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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System.Collections.Generic;
- using System.Text.RegularExpressions;
- namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL
- {
- public class LSL2CSConverter
- {
- //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled);
- private Dictionary<string, string> dataTypes = new Dictionary<string, string>();
- private Dictionary<string, string> quotes = new Dictionary<string, string>();
- public LSL2CSConverter()
- {
- // Only the types we need to convert
- dataTypes.Add("void", "void");
- dataTypes.Add("integer", "int");
- dataTypes.Add("float", "double");
- dataTypes.Add("string", "string");
- dataTypes.Add("key", "string");
- dataTypes.Add("vector", "LSL_Types.Vector3");
- dataTypes.Add("rotation", "LSL_Types.Quaternion");
- dataTypes.Add("list", "list");
- dataTypes.Add("null", "null");
- }
- public string Convert(string Script)
- {
- string Return = "";
- Script = " \r\n" + Script;
- //
- // Prepare script for processing
- //
- // Clean up linebreaks
- Script = Regex.Replace(Script, @"\r\n", "\n");
- Script = Regex.Replace(Script, @"\n", "\r\n");
- // QUOTE REPLACEMENT
- // temporarily replace quotes so we can work our magic on the script without
- // always considering if we are inside our outside ""'s
- string _Script = "";
- string C;
- bool in_quote = false;
- bool quote_replaced = false;
- string quote_replacement_string = "Q_U_O_T_E_REPLACEMENT_";
- string quote = "";
- bool last_was_escape = false;
- int quote_replaced_count = 0;
- for (int p = 0; p < Script.Length; p++)
- {
- C = Script.Substring(p, 1);
- while (true)
- {
- // found " and last was not \ so this is not an escaped \"
- if (C == "\"" && last_was_escape == false)
- {
- // Toggle inside/outside quote
- in_quote = !in_quote;
- if (in_quote)
- {
- quote_replaced_count++;
- }
- else
- {
- if (quote == "")
- {
- // We didn't replace quote, probably because of empty string?
- _Script += quote_replacement_string +
- quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]);
- }
- // We just left a quote
- quotes.Add(
- quote_replacement_string +
- quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]), quote);
- quote = "";
- }
- break;
- }
- if (!in_quote)
- {
- // We are not inside a quote
- quote_replaced = false;
- }
- else
- {
- // We are inside a quote
- if (!quote_replaced)
- {
- // Replace quote
- _Script += quote_replacement_string +
- quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]);
- quote_replaced = true;
- }
- quote += C;
- break;
- }
- _Script += C;
- break;
- }
- last_was_escape = false;
- if (C == @"\")
- {
- last_was_escape = true;
- }
- }
- Script = _Script;
- //
- // END OF QUOTE REPLACEMENT
- //
- //
- // PROCESS STATES
- // Remove state definitions and add state names to start of each event within state
- //
- int ilevel = 0;
- int lastlevel = 0;
- string ret = "";
- string cache = "";
- bool in_state = false;
- string current_statename = "";
- for (int p = 0; p < Script.Length; p++)
- {
- C = Script.Substring(p, 1);
- while (true)
- {
- // inc / dec level
- if (C == @"{")
- ilevel++;
- if (C == @"}")
- ilevel--;
- if (ilevel < 0)
- ilevel = 0;
- cache += C;
- // if level == 0, add to return
- if (ilevel == 1 && lastlevel == 0)
- {
- // 0 => 1: Get last
- Match m =
- Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{",
- RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- in_state = false;
- if (m.Success)
- {
- // Go back to level 0, this is not a state
- in_state = true;
- current_statename = m.Groups[1].Captures[0].Value;
- //Console.WriteLine("Current statename: " + current_statename);
- cache =
- Regex.Replace(cache,
- @"(?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){",
- "${s1}${s2}",
- RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- }
- ret += cache;
- cache = "";
- }
- if (ilevel == 0 && lastlevel == 1)
- {
- // 1 => 0: Remove last }
- if (in_state == true)
- {
- cache = cache.Remove(cache.Length - 1, 1);
- //cache = Regex.Replace(cache, "}$", "", RegexOptions.Multiline | RegexOptions.Singleline);
- //Replace function names
- // void dataserver(key query_id, string data) {
- //cache = Regex.Replace(cache, @"([^a-zA-Z_]\s*)((?!if|switch|for)[a-zA-Z_]+\s*\([^\)]*\)[^{]*{)", "$1" + "<STATE>" + "$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- //Console.WriteLine("Replacing using statename: " + current_statename);
- cache =
- Regex.Replace(cache,
- @"^(\s*)((?!(if|switch|for)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)",
- @"$1public " + current_statename + "_event_$2",
- RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- }
- ret += cache;
- cache = "";
- in_state = true;
- current_statename = "";
- }
- break;
- }
- lastlevel = ilevel;
- }
- ret += cache;
- cache = "";
- Script = ret;
- ret = "";
- foreach (string key in dataTypes.Keys)
- {
- string val;
- dataTypes.TryGetValue(key, out val);
- // Replace CAST - (integer) with (int)
- Script =
- Regex.Replace(Script, @"\(" + key + @"\)", @"(" + val + ")",
- RegexOptions.Compiled | RegexOptions.Multiline);
- // Replace return types and function variables - integer a() and f(integer a, integer a)
- Script =
- Regex.Replace(Script, @"(^|;|}|[\(,])(\s*)" + key + @"(\s*)", @"$1$2" + val + "$3",
- RegexOptions.Compiled | RegexOptions.Multiline);
- }
- // Add "void" in front of functions that needs it
- Script =
- Regex.Replace(Script,
- @"^(\s*public\s+)((?!(if|switch|for)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)",
- @"$1void $2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- // Replace <x,y,z> and <x,y,z,r>
- Script =
- Regex.Replace(Script, @"<([^,>]*,[^,>]*,[^,>]*,[^,>]*)>", @"new LSL_Types.Quaternion($1)",
- RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- Script =
- Regex.Replace(Script, @"<([^,>]*,[^,>]*,[^,>]*)>", @"new LSL_Types.Vector3($1)",
- RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- // Replace List []'s
- Script =
- Regex.Replace(Script, @"\[([^\]]*)\]", @"List.Parse($1)",
- RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- // Replace (string) to .ToString() //
- Script =
- Regex.Replace(Script, @"\(string\)\s*([a-zA-Z0-9_]+(\s*\([^\)]*\))?)", @"$1.ToString()",
- RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- Script =
- Regex.Replace(Script, @"\((float|int)\)\s*([a-zA-Z0-9_]+(\s*\([^\)]*\))?)", @"$1.Parse($2)",
- RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
- // REPLACE BACK QUOTES
- foreach (string key in quotes.Keys)
- {
- string val;
- quotes.TryGetValue(key, out val);
- Script = Script.Replace(key, "\"" + val + "\"");
- }
- // Add namespace, class name and inheritance
- Return = "" +
- "using OpenSim.Region.ScriptEngine.Common;";
- //"using System; " +
- //"using System.Collections.Generic; " +
- //"using System.Text; " +
- //"using OpenSim.Region.ScriptEngine.Common; " +
- //"using integer = System.Int32; " +
- //"using key = System.String; ";
- //// Make a Using out of DataTypes
- //// Using integer = System.Int32;
- //string _val;
- //foreach (string key in DataTypes.Keys)
- //{
- // DataTypes.TryGetValue(key, out _val);
- // if (key != _val)
- // {
- // Return += "using " + key + " = " + _val + "; ";
- // }
- //}
- Return += "" +
- "namespace SecondLife { ";
- Return += "" +
- //"[Serializable] " +
- "public class Script : OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass { ";
- Return += @"public Script() { } ";
- Return += Script;
- Return += "} }\r\n";
- return Return;
- }
- }
- }
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