceneObjectDelegate(SceneObjectGroup so);
-
- /// <summary>
- /// Called immediately before an object is saved to storage.
- /// </summary>
- /// <param name="persistingSo">
- /// The scene object being persisted.
- /// This is actually a copy of the original scene object so changes made here will be saved to storage but will not be kept in memory.
- /// </param>
- /// <param name="originalSo">
- /// The original scene object being persisted. Changes here will stay in memory but will not be saved to storage on this save.
- /// </param>
- public event SceneObjectPreSaveDelegate OnSceneObjectPreSave;
- public delegate void SceneObjectPreSaveDelegate(SceneObjectGroup persistingSo, SceneObjectGroup originalSo);
-
- /// <summary>
- /// Called when a scene object part is cloned within the region.
- /// </summary>
- /// <param name="copy"></param>
- /// <param name="original"></param>
- /// <param name="userExposed">True if the duplicate will immediately be in the scene, false otherwise</param>
- public event SceneObjectPartCopyDelegate OnSceneObjectPartCopy;
- public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original, bool userExposed);
- public delegate void RegionUp(GridRegion region);
- public event RegionUp OnRegionUp;
- public delegate void LoginsEnabled(string regionName);
- public event LoginsEnabled OnLoginsEnabled;
- public delegate void PrimsLoaded(Scene s);
- public event PrimsLoaded OnPrimsLoaded;
- public class MoneyTransferArgs : EventArgs
- {
- public UUID sender;
- public UUID receiver;
- // Always false. The SL protocol sucks.
- public bool authenticated = false;
- public int amount;
- public int transactiontype;
- public string description;
- public MoneyTransferArgs(UUID asender, UUID areceiver, int aamount, int atransactiontype, string adescription)
- {
- sender = asender;
- receiver = areceiver;
- amount = aamount;
- transactiontype = atransactiontype;
- description = adescription;
- }
- }
- public class LandBuyArgs : EventArgs
- {
- public UUID agentId = UUID.Zero;
- public UUID groupId = UUID.Zero;
- public UUID parcelOwnerID = UUID.Zero;
- public bool final = false;
- public bool groupOwned = false;
- public bool removeContribution = false;
- public int parcelLocalID = 0;
- public int parcelArea = 0;
- public int parcelPrice = 0;
- public bool authenticated = false;
- public bool landValidated = false;
- public bool economyValidated = false;
- public int transactionID = 0;
- public int amountDebited = 0;
- public LandBuyArgs(UUID pagentId, UUID pgroupId, bool pfinal, bool pgroupOwned,
- bool premoveContribution, int pparcelLocalID, int pparcelArea, int pparcelPrice,
- bool pauthenticated)
- {
- agentId = pagentId;
- groupId = pgroupId;
- final = pfinal;
- groupOwned = pgroupOwned;
- removeContribution = premoveContribution;
- parcelLocalID = pparcelLocalID;
- parcelArea = pparcelArea;
- parcelPrice = pparcelPrice;
- authenticated = pauthenticated;
- }
- }
- public delegate void MoneyTransferEvent(Object sender, MoneyTransferArgs e);
- public delegate void LandBuy(Object sender, LandBuyArgs e);
- public event MoneyTransferEvent OnMoneyTransfer;
- public event LandBuy OnLandBuy;
- public event LandBuy OnValidateLandBuy;
- public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID)
- {
- Attach handlerOnAttach = OnAttach;
- if (handlerOnAttach != null)
- {
- foreach (Attach d in handlerOnAttach.GetInvocationList())
- {
- try
- {
- d(localID, itemID, avatarID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnAttach failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID)
- {
- GetScriptRunning handlerGetScriptRunning = OnGetScriptRunning;
- if (handlerGetScriptRunning != null)
- {
- foreach (GetScriptRunning d in handlerGetScriptRunning.GetInvocationList())
- {
- try
- {
- d(controllingClient, objectID, itemID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerGetScriptRunning failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnScriptChangedEvent(uint localID, uint change)
- {
- ScriptChangedEvent handlerScriptChangedEvent = OnScriptChangedEvent;
- if (handlerScriptChangedEvent != null)
- {
- foreach (ScriptChangedEvent d in handlerScriptChangedEvent.GetInvocationList())
- {
- try
- {
- d(localID, change);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnScriptChangedEvent failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnClientMovement(ScenePresence avatar)
- {
- ClientMovement handlerClientMovement = OnClientMovement;
- if (handlerClientMovement != null)
- {
- foreach (ClientMovement d in handlerClientMovement.GetInvocationList())
- {
- try
- {
- d(avatar);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnClientMovement failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerPermissionError(UUID user, string reason)
- {
