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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- namespace OpenSim.Framework
- {
- /// <summary>
- /// Circuit data for an agent. Connection information shared between
- /// regions that accept UDP connections from a client
- /// </summary>
- public class AgentCircuitData
- {
- /// <summary>
- /// Avatar Unique Agent Identifier
- /// </summary>
- public UUID AgentID;
- /// <summary>
- /// Avatar's Appearance
- /// </summary>
- public AvatarAppearance Appearance;
- /// <summary>
- /// Agent's root inventory folder
- /// </summary>
- public UUID BaseFolder;
- /// <summary>
- /// Base Caps path for user
- /// </summary>
- public string CapsPath = String.Empty;
- /// <summary>
- /// Seed caps for neighbor regions that the user can see into
- /// </summary>
- public Dictionary<ulong, string> ChildrenCapSeeds;
- /// <summary>
- /// Root agent, or Child agent
- /// </summary>
- public bool child;
- /// <summary>
- /// Number given to the client when they log-in that they provide
- /// as credentials to the UDP server
- /// </summary>
- public uint circuitcode;
- /// <summary>
- /// How this agent got here
- /// </summary>
- public uint teleportFlags;
- /// <summary>
- /// Agent's account first name
- /// </summary>
- public string firstname;
- public UUID InventoryFolder;
- /// <summary>
- /// Agent's account last name
- /// </summary>
- public string lastname;
- /// <summary>
- /// Random Unique GUID for this session. Client gets this at login and it's
- /// only supposed to be disclosed over secure channels
- /// </summary>
- public UUID SecureSessionID;
- /// <summary>
- /// Non secure Session ID
- /// </summary>
- public UUID SessionID;
- /// <summary>
- /// Hypergrid service token; generated by the user domain, consumed by the receiving grid.
- /// There is one such unique token for each grid visited.
- /// </summary>
- public string ServiceSessionID = string.Empty;
- /// <summary>
- /// Position the Agent's Avatar starts in the region
- /// </summary>
- public Vector3 startpos;
- public Dictionary<string, object> ServiceURLs;
- public AgentCircuitData()
- {
- }
- /// <summary>
- /// Create AgentCircuitData from a Serializable AgentCircuitData
- /// </summary>
- /// <param name="cAgent"></param>
- public AgentCircuitData(sAgentCircuitData cAgent)
- {
- AgentID = new UUID(cAgent.AgentID);
- SessionID = new UUID(cAgent.SessionID);
- SecureSessionID = new UUID(cAgent.SecureSessionID);
- startpos = new Vector3(cAgent.startposx, cAgent.startposy, cAgent.startposz);
- firstname = cAgent.firstname;
- lastname = cAgent.lastname;
- circuitcode = cAgent.circuitcode;
- child = cAgent.child;
- InventoryFolder = new UUID(cAgent.InventoryFolder);
- BaseFolder = new UUID(cAgent.BaseFolder);
- CapsPath = cAgent.CapsPath;
- ChildrenCapSeeds = cAgent.ChildrenCapSeeds;
- }
- /// <summary>
- /// Pack AgentCircuitData into an OSDMap for transmission over LLSD XML or LLSD json
- /// </summary>
- /// <returns>map of the agent circuit data</returns>
- public OSDMap PackAgentCircuitData()
- {
- OSDMap args = new OSDMap();
- args["agent_id"] = OSD.FromUUID(AgentID);
- args["base_folder"] = OSD.FromUUID(BaseFolder);
- args["caps_path"] = OSD.FromString(CapsPath);
- if (ChildrenCapSeeds != null)
- {
- OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count);
