MainServer.cs 3.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System.Collections.Generic;
  28. using System.Reflection;
  29. using System.Net;
  30. using log4net;
  31. using OpenSim.Framework.Servers.HttpServer;
  32. namespace OpenSim.Framework.Servers
  33. {
  34. public class MainServer
  35. {
  36. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  37. private static BaseHttpServer instance = null;
  38. private static Dictionary<uint, BaseHttpServer> m_Servers =
  39. new Dictionary<uint, BaseHttpServer>();
  40. public static BaseHttpServer Instance
  41. {
  42. get { return instance; }
  43. set { instance = value; }
  44. }
  45. public static IHttpServer GetHttpServer(uint port)
  46. {
  47. return GetHttpServer(port,null);
  48. }
  49. public static void AddHttpServer(BaseHttpServer server)
  50. {
  51. m_Servers.Add(server.Port, server);
  52. }
  53. public static IHttpServer GetHttpServer(uint port, IPAddress ipaddr)
  54. {
  55. if (port == 0)
  56. return Instance;
  57. if (instance != null && port == Instance.Port)
  58. return Instance;
  59. if (m_Servers.ContainsKey(port))
  60. return m_Servers[port];
  61. m_Servers[port] = new BaseHttpServer(port);
  62. if (ipaddr != null)
  63. m_Servers[port].ListenIPAddress = ipaddr;
  64. m_log.InfoFormat("[MAIN HTTP SERVER]: Starting main http server on port {0}", port);
  65. m_Servers[port].Start();
  66. return m_Servers[port];
  67. }
  68. }
  69. }