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- using System;
- using System.Collections.Generic;
- using System.Text;
- using libsecondlife;
- namespace OpenSim.Framework.Assets
- {
- public class AssetBase
- {
- public byte[] Data;
- public LLUUID FullID;
- public sbyte Type;
- public sbyte InvType;
- public string Name;
- public string Description;
- public AssetBase()
- {
- }
- }
- }
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