- foreach (KeyValuePair<ulong, string> kvp in ChildrenCapSeeds)
- {
- OSDMap pair = new OSDMap();
- pair["handle"] = OSD.FromString(kvp.Key.ToString());
- pair["seed"] = OSD.FromString(kvp.Value);
- childrenSeeds.Add(pair);
- }
- if (ChildrenCapSeeds.Count > 0)
- args["children_seeds"] = childrenSeeds;
- }
- args["child"] = OSD.FromBoolean(child);
- args["circuit_code"] = OSD.FromString(circuitcode.ToString());
- args["first_name"] = OSD.FromString(firstname);
- args["last_name"] = OSD.FromString(lastname);
- args["inventory_folder"] = OSD.FromUUID(InventoryFolder);
- args["secure_session_id"] = OSD.FromUUID(SecureSessionID);
- args["session_id"] = OSD.FromUUID(SessionID);
-
- args["service_session_id"] = OSD.FromString(ServiceSessionID);
- args["start_pos"] = OSD.FromString(startpos.ToString());
- args["appearance_serial"] = OSD.FromInteger(Appearance.Serial);
- if (Appearance != null)
- {
- //System.Console.WriteLine("XXX Before packing Wearables");
- if ((Appearance.Wearables != null) && (Appearance.Wearables.Length > 0))
- {
- OSDArray wears = new OSDArray(Appearance.Wearables.Length * 2);
- foreach (AvatarWearable awear in Appearance.Wearables)
- {
- wears.Add(OSD.FromUUID(awear.ItemID));
- wears.Add(OSD.FromUUID(awear.AssetID));
- //System.Console.WriteLine("XXX ItemID=" + awear.ItemID + " assetID=" + awear.AssetID);
- }
- args["wearables"] = wears;
- }
- //System.Console.WriteLine("XXX Before packing Attachments");
- Dictionary<int, UUID[]> attachments = Appearance.GetAttachmentDictionary();
- if ((attachments != null) && (attachments.Count > 0))
- {
- OSDArray attachs = new OSDArray(attachments.Count);
- foreach (KeyValuePair<int, UUID[]> kvp in attachments)
- {
- AttachmentData adata = new AttachmentData(kvp.Key, kvp.Value[0], kvp.Value[1]);
- attachs.Add(adata.PackUpdateMessage());
- //System.Console.WriteLine("XXX att.pt=" + kvp.Key + "; itemID=" + kvp.Value[0] + "; assetID=" + kvp.Value[1]);
- }
- args["attachments"] = attachs;
- }
- }
- if (ServiceURLs != null && ServiceURLs.Count > 0)
- {
- OSDArray urls = new OSDArray(ServiceURLs.Count * 2);
- foreach (KeyValuePair<string, object> kvp in ServiceURLs)
- {
- //System.Console.WriteLine("XXX " + kvp.Key + "=" + kvp.Value);
- urls.Add(OSD.FromString(kvp.Key));
- urls.Add(OSD.FromString((kvp.Value == null) ? string.Empty : kvp.Value.ToString()));
- }
- args["service_urls"] = urls;
- }
- return args;
- }
- /// <summary>
- /// Unpack agent circuit data map into an AgentCiruitData object
- /// </summary>
- /// <param name="args"></param>
- public void UnpackAgentCircuitData(OSDMap args)
- {
- if (args["agent_id"] != null)
- AgentID = args["agent_id"].AsUUID();
- if (args["base_folder"] != null)
- BaseFolder = args["base_folder"].AsUUID();
- if (args["caps_path"] != null)
- CapsPath = args["caps_path"].AsString();
- if ((args["children_seeds"] != null) && (args["children_seeds"].Type == OSDType.Array))
- {
- OSDArray childrenSeeds = (OSDArray)(args["children_seeds"]);
- ChildrenCapSeeds = new Dictionary<ulong, string>();
- foreach (OSD o in childrenSeeds)
- {
- if (o.Type == OSDType.Map)
- {
- ulong handle = 0;
- string seed = "";
- OSDMap pair = (OSDMap)o;
- if (pair["handle"] != null)
- if (!UInt64.TryParse(pair["handle"].AsString(), out handle))
- continue;
- if (pair["seed"] != null)
- seed = pair["seed"].AsString();
- if (!ChildrenCapSeeds.ContainsKey(handle))
- ChildrenCapSeeds.Add(handle, seed);