- OnPermissionErrorDelegate handlerPermissionError = OnPermissionError;
- if (handlerPermissionError != null)
- {
- foreach (OnPermissionErrorDelegate d in handlerPermissionError.GetInvocationList())
- {
- try
- {
- d(user, reason);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerPermissionError failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnPluginConsole(string[] args)
- {
- OnPluginConsoleDelegate handlerPluginConsole = OnPluginConsole;
- if (handlerPluginConsole != null)
- {
- foreach (OnPluginConsoleDelegate d in handlerPluginConsole.GetInvocationList())
- {
- try
- {
- d(args);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnPluginConsole failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnFrame()
- {
- OnFrameDelegate handlerFrame = OnFrame;
- if (handlerFrame != null)
- {
- foreach (OnFrameDelegate d in handlerFrame.GetInvocationList())
- {
- try
- {
- d();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnFrame failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnNewClient(IClientAPI client)
- {
- OnNewClientDelegate handlerNewClient = OnNewClient;
- if (handlerNewClient != null)
- {
- foreach (OnNewClientDelegate d in handlerNewClient.GetInvocationList())
- {
- try
- {
- d(client);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnNewClient failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- if (client is IClientCore)
- {
- OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect;
- if (handlerClientConnect != null)
- {
- foreach (OnClientConnectCoreDelegate d in handlerClientConnect.GetInvocationList())
- {
- try
- {
- d((IClientCore)client);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnNewClient (IClientCore) failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- }
- public void TriggerOnClientLogin(IClientAPI client)
- {
- Action<IClientAPI> handlerClientLogin = OnClientLogin;
- if (handlerClientLogin != null)
- {
- foreach (Action<IClientAPI> d in handlerClientLogin.GetInvocationList())
- {
- try
- {
- d(client);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnClientLogin failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnNewPresence(ScenePresence presence)
- {
- OnNewPresenceDelegate handlerNewPresence = OnNewPresence;
- if (handlerNewPresence != null)
- {
- foreach (OnNewPresenceDelegate d in handlerNewPresence.GetInvocationList())
- {
- try
- {
- d(presence);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnNewPresence failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnRemovePresence(UUID agentId)
- {
- OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence;
- if (handlerRemovePresence != null)
- {
- foreach (OnRemovePresenceDelegate d in handlerRemovePresence.GetInvocationList())
- {
- try
- {
- d(agentId);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnRemovePresence failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnBackup(ISimulationDataService dstore, bool forced)
- {
- OnBackupDelegate handlerOnAttach = OnBackup;
- if (handlerOnAttach != null)
- {
- foreach (OnBackupDelegate d in handlerOnAttach.GetInvocationList())
- {
- try
- {
- d(dstore, forced);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnBackup failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerParcelPrimCountUpdate()
- {
- OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate;
- if (handlerParcelPrimCountUpdate != null)
- {
- foreach (OnParcelPrimCountUpdateDelegate d in handlerParcelPrimCountUpdate.GetInvocationList())
- {
- try
- {
- d();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerParcelPrimCountUpdate failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args)
- {
- MoneyTransferEvent handlerMoneyTransfer = OnMoneyTransfer;
- if (handlerMoneyTransfer != null)
- {
- foreach (MoneyTransferEvent d in handlerMoneyTransfer.GetInvocationList())
- {
- try
- {
- d(sender, args);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerMoneyTransfer failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerTerrainTick()
- {
- OnTerrainTickDelegate handlerTerrainTick = OnTerrainTick;
- if (handlerTerrainTick != null)
- {
- foreach (OnTerrainTickDelegate d in handlerTerrainTick.GetInvocationList())
- {
- try
- {
- d();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerTerrainTick failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
- {
- OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
- if (handlerParcelPrimCountAdd != null)
- {
- foreach (OnParcelPrimCountAddDelegate d in handlerParcelPrimCountAdd.GetInvocationList())
- {
- try
- {
- d(obj);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerParcelPrimCountAdd failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerObjectAddedToScene(SceneObjectGroup obj)
- {
- Action<SceneObjectGroup> handler = OnObjectAddedToScene;
- if (handler != null)
- {
