UbitUmarov d1466eb88a fix typo 1 year ago
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AssetLoader 0603667627 use shared assets for new empty notecard and defualt script. Grids not using core asset services may need the 2 new ones 2 years ago
Client 73222e4dd4 fix IClientIPEndpoint broken by justin long ago.. but stop using it 7 years ago
Console 5ea28ff530 a few more changes to console; revert a change possible only needed on future .net, at lest we did live without it till now (for real now) 2 years ago
Monitoring 4727aaa475 show stats with one more decimal place in timing 2 years ago
Serialization b4b4d904fe add missing future asset def 2 years ago
Servers fcc067a49e fix unit of time on contexttimeout control. Thanks _cslcm_ 2 years ago
ServiceAuth b16abc8166 Massive tab and trailing space cleanup 7 years ago
Tests e1ce7408da a few more use array.Empty<byte> 2 years ago
AgentCircuitData.cs 21da22b6ec lludp remove obsolete pending queue 3 years ago
AgentCircuitManager.cs 17c32e6058 possible null ref 3 years ago
AgentUpdateArgs.cs 208a9af53c cosmetics 2 years ago
Animation.cs fe72b54652 cosmetics 4 years ago
AnimationSet.cs 357f20eb14 == UUID.Zero is slow 2 years ago
AssemblyInfo.cs ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 years ago
AssetBase.cs b69d84cd4c assetbase: comment out log messages 3 years ago
AssetLandmark.cs e33cedfd42 HG Landmarks now working. 13 years ago
AssetPermissions.cs f931c0a868 Minor: may avoid crashes of sims that still don't have this configuration section. 12 years ago
AssetRequestToClient.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
AvatarAppearance.cs 7b34b23d73 entityTransfer is a nonshared module, so lets use its scene, sp ones should be the same, or something is bad 2 years ago
AvatarAttachment.cs 944a785a32 now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc 5 years ago
AvatarPickerAvatar.cs 0a85d1d767 minor:comments 15 years ago
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments 15 years ago
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
AvatarWearable.cs da928d6099 != UUID.Zero is slow 2 years ago
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
BasicDOSProtector.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
Cache.cs 22c7450363 fix cache.cs (used on parcels info) 7 years ago
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture 11 years ago
CapsUtil.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
ChatTypeEnum.cs 877a78ce91 change chattype on llRegionSayTo when sending to avatar viewer only. 6 years ago
ChildAgentDataUpdate.cs 3d705fefa2 use osutf8 on some http headers parse 2 years ago
CircularBuffer.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
ClientInfo.cs d9a300fa8e some cleanup.. remove some stats that only some do look at once on a lifetime 7 years ago
ClientManager.cs a78eceec61 cosmetics 4 years ago
ColliderData.cs a6b27a7aa4 Add a link number field to ColliderArgs 10 years ago
ConfigSettings.cs 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. 11 years ago
ConfigurationMember.cs 357f20eb14 == UUID.Zero is slow 2 years ago
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
Constants.cs 20c12e195b make a xengine test happier 2 years ago
Crc32.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 7 years ago
Culture.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics 6 years ago
CustomTypes.cs 80f3e8edbc Fix stupid stuff. 10 years ago
DAMap.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
DOMap.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
DoubleDictionaryThreadAbortSafe.cs fb54ca39d1 cosmetics ( i hope) 4 years ago
EntityTransferContext.cs 944a785a32 now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc 5 years ago
EstateBan.cs 6b868f8682 i do not not store banTime as DateTime, fix the EstateBan decoder 5 years ago
EstateSettings.cs 357f20eb14 == UUID.Zero is slow 2 years ago
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
ExpiringCacheOS.cs 5ffa1801d8 avoid a mulithread dictionary values change issue 2 years ago
ExpiringKey.cs 2fbd14722d change usermanagement user homeurl verification and local grid detection, using new GridInfo and OSHHTPHost 4 years ago
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. 11 years ago
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side 15 years ago
GridInfo.cs fbbcc1edd7 == string.Empty is .Lenght == 0 2 years ago
GridInstantMessage.cs e043d8a2eb use array.Empty<byte> 2 years ago
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) 14 years ago
IAssetCache.cs a01046c24f a few changes to get assets 3 years ago
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
IClientAPI.cs 6566837f3b use UserProfileProperties instead of obsolete UserProfileData 2 years ago
ICommandConsole.cs 69e12f537f test: try handle cntr-c another way 4 years ago
IConsole.cs 7939974d92 try to fix console AGAIN 5 years ago
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
ILandChannel.cs c8cb8a376b ok it is GetLandObjectClippedXY 4 years ago
ILandObject.cs 0ee1e3b2d9 several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc. 4 years ago
IMoneyModule.cs 0bbe7bab7b add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible 7 years ago
IPeople.cs 4b91a93389 missing file 4 years ago
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
IPrimCounts.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 years ago
IRegistryCore.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
IScene.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
ISceneAgent.cs b32b104996 some more changes on objects sending 5 years ago
