Mirror of the OpenSimulator source code, just because it isn't on a server with a nice frontend!

Teravus Ovares ce1bbc0ae4 * Patched fixed merge from trunk 16 éve
.nant 5ab73ae026 added top level README file. It would be good if 17 éve
OpenSim ce1bbc0ae4 * Patched fixed merge from trunk 16 éve
Prebuild 57cfd5e8d1 * Two (combined) patches from Dr Schofield (dirk husemann). Ta very much :) 17 éve
ThirdParty 755ad9e3e0 First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 17 éve
ThirdPartyLicenses 36a8f70931 Extended svn:eol-style to check some other file types. 17 éve
bin ce1bbc0ae4 * Patched fixed merge from trunk 16 éve
share 7156d7ae51 Moved share/sql/mysql-AvatarAppearance.sql to OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql as described in share/sql/mysql_README.txt 17 éve
CONTRIBUTORS.txt 740ce20d9d * Found the land bug, yay 17 éve
LICENSE.txt fc9bdb6c16 Moved LICENSE.txt into root. 17 éve
OpenSim.FxCop 2a3c79df83 changed to native line ending encoding 17 éve
README.txt fc9bdb6c16 Moved LICENSE.txt into root. 17 éve
TESTING.txt 42c5a49572 Move TESTING.txt from bin to root 17 éve
add-copyright.sh c65b2a38d8 Added copyright notice. 17 éve
prebuild.xml ce1bbc0ae4 * Patched fixed merge from trunk 16 éve
runprebuild.bat 20215c3d30 Rewrote svn properties handling script in python. Added more file types. 17 éve
runprebuild.sh 3aac47f769 add a fixup for linux building 17 éve
runprebuild2008.bat 20215c3d30 Rewrote svn properties handling script in python. Added more file types. 17 éve
update-svn-properties.py b1a6f4821b Updated svn properties. 17 éve

README.txt

Welcome to OpenSim!

Version 0.5

== OVERVIEW ==

OpenSim is a BSD Licensed Open Source project to develop a functioning
virtual worlds server platform capable of supporting multiple clients
and servers in a heterogeneous grid structure. OpenSim is written in
C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release. Some stuff works, a lot
doesn't. If it breaks, you get to keep *both* pieces.

== Installation on Windows ==

Prereqs:

* Load OpenSim.sln into Visual Studio .NET and build the solution.
* chdir bin
* OpenSim.exe

See configuring OpenSim

== Installation on Linux ==

Prereqs:
* Mono >= 1.2.3.1
* Nant >= 0.85
* sqlite3

From the distribution type:
* nant
* cd bin
* mono ./OpenSim.exe

See configuring OpenSim

== Configuring OpenSim ==

When OpenSim starts for the first time, you will be prompted with a
series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

At each of these you must provide you own value or just hit enter to
take the default (in this case "OpenSim Test").

YOUR SIM WILL NOT BE STARTED UNTIL YOU ANSWER ALL QUESTIONS

Once you are presented with a prompt that looks like:

Region# :

You have successfully started OpenSim.

== Connecting to your OpenSim ==

By default your sim will be running on http://127.0.0.1:9000. To use
your OpenSim add -loginuri http://127.0.0.1:9000 to your second life
client (running on the same machine as your OpenSim).

== More Information on OpenSim ==

More extensive information on building, running, and configuring
OpenSim, as well as how to report bugs, and participate in the OpenSim
project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it was a pleasant experience.