- foreach (Action<SceneObjectGroup> d in handler.GetInvocationList())
- {
- try
- {
- d(obj);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerObjectAddedToScene failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
-
- public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj)
- {
- ObjectBeingRemovedFromScene handlerObjectBeingRemovedFromScene = OnObjectBeingRemovedFromScene;
- if (handlerObjectBeingRemovedFromScene != null)
- {
- foreach (ObjectBeingRemovedFromScene d in handlerObjectBeingRemovedFromScene.GetInvocationList())
- {
- try
- {
- d(obj);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerObjectBeingRemovedFromScene failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerShutdown()
- {
- Action handlerShutdown = OnShutdown;
- if (handlerShutdown != null)
- {
- foreach (Action d in handlerShutdown.GetInvocationList())
- {
- try
- {
- d();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerShutdown failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
- {
- ObjectGrabDelegate handlerObjectGrab = OnObjectGrab;
- if (handlerObjectGrab != null)
- {
- foreach (ObjectGrabDelegate d in handlerObjectGrab.GetInvocationList())
- {
- try
- {
- d(localID, originalID, offsetPos, remoteClient, surfaceArgs);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerObjectGrab failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
- {
- ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing;
- if (handlerObjectGrabbing != null)
- {
- foreach (ObjectGrabDelegate d in handlerObjectGrabbing.GetInvocationList())
- {
- try
- {
- d(localID, originalID, offsetPos, remoteClient, surfaceArgs);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerObjectGrabbing failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
- {
- ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab;
- if (handlerObjectDeGrab != null)
- {
- foreach (ObjectDeGrabDelegate d in handlerObjectDeGrab.GetInvocationList())
- {
- try
- {
- d(localID, originalID, remoteClient, surfaceArgs);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerObjectDeGrab failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerScriptReset(uint localID, UUID itemID)
- {
- ScriptResetDelegate handlerScriptReset = OnScriptReset;
- if (handlerScriptReset != null)
- {
- foreach (ScriptResetDelegate d in handlerScriptReset.GetInvocationList())
- {
- try
- {
- d(localID, itemID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerScriptReset failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
- {
- NewRezScript handlerRezScript = OnRezScript;
- if (handlerRezScript != null)
- {
- foreach (NewRezScript d in handlerRezScript.GetInvocationList())
- {
- try
- {
- d(localID, itemID, script, startParam, postOnRez, engine, stateSource);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerRezScript failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerStartScript(uint localID, UUID itemID)
- {
- StartScript handlerStartScript = OnStartScript;
- if (handlerStartScript != null)
- {
- foreach (StartScript d in handlerStartScript.GetInvocationList())
- {
- try
- {
- d(localID, itemID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerStartScript failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerStopScript(uint localID, UUID itemID)
- {
- StopScript handlerStopScript = OnStopScript;
- if (handlerStopScript != null)
- {
- foreach (StopScript d in handlerStopScript.GetInvocationList())
- {
- try
- {
- d(localID, itemID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerStopScript failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerRemoveScript(uint localID, UUID itemID)
- {
- RemoveScript handlerRemoveScript = OnRemoveScript;
- if (handlerRemoveScript != null)
- {
- foreach (RemoveScript d in handlerRemoveScript.GetInvocationList())
- {
- try
- {
- d(localID, itemID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerRemoveScript failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public bool TriggerGroupMove(UUID groupID, Vector3 delta)
- {
- bool result = true;
-
- SceneGroupMoved handlerSceneGroupMove = OnSceneGroupMove;
- if (handlerSceneGroupMove != null)
- {
- foreach (SceneGroupMoved d in handlerSceneGroupMove.GetInvocationList())
- {
- try
- {
- if (d(groupID, delta) == false)
- result = false;
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnAttach failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
-
- return result;
- }
- public bool TriggerGroupSpinStart(UUID groupID)
- {
- bool result = true;
-
- SceneGroupSpinStarted handlerSceneGroupSpinStarted = OnSceneGroupSpinStart;
- if (handlerSceneGroupSpinStarted != null)
- {
- foreach (SceneGroupSpinStarted d in handlerSceneGroupSpinStarted.GetInvocationList())
- {
- try
- {
- if (d(groupID) == false)
- result = false;
