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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using OpenMetaverse;
- namespace OpenSim.Framework
- {
- // The delegate we will use for performing fetch from backing store
- //
- public delegate Object FetchDelegate(UUID index);
- public delegate bool ExpireDelegate(UUID index);
- // Strategy
- //
- // Conservative = Minimize memory. Expire items quickly.
- // Balanced = Expire items with few hits quickly.
- // Aggressive = Keep cache full. Expire only when over 90% and adding
- //
- public enum CacheStrategy
- {
- Conservative = 0,
- Balanced = 1,
- Aggressive = 2
- }
- // Select classes to store data on different media
- //
- public enum CacheMedium
- {
- Memory = 0,
- File = 1
- }
- public enum CacheFlags
- {
- CacheMissing = 1,
- AllowUpdate = 2
- }
- // The base class of all cache objects. Implements comparison and sorting
- // by the UUID member.
- //
- // This is not abstract because we need to instantiate it briefly as a
- // method parameter
- //
- public class CacheItemBase : IEquatable<CacheItemBase>, IComparable<CacheItemBase>
- {
- public UUID uuid;
- public DateTime entered;
- public DateTime lastUsed;
- public DateTime expires = new DateTime(0);
- public int hits = 0;
- public virtual Object Retrieve()
- {
- return null;
- }
- public virtual void Store(Object data)
- {
- }
- public CacheItemBase(UUID index)
- {
- uuid = index;
- entered = DateTime.Now;
- lastUsed = entered;
- }
- public CacheItemBase(UUID index, DateTime ttl)
- {
- uuid = index;
- entered = DateTime.Now;
- lastUsed = entered;
- expires = ttl;
- }
- public virtual bool Equals(CacheItemBase item)
- {
- return uuid == item.uuid;
- }
- public virtual int CompareTo(CacheItemBase item)
- {
- return uuid.CompareTo(item.uuid);
- }
- public virtual bool IsLocked()
- {
- return false;
- }
- }
- // Simple in-memory storage. Boxes the object and stores it in a variable
- //
- public class MemoryCacheItem : CacheItemBase
- {
- private Object m_Data;
- public MemoryCacheItem(UUID index) :
- base(index)
- {
- }
- public MemoryCacheItem(UUID index, DateTime ttl) :
- base(index, ttl)
- {
- }
- public MemoryCacheItem(UUID index, Object data) :
- base(index)
- {
- Store(data);
- }
- public MemoryCacheItem(UUID index, DateTime ttl, Object data) :
- base(index, ttl)
- {
- Store(data);
- }
- public override Object Retrieve()
- {
- return m_Data;
- }
- public override void Store(Object data)
- {
- m_Data = data;
- }
- }
- // Simple persistent file storage
- //
- public class FileCacheItem : CacheItemBase
- {
- public FileCacheItem(UUID index) :
- base(index)
- {
- }
- public FileCacheItem(UUID index, DateTime ttl) :
- base(index, ttl)
- {
- }
- public FileCacheItem(UUID index, Object data) :
- base(index)
- {
- Store(data);
- }
- public FileCacheItem(UUID index, DateTime ttl, Object data) :
- base(index, ttl)
- {
- Store(data);
- }
- public override Object Retrieve()
- {
- //TODO: Add file access code
- return null;
- }
- public override void Store(Object data)
- {
- //TODO: Add file access code
- }
- }
- // The main cache class. This is the class you instantiate to create
- // a cache
- //
- public class Cache
- {
- private List<CacheItemBase> m_Index = new List<CacheItemBase>();
- private Dictionary<UUID, CacheItemBase> m_Lookup =
- new Dictionary<UUID, CacheItemBase>();
- private CacheStrategy m_Strategy;
- private CacheMedium m_Medium;
- private CacheFlags m_Flags = 0;
- private int m_Size = 1024;
- private TimeSpan m_DefaultTTL = new TimeSpan(0);
- public ExpireDelegate OnExpire;
- // Comparison interfaces
- //
- private class SortLRU : IComparer<CacheItemBase>
- {
- public int Compare(CacheItemBase a, CacheItemBase b)
- {
- if (a == null && b == null)
- return 0;
- if (a == null)
- return -1;
- if (b == null)
- return 1;
- return(a.lastUsed.CompareTo(b.lastUsed));
- }
- }
- // Convenience constructors
- //
- public Cache()
- {
- m_Strategy = CacheStrategy.Balanced;
- m_Medium = CacheMedium.Memory;
- m_Flags = 0;
- }
- public Cache(CacheMedium medium) :
- this(medium, CacheStrategy.Balanced)
- {
- }
- public Cache(CacheMedium medium, CacheFlags flags) :
- this(medium, CacheStrategy.Balanced, flags)
- {
- }
- public Cache(CacheMedium medium, CacheStrategy strategy) :
- this(medium, strategy, 0)
- {
- }
- public Cache(CacheStrategy strategy, CacheFlags flags) :
- this(CacheMedium.Memory, strategy, flags)
- {
- }
- public Cache(CacheFlags flags) :
- this(CacheMedium.Memory, CacheStrategy.Balanced, flags)
- {
- }
- public Cache(CacheMedium medium, CacheStrategy strategy,
- CacheFlags flags)
- {
- m_Strategy = strategy;
- m_Medium = medium;
- m_Flags = flags;
- }
- // Count of the items currently in cache
- //
- public int Count
- {
- get { lock (m_Index) { return m_Index.Count; } }
- }
- // Maximum number of items this cache will hold
- //
- public int Size
- {
- get { return m_Size; }
- set { SetSize(value); }
- }
- private void SetSize(int newSize)
- {
- lock (m_Index)
- {
- if (Count <= Size)
- return;
- m_Index.Sort(new SortLRU());
- m_Index.Reverse();
- m_Index.RemoveRange(newSize, Count - newSize);
- m_Size = newSize;
- m_Lookup.Clear();
- foreach (CacheItemBase item in m_Index)
- m_Lookup[item.uuid] = item;
- }
- }
- public TimeSpan DefaultTTL
- {
- get { return m_DefaultTTL; }
- set { m_DefaultTTL = value; }
- }
- // Get an item from cache. Return the raw item, not it's data
- //
- protected virtual CacheItemBase GetItem(UUID index)
- {
- CacheItemBase item = null;
- lock (m_Index)
- {
- if (m_Lookup.ContainsKey(index))
- item = m_Lookup[index];
- }
- if (item == null)
- {
- Expire(true);
- return null;
- }
- item.hits++;
- item.lastUsed = DateTime.Now;
- Expire(true);
- return item;
- }
- // Get an item from cache. Do not try to fetch from source if not
- // present. Just return null
- //
- public virtual Object Get(UUID index)
- {
- CacheItemBase item = GetItem(index);
- if (item == null)
- return null;
- return item.Retrieve();
- }
- // Fetch an object from backing store if not cached, serve from
- // cache if it is.