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 13 years ago
ISceneObject.cs 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. 10 years ago
InventoryCollection.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics 6 years ago
InventoryFolderBase.cs 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 years ago
InventoryFolderImpl.cs d1b5e7a981 some cleaup 2 years ago
InventoryItemBase.cs 6595e3ae26 cosmetics 2 years ago
InventoryNodeBase.cs f4db2f4b93 clean up; CODE SEEMS USABLE AGAIN 4 years ago
LLSDxmlEncode.cs 357f20eb14 == UUID.Zero is slow 2 years ago
LandData.cs ca5f47358e support parcel option restrict moap 1 year ago
LandStatReportItem.cs 2f0d2db19d Top Scripts 4 years ago
LandUpdateArgs.cs ca5f47358e support parcel option restrict moap 1 year ago
Lazy.cs 31fa8b45df minor cleanup 2 years ago
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 11 years ago
LocklessQueue.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
LogWriter.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 9 years ago
Login.cs 15b6d8c147 send agent view range to new child agents 5 years ago
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 13 years ago
MapAndArray.cs 8bb644159e a few more changes to texturesentry handling on libomv and os 5 years ago
MapBlockData.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and 10 years ago
MapItemReplyStruct.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
MetricsCollector.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
MultipartForm.cs e0dd38f672 Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 12 years ago
MuteData.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 7 years ago
NetworkServersInfo.cs b51739e23e recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP 8 years ago
NetworkUtil.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
OSChatMessage.cs 0d594e4c42 a few changes cosmetic changes around OSChatMessage... 2 years ago
ObjectChangeData.cs ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename 12 years ago
ObjectJobEngine.cs c71181ff51 possible multithreading issues 3 years ago
OutboundUrlFilter.cs 6463ab7d79 If a DNS resolution fails on an outbound request, simply allow it 7 years ago
ParcelMediaCommandEnum.cs 3d5d44279b ANother stab at LSL compatibility 14 years ago
PermissionsUtil.cs fbbcc1edd7 == string.Empty is .Lenght == 0 2 years ago
PhysicsInertia.cs fbbcc1edd7 == string.Empty is .Lenght == 0 2 years ago
PluginLoader.cs b850efe873 remove obsolete a bit of and unused code 2 years ago
PluginManager.cs b98ad6c53c remove some useless NULL arguments 5 years ago
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. 12 years ago
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 13 years ago
PrimeNumberHelper.cs b16abc8166 Massive tab and trailing space cleanup 7 years ago
PrimitiveBaseShape.cs 91435dff8b oooops missed one pointer ++ 2 years ago
RegionFlags.cs 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. 11 years ago
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
RegionInfo.cs 9aeb52e3d1 mantis 8907: fix *Min names 2 years ago
RegionInfoForEstateMenuArgs.cs d372309e3c mantis 8558: send sane values for Agents and objects capability (max hard limit) 5 years ago
RegionSettings.cs d1b5e7a981 some cleaup 2 years ago
RegionURI.cs e1ce7408da a few more use array.Empty<byte> 2 years ago
RegistryCore.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. 15 years ago
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
RestClient.cs 8769abcd72 remove TAP also from rastclient 3 years ago
SLUtil.cs 0603667627 use shared assets for new empty notecard and defualt script. Grids not using core asset services may need the 2 new ones 2 years ago
SimStats.cs 6d47ec571a add another stat 3 years ago
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces 16 years ago
TaskInventoryDictionary.cs 51bc19f1ab no need to clone something Idisposable when we just want to see values 4 years ago
TaskInventoryItem.cs 0603667627 use shared assets for new empty notecard and defualt script. Grids not using core asset services may need the 2 new ones 2 years ago
TerrainData.cs a68b8acba3 add compiler define NET48 to the .net4.8 xml 2 years ago
TerrainTaintsArray.cs 4ebc639669 terrain: change how initial all not in view patchs are send 2 years ago
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 15 years ago
ThreadSafeRandom.cs 0c8f3dddd8 Use thread-safe version of .NET Random as the SDK class is not thread-safe. 10 years ago
ThrottleOutPacketType.cs 941b65b44a removed outdated suport for simianGrid. Simian was a web/php alternative to Robust (https://code.google.com/archive/p/openmetaverse) 4 years ago
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
UserProfiles.cs 6566837f3b use UserProfileProperties instead of obsolete UserProfileData 2 years ago
Util.cs b4c057c80c cosmetics 2 years ago
VersionInfo.cs 22e9f41502 move to version 0.9.2.2 2 years ago
ViewerDaycycle.cs 1f822c6077 allow the use of Sky or water from a asset, not just full daycycle. This may need more work 4 years ago
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 16 years ago
ViewerEnvironment.cs c7d61737fb make use of some of those on inventory caps; fix some set of sp osutf8 fields 4 years ago
ViewerSky.cs d1466eb88a fix typo 1 year ago
ViewerWater.cs 82ccf57533 take some asset classes out of ViewerEnvironment.cs to own files 4 years ago
WearableCacheItem.cs e6059a7ca1 add some headers to llemail emails; cosmetics 2 years ago
WebUtil.cs 31fa8b45df minor cleanup 2 years ago