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerGroupSpinStart failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
-
- return result;
- }
- public bool TriggerGroupSpin(UUID groupID, Quaternion rotation)
- {
- bool result = true;
-
- SceneGroupSpun handlerSceneGroupSpin = OnSceneGroupSpin;
- if (handlerSceneGroupSpin != null)
- {
- foreach (SceneGroupSpun d in handlerSceneGroupSpin.GetInvocationList())
- {
- try
- {
- if (d(groupID, rotation) == false)
- result = false;
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerGroupSpin failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
-
- return result;
- }
- public void TriggerGroupGrab(UUID groupID, Vector3 offset, UUID userID)
- {
- SceneGroupGrabed handlerSceneGroupGrab = OnSceneGroupGrab;
- if (handlerSceneGroupGrab != null)
- {
- foreach (SceneGroupGrabed d in handlerSceneGroupGrab.GetInvocationList())
- {
- try
- {
- d(groupID, offset, userID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerGroupGrab failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerLandObjectAdded(ILandObject newParcel)
- {
- LandObjectAdded handlerLandObjectAdded = OnLandObjectAdded;
- if (handlerLandObjectAdded != null)
- {
- foreach (LandObjectAdded d in handlerLandObjectAdded.GetInvocationList())
- {
- try
- {
- d(newParcel);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerLandObjectAdded failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerLandObjectRemoved(UUID globalID)
- {
- LandObjectRemoved handlerLandObjectRemoved = OnLandObjectRemoved;
- if (handlerLandObjectRemoved != null)
- {
- foreach (LandObjectRemoved d in handlerLandObjectRemoved.GetInvocationList())
- {
- try
- {
- d(globalID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerLandObjectRemoved failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel)
- {
- TriggerLandObjectAdded(newParcel);
- }
- public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID)
- {
- AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = OnAvatarEnteringNewParcel;
- if (handlerAvatarEnteringNewParcel != null)
- {
- foreach (AvatarEnteringNewParcel d in handlerAvatarEnteringNewParcel.GetInvocationList())
- {
- try
- {
- d(avatar, localLandID, regionID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerAvatarEnteringNewParcel failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerIncomingInstantMessage(GridInstantMessage message)
- {
- IncomingInstantMessage handlerIncomingInstantMessage = OnIncomingInstantMessage;
- if (handlerIncomingInstantMessage != null)
- {
- foreach (IncomingInstantMessage d in handlerIncomingInstantMessage.GetInvocationList())
- {
- try
- {
- d(message);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerIncomingInstantMessage failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerUnhandledInstantMessage(GridInstantMessage message)
- {
- IncomingInstantMessage handlerUnhandledInstantMessage = OnUnhandledInstantMessage;
- if (handlerUnhandledInstantMessage != null)
- {
- foreach (IncomingInstantMessage d in handlerUnhandledInstantMessage.GetInvocationList())
- {
- try
- {
- d(message);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnAttach failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerClientClosed(UUID ClientID, Scene scene)
- {
- ClientClosed handlerClientClosed = OnClientClosed;
- if (handlerClientClosed != null)
- {
- foreach (ClientClosed d in handlerClientClosed.GetInvocationList())
- {
- try
- {
- d(ClientID, scene);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerClientClosed failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnMakeChildAgent(ScenePresence presence)
- {
- OnMakeChildAgentDelegate handlerMakeChildAgent = OnMakeChildAgent;
- if (handlerMakeChildAgent != null)
- {
- foreach (OnMakeChildAgentDelegate d in handlerMakeChildAgent.GetInvocationList())
- {
- try
- {
- d(presence);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnMakeChildAgent failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID user)
- {
- OnSendNewWindlightProfileTargetedDelegate handlerSendNewWindlightProfileTargeted = OnSendNewWindlightProfileTargeted;
- if (handlerSendNewWindlightProfileTargeted != null)
- {
- handlerSendNewWindlightProfileTargeted(wl, user);
- }
- }
- public void TriggerOnSaveNewWindlightProfile()
- {
- OnSaveNewWindlightProfileDelegate handlerSaveNewWindlightProfile = OnSaveNewWindlightProfile;
- if (handlerSaveNewWindlightProfile != null)
- {
- handlerSaveNewWindlightProfile();
- }
- }
- public void TriggerOnMakeRootAgent(ScenePresence presence)
- {
- OnMakeRootAgentDelegate handlerMakeRootAgent = OnMakeRootAgent;
- if (handlerMakeRootAgent != null)
- {
- foreach (OnMakeRootAgentDelegate d in handlerMakeRootAgent.GetInvocationList())
- {
- try
- {