- }
- }
- }
- else
- ChildrenCapSeeds = new Dictionary<ulong, string>();
- if (args["child"] != null)
- child = args["child"].AsBoolean();
- if (args["circuit_code"] != null)
- UInt32.TryParse(args["circuit_code"].AsString(), out circuitcode);
- if (args["first_name"] != null)
- firstname = args["first_name"].AsString();
- if (args["last_name"] != null)
- lastname = args["last_name"].AsString();
- if (args["inventory_folder"] != null)
- InventoryFolder = args["inventory_folder"].AsUUID();
- if (args["secure_session_id"] != null)
- SecureSessionID = args["secure_session_id"].AsUUID();
- if (args["session_id"] != null)
- SessionID = args["session_id"].AsUUID();
- if (args["service_session_id"] != null)
- ServiceSessionID = args["service_session_id"].AsString();
- if (args["start_pos"] != null)
- Vector3.TryParse(args["start_pos"].AsString(), out startpos);
- Appearance = new AvatarAppearance(AgentID);
- if (args["appearance_serial"] != null)
- Appearance.Serial = args["appearance_serial"].AsInteger();
- if ((args["wearables"] != null) && (args["wearables"]).Type == OSDType.Array)
- {
- OSDArray wears = (OSDArray)(args["wearables"]);
- for (int i = 0; i < wears.Count / 2; i++)
- {
- Appearance.Wearables[i].ItemID = wears[i*2].AsUUID();
- Appearance.Wearables[i].AssetID = wears[(i*2)+1].AsUUID();
- }
- }
- if ((args["attachments"] != null) && (args["attachments"]).Type == OSDType.Array)
- {
- OSDArray attachs = (OSDArray)(args["attachments"]);
- AttachmentData[] attachments = new AttachmentData[attachs.Count];
- int i = 0;
- foreach (OSD o in attachs)
- {
- if (o.Type == OSDType.Map)
- {
- attachments[i++] = new AttachmentData((OSDMap)o);
- }
- }
- Appearance.SetAttachments(attachments);
- }
- ServiceURLs = new Dictionary<string, object>();
- if (args.ContainsKey("service_urls") && args["service_urls"] != null && (args["service_urls"]).Type == OSDType.Array)
- {
- OSDArray urls = (OSDArray)(args["service_urls"]);
- for (int i = 0; i < urls.Count / 2; i++)
- {
- ServiceURLs[urls[i * 2].AsString()] = urls[(i * 2) + 1].AsString();
- //System.Console.WriteLine("XXX " + urls[i * 2].AsString() + "=" + urls[(i * 2) + 1].AsString());
- }
- }
- }
- }
- /// <summary>
- /// Serializable Agent Circuit Data
- /// </summary>
- [Serializable]
- public class sAgentCircuitData
- {
- public Guid AgentID;
- public Guid BaseFolder;
- public string CapsPath = String.Empty;
- public Dictionary<ulong, string> ChildrenCapSeeds;
- public bool child;
- public uint circuitcode;
- public string firstname;
- public Guid InventoryFolder;
- public string lastname;
- public Guid SecureSessionID;
- public Guid SessionID;
- public float startposx;
- public float startposy;
- public float startposz;
- public sAgentCircuitData()
- {
- }
- public sAgentCircuitData(AgentCircuitData cAgent)
- {
- AgentID = cAgent.AgentID.Guid;
- SessionID = cAgent.SessionID.Guid;
- SecureSessionID = cAgent.SecureSessionID.Guid;
- startposx = cAgent.startpos.X;
- startposy = cAgent.startpos.Y;
- startposz = cAgent.startpos.Z;
- firstname = cAgent.firstname;
- lastname = cAgent.lastname;
- circuitcode = cAgent.circuitcode;
- child = cAgent.child;
- InventoryFolder = cAgent.InventoryFolder.Guid;
- BaseFolder = cAgent.BaseFolder.Guid;
- CapsPath = cAgent.CapsPath;
- ChildrenCapSeeds = cAgent.ChildrenCapSeeds;
- }
- }
- }
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