- //
- public virtual Object Get(UUID index, FetchDelegate fetch)
- {
- Object item = Get(index);
- if (item != null)
- return item;
- Object data = fetch(index);
- if (data == null)
- {
- if ((m_Flags & CacheFlags.CacheMissing) != 0)
- {
- lock (m_Index)
- {
- CacheItemBase missing = new CacheItemBase(index);
- if (!m_Index.Contains(missing))
- {
- m_Index.Add(missing);
- m_Lookup[index] = missing;
- }
- }
- }
- return null;
- }
- Store(index, data);
- return data;
- }
- // Find an object in cache by delegate.
- //
- public Object Find(Predicate<CacheItemBase> d)
- {
- CacheItemBase item = m_Index.Find(d);
- if (item == null)
- return null;
- return item.Retrieve();
- }
- public virtual void Store(UUID index, Object data)
- {
- Type container;
- switch (m_Medium)
- {
- case CacheMedium.Memory:
- container = typeof(MemoryCacheItem);
- break;
- case CacheMedium.File:
- return;
- default:
- return;
- }
- Store(index, data, container);
- }
- public virtual void Store(UUID index, Object data, Type container)
- {
- Store(index, data, container, new Object[] { index });
- }
- public virtual void Store(UUID index, Object data, Type container,
- Object[] parameters)
- {
- Expire(false);
- CacheItemBase item;
- lock (m_Index)
- {
- if (m_Index.Contains(new CacheItemBase(index)))
- {
- if ((m_Flags & CacheFlags.AllowUpdate) != 0)
- {
- item = GetItem(index);
- item.hits++;
- item.lastUsed = DateTime.Now;
- if (m_DefaultTTL.Ticks != 0)
- item.expires = DateTime.Now + m_DefaultTTL;
- item.Store(data);
- }
- return;
- }
- item = (CacheItemBase)Activator.CreateInstance(container,
- parameters);
- if (m_DefaultTTL.Ticks != 0)
- item.expires = DateTime.Now + m_DefaultTTL;
- m_Index.Add(item);
- m_Lookup[index] = item;
- }
- item.Store(data);
- }
- protected virtual void Expire(bool getting)
- {
- if (getting && (m_Strategy == CacheStrategy.Aggressive))
- return;
- if (m_DefaultTTL.Ticks != 0)
- {
- DateTime now= DateTime.Now;
- foreach (CacheItemBase item in new List<CacheItemBase>(m_Index))
- {
- if (item.expires.Ticks == 0 ||
- item.expires <= now)
- {
- m_Index.Remove(item);
- m_Lookup.Remove(item.uuid);
- }
- }
- }
- switch (m_Strategy)
- {
- case CacheStrategy.Aggressive:
- if (Count < Size)
- return;
- lock (m_Index)
- {
- m_Index.Sort(new SortLRU());
- m_Index.Reverse();
- int target = (int)((float)Size * 0.9);
- if (target == Count) // Cover ridiculous cache sizes
- return;
- ExpireDelegate doExpire = OnExpire;
- if (doExpire != null)
- {
- List<CacheItemBase> candidates =
- m_Index.GetRange(target, Count - target);
- foreach (CacheItemBase i in candidates)
- {
- if (doExpire(i.uuid))
- {
- m_Index.Remove(i);
- m_Lookup.Remove(i.uuid);
- }
- }
- }
- else
- {
- m_Index.RemoveRange(target, Count - target);
- m_Lookup.Clear();
- foreach (CacheItemBase item in m_Index)
- m_Lookup[item.uuid] = item;
- }
- }
- break;
- default:
- break;
- }
- }
- public void Invalidate(UUID uuid)
- {
- if (!m_Lookup.ContainsKey(uuid))
- return;
- CacheItemBase item = m_Lookup[uuid];
- m_Lookup.Remove(uuid);
- m_Index.Remove(item);
- }
- }
- }
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