- d(presence);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnMakeRootAgent failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnIncomingSceneObject(SceneObjectGroup so)
- {
- OnIncomingSceneObjectDelegate handlerIncomingSceneObject = OnIncomingSceneObject;
- if (handlerIncomingSceneObject != null)
- {
- foreach (OnIncomingSceneObjectDelegate d in handlerIncomingSceneObject.GetInvocationList())
- {
- try
- {
- d(so);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnRegisterCaps(UUID agentID, Caps caps)
- {
- RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps;
- if (handlerRegisterCaps != null)
- {
- foreach (RegisterCapsEvent d in handlerRegisterCaps.GetInvocationList())
- {
- try
- {
- d(agentID, caps);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnRegisterCaps failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnDeregisterCaps(UUID agentID, Caps caps)
- {
- DeregisterCapsEvent handlerDeregisterCaps = OnDeregisterCaps;
- if (handlerDeregisterCaps != null)
- {
- foreach (DeregisterCapsEvent d in handlerDeregisterCaps.GetInvocationList())
- {
- try
- {
- d(agentID, caps);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnDeregisterCaps failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel)
- {
- NewInventoryItemUploadComplete handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete;
- if (handlerNewInventoryItemUpdateComplete != null)
- {
- foreach (NewInventoryItemUploadComplete d in handlerNewInventoryItemUpdateComplete.GetInvocationList())
- {
- try
- {
- d(agentID, AssetID, AssetName, userlevel);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnNewInventoryItemUploadComplete failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerLandBuy(Object sender, LandBuyArgs args)
- {
- LandBuy handlerLandBuy = OnLandBuy;
- if (handlerLandBuy != null)
- {
- foreach (LandBuy d in handlerLandBuy.GetInvocationList())
- {
- try
- {
- d(sender, args);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerLandBuy failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerValidateLandBuy(Object sender, LandBuyArgs args)
- {
- LandBuy handlerValidateLandBuy = OnValidateLandBuy;
- if (handlerValidateLandBuy != null)
- {
- foreach (LandBuy d in handlerValidateLandBuy.GetInvocationList())
- {
- try
- {
- d(sender, args);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerValidateLandBuy failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos)
- {
- ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent;
- if (handlerScriptAtTargetEvent != null)
- {
- foreach (ScriptAtTargetEvent d in handlerScriptAtTargetEvent.GetInvocationList())
- {
- try
- {
- d(localID, handle, targetpos, currentpos);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerAtTargetEvent failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerNotAtTargetEvent(uint localID)
- {
- ScriptNotAtTargetEvent handlerScriptNotAtTargetEvent = OnScriptNotAtTargetEvent;
- if (handlerScriptNotAtTargetEvent != null)
- {
- foreach (ScriptNotAtTargetEvent d in handlerScriptNotAtTargetEvent.GetInvocationList())
- {
- try
- {
- d(localID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerNotAtTargetEvent failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot)
- {
- ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent;
- if (handlerScriptAtRotTargetEvent != null)
- {
- foreach (ScriptAtRotTargetEvent d in handlerScriptAtRotTargetEvent.GetInvocationList())
- {
- try
- {
- d(localID, handle, targetrot, currentrot);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerAtRotTargetEvent failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerNotAtRotTargetEvent(uint localID)
- {
- ScriptNotAtRotTargetEvent handlerScriptNotAtRotTargetEvent = OnScriptNotAtRotTargetEvent;
- if (handlerScriptNotAtRotTargetEvent != null)
- {
- foreach (ScriptNotAtRotTargetEvent d in handlerScriptNotAtRotTargetEvent.GetInvocationList())
- {
- try
- {
- d(localID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerNotAtRotTargetEvent failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerRequestChangeWaterHeight(float height)
- {
- RequestChangeWaterHeight handlerRequestChangeWaterHeight = OnRequestChangeWaterHeight;
- if (handlerRequestChangeWaterHeight != null)
- {
- foreach (RequestChangeWaterHeight d in handlerRequestChangeWaterHeight.GetInvocationList())
- {
- try
- {
- d(height);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerRequestChangeWaterHeight failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar)
- {
- AvatarKillData handlerAvatarKill = OnAvatarKilled;
- if (handlerAvatarKill != null)
- {
- foreach (AvatarKillData d in handlerAvatarKill.GetInvocationList())
- {
- try
- {
- d(KillerObjectLocalID, DeadAvatar);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerAvatarKill failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerSignificantClientMovement(ScenePresence presence)
- {
- Action<ScenePresence> handlerSignificantClientMovement = OnSignificantClientMovement;
- if (handlerSignificantClientMovement != null)
- {
- foreach (Action<ScenePresence> d in handlerSignificantClientMovement.GetInvocationList())
- {
- try
- {
- d(presence);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerSignificantClientMovement failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat)
- {
- ChatFromWorldEvent handlerChatFromWorld = OnChatFromWorld;
- if (handlerChatFromWorld != null)
- {
- foreach (ChatFromWorldEvent d in handlerChatFromWorld.GetInvocationList())
- {
- try
- {
- d(sender, chat);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnChatFromWorld failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnChatFromClient(Object sender, OSChatMessage chat)
- {
- ChatFromClientEvent handlerChatFromClient = OnChatFromClient;
- if (handlerChatFromClient != null)
- {
- foreach (ChatFromClientEvent d in handlerChatFromClient.GetInvocationList())
- {
- try
- {
- d(sender, chat);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnChatFromClient failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
-
- public void TriggerOnChatToClients(
- UUID senderID, HashSet<UUID> receiverIDs,
- string message, ChatTypeEnum type, Vector3 fromPos, string fromName,
- ChatSourceType src, ChatAudibleLevel level)
- {
- ChatToClientsEvent handler = OnChatToClients;
- if (handler != null)
- {
- foreach (ChatToClientsEvent d in handler.GetInvocationList())
- {
- try
- {
- d(senderID, receiverIDs, message, type, fromPos, fromName, src, level);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnChatToClients failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat)
- {
- ChatBroadcastEvent handlerChatBroadcast = OnChatBroadcast;
- if (handlerChatBroadcast != null)
- {
- foreach (ChatBroadcastEvent d in handlerChatBroadcast.GetInvocationList())
- {
- try
- {
- d(sender, chat);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnChatBroadcast failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- internal void TriggerControlEvent(UUID scriptUUID, UUID avatarID, uint held, uint _changed)
- {
- ScriptControlEvent handlerScriptControlEvent = OnScriptControlEvent;
- if (handlerScriptControlEvent != null)
- {
- foreach (ScriptControlEvent d in handlerScriptControlEvent.GetInvocationList())
- {
- try
- {
- d(scriptUUID, avatarID, held, _changed);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerControlEvent failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerNoticeNoLandDataFromStorage()
- {
- NoticeNoLandDataFromStorage handlerNoticeNoLandDataFromStorage = OnNoticeNoLandDataFromStorage;
- if (handlerNoticeNoLandDataFromStorage != null)
- {
- foreach (NoticeNoLandDataFromStorage d in handlerNoticeNoLandDataFromStorage.GetInvocationList())
- {
- try
- {
- d();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerNoticeNoLandDataFromStorage failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerIncomingLandDataFromStorage(List<LandData> landData)
- {
- IncomingLandDataFromStorage handlerIncomingLandDataFromStorage = OnIncomingLandDataFromStorage;
- if (handlerIncomingLandDataFromStorage != null)
- {
- foreach (IncomingLandDataFromStorage d in handlerIncomingLandDataFromStorage.GetInvocationList())
- {
- try
- {
- d(landData);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerIncomingLandDataFromStorage failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerSetAllowForcefulBan(bool allow)
- {
- SetAllowForcefulBan handlerSetAllowForcefulBan = OnSetAllowForcefulBan;
- if (handlerSetAllowForcefulBan != null)
- {
- foreach (SetAllowForcefulBan d in handlerSetAllowForcefulBan.GetInvocationList())
- {
- try
- {
- d(allow);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerSetAllowForcefulBan failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerRequestParcelPrimCountUpdate()
- {
- RequestParcelPrimCountUpdate handlerRequestParcelPrimCountUpdate = OnRequestParcelPrimCountUpdate;
- if (handlerRequestParcelPrimCountUpdate != null)
- {
- foreach (RequestParcelPrimCountUpdate d in handlerRequestParcelPrimCountUpdate.GetInvocationList())
- {
- try
- {
- d();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerRequestParcelPrimCountUpdate failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerParcelPrimCountTainted()
- {
- ParcelPrimCountTainted handlerParcelPrimCountTainted = OnParcelPrimCountTainted;
- if (handlerParcelPrimCountTainted != null)
- {
- foreach (ParcelPrimCountTainted d in handlerParcelPrimCountTainted.GetInvocationList())
- {
- try
- {
- d();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerParcelPrimCountTainted failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- // this lets us keep track of nasty script events like timer, etc.
- public void TriggerTimerEvent(uint objLocalID, double Interval)
- {
- throw new NotImplementedException("TriggerTimerEvent was thought to be not used anymore and the registration for the event from scene object part has been commented out due to a memory leak");
- //handlerScriptTimerEvent = OnScriptTimerEvent;
- //if (handlerScriptTimerEvent != null)
- //{
- // handlerScriptTimerEvent(objLocalID, Interval);
- //}
- }
- /// <summary>
- /// Updates the system as to how the position of the sun should be handled.
- /// </summary>
- /// <param name="regionHandle"></param>
- /// <param name="FixedTime">True if the Sun Position is fixed</param>
- /// <param name="useEstateTime">True if the Estate Settings should be used instead of region</param>
- /// <param name="FixedSunHour">The hour 0.0 <= FixedSunHour <= 24.0 at which the sun is fixed at. Sun Hour 0 is sun-rise, when Day/Night ratio is 1:1</param>
- public void TriggerEstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float FixedSunHour)
- {
- EstateToolsSunUpdate handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate;
- if (handlerEstateToolsSunUpdate != null)
- {
- foreach (EstateToolsSunUpdate d in handlerEstateToolsSunUpdate.GetInvocationList())
- {
- try
- {
- d(regionHandle, FixedTime, useEstateTime, FixedSunHour);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerEstateToolsSunUpdate failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public float GetCurrentTimeAsSunLindenHour()
- {
- SunLindenHour handlerCurrentTimeAsLindenSunHour = OnGetCurrentTimeAsLindenSunHour;
- if (handlerCurrentTimeAsLindenSunHour != null)
- {
- foreach (SunLindenHour d in handlerCurrentTimeAsLindenSunHour.GetInvocationList())
- {
- try
- {
- return d();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnAttach failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
-
- return 6;
- }
- public void TriggerOarFileLoaded(Guid requestId, string message)
- {
- OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded;
- if (handlerOarFileLoaded != null)
- {
- foreach (OarFileLoaded d in handlerOarFileLoaded.GetInvocationList())
- {
- try
- {
- d(requestId, message);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOarFileLoaded failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
-
- public void TriggerOarFileSaved(Guid requestId, string message)
- {
- OarFileSaved handlerOarFileSaved = OnOarFileSaved;
- if (handlerOarFileSaved != null)
- {
- foreach (OarFileSaved d in handlerOarFileSaved.GetInvocationList())
- {
- try
- {
- d(requestId, message);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOarFileSaved failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message)
- {
- EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = OnEmptyScriptCompileQueue;
- if (handlerEmptyScriptCompileQueue != null)
- {
- foreach (EmptyScriptCompileQueue d in handlerEmptyScriptCompileQueue.GetInvocationList())
- {
- try
- {
- d(numScriptsFailed, message);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerEmptyScriptCompileQueue failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders)
- {
- ScriptColliding handlerCollidingStart = OnScriptColliderStart;
- if (handlerCollidingStart != null)
- {
- foreach (ScriptColliding d in handlerCollidingStart.GetInvocationList())
- {
- try
- {
- d(localId, colliders);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerScriptCollidingStart failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerScriptColliding(uint localId, ColliderArgs colliders)
- {
- ScriptColliding handlerColliding = OnScriptColliding;
- if (handlerColliding != null)
- {
- foreach (ScriptColliding d in handlerColliding.GetInvocationList())
- {
- try
- {
- d(localId, colliders);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerScriptColliding failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders)
- {
- ScriptColliding handlerCollidingEnd = OnScriptCollidingEnd;
- if (handlerCollidingEnd != null)
- {
- foreach (ScriptColliding d in handlerCollidingEnd.GetInvocationList())
- {
- try
- {
- d(localId, colliders);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerScriptCollidingEnd failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders)
- {
- ScriptColliding handlerLandCollidingStart = OnScriptLandColliderStart;
- if (handlerLandCollidingStart != null)
- {
- foreach (ScriptColliding d in handlerLandCollidingStart.GetInvocationList())
- {
- try
- {
- d(localId, colliders);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerScriptLandCollidingStart failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders)
- {
- ScriptColliding handlerLandColliding = OnScriptLandColliding;
- if (handlerLandColliding != null)
- {
- foreach (ScriptColliding d in handlerLandColliding.GetInvocationList())
- {
- try
- {
- d(localId, colliders);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerScriptLandColliding failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders)
- {
- ScriptColliding handlerLandCollidingEnd = OnScriptLandColliderEnd;
- if (handlerLandCollidingEnd != null)
- {
- foreach (ScriptColliding d in handlerLandCollidingEnd.GetInvocationList())
- {
- try
- {
- d(localId, colliders);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerScriptLandCollidingEnd failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerSetRootAgentScene(UUID agentID, Scene scene)
- {
- OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene;
- if (handlerSetRootAgentScene != null)
- {
- foreach (OnSetRootAgentSceneDelegate d in handlerSetRootAgentScene.GetInvocationList())
- {
- try
- {
- d(agentID, scene);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerSetRootAgentScene failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnRegionUp(GridRegion otherRegion)
- {
- RegionUp handlerOnRegionUp = OnRegionUp;
- if (handlerOnRegionUp != null)
- {
- foreach (RegionUp d in handlerOnRegionUp.GetInvocationList())
- {
- try
- {
- d(otherRegion);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnRegionUp failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
-
- public void TriggerOnSceneObjectLoaded(SceneObjectGroup so)
- {
- SceneObjectDelegate handler = OnSceneObjectLoaded;
- if (handler != null)
- {
- foreach (SceneObjectDelegate d in handler.GetInvocationList())
- {
- try
- {
- d(so);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnSceneObjectLoaded failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
-
- public void TriggerOnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo)
- {
- SceneObjectPreSaveDelegate handler = OnSceneObjectPreSave;
- if (handler != null)
- {
- foreach (SceneObjectPreSaveDelegate d in handler.GetInvocationList())
- {
- try
- {
- d(persistingSo, originalSo);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnSceneObjectPreSave failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
-
- public void TriggerOnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original, bool userExposed)
- {
- SceneObjectPartCopyDelegate handler = OnSceneObjectPartCopy;
- if (handler != null)
- {
- foreach (SceneObjectPartCopyDelegate d in handler.GetInvocationList())
- {
- try
- {
- d(copy, original, userExposed);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnSceneObjectPartCopy failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args,
- int local_id, IClientAPI remote_client)
- {
- ParcelPropertiesUpdateRequest handler = OnParcelPropertiesUpdateRequest;
- if (handler != null)
- {
- foreach (ParcelPropertiesUpdateRequest d in handler.GetInvocationList())
- {
- try
- {
- d(args, local_id, remote_client);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerOnSceneObjectPartCopy failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerSceneShuttingDown(Scene s)
- {
- Action<Scene> handler = OnSceneShuttingDown;
- if (handler != null)
- {
- foreach (Action<Scene> d in handler.GetInvocationList())
- {
- try
- {
- d(s);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[EVENT MANAGER]: Delegate for TriggerSceneShuttingDown failed - continuing. {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerLoginsEnabled (string regionName)
- {
- LoginsEnabled handler = OnLoginsEnabled;
- if ( handler != null)
- {
- foreach (LoginsEnabled d in handler.GetInvocationList())
- {
- try
- {
- d(regionName);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[EVENT MANAGER]: Delegate for LoginsEnabled failed - continuing {0} - {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- public void TriggerPrimsLoaded(Scene s)
- {
- PrimsLoaded handler = OnPrimsLoaded;
- if (handler != null)
- {
- foreach (PrimsLoaded d in handler.GetInvocationList())
- {
- try
- {
- d(s);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[EVENT MANAGER]: Delegate for PrimsLoaded failed - continuing {0} - {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- }
- }
- }
|