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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.Collections.Generic;
- using System.Data;
- using libsecondlife;
- using MySql.Data.MySqlClient;
- using OpenSim.Framework.Console;
- namespace OpenSim.Framework.Data.MySQL
- {
- internal class MySQLAssetData : IAssetProvider
- {
- private MySQLManager _dbConnection;
- #region IAssetProvider Members
- private void UpgradeAssetsTable(string oldVersion)
- {
- // null as the version, indicates that the table didn't exist
- if (oldVersion == null)
- {
- MainLog.Instance.Notice("ASSETS", "Creating new database tables");
- _dbConnection.ExecuteResourceSql("CreateAssetsTable.sql");
- return;
- }
- }
- /// <summary>
- /// Ensure that the assets related tables exists and are at the latest version
- /// </summary>
- private void TestTables()
- {
- Dictionary<string, string> tableList = new Dictionary<string, string>();
- tableList["assets"] = null;
- _dbConnection.GetTableVersion(tableList);
- UpgradeAssetsTable(tableList["assets"]);
- }
- public AssetBase FetchAsset(LLUUID assetID)
- {
- AssetBase asset = null;
- lock (_dbConnection)
- {
- MySqlCommand cmd =
- new MySqlCommand(
- "SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id",
- _dbConnection.Connection);
- MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16);
- p.Value = assetID.GetBytes();
- try
- {
- using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
- {
- if (dbReader.Read())
- {
- asset = new AssetBase();
- asset.Data = (byte[]) dbReader["data"];
- asset.Description = (string) dbReader["description"];
- asset.FullID = assetID;
- asset.InvType = (sbyte) dbReader["invType"];
- asset.Local = ((sbyte) dbReader["local"]) != 0 ? true : false;
- asset.Name = (string) dbReader["name"];
- asset.Type = (sbyte) dbReader["assetType"];
- }
- dbReader.Close();
- cmd.Dispose();
- }
- }
- catch (Exception)
- {
- MainLog.Instance.Warn("ASSETS", "MySql failure fetching asset");
- }
- }
- return asset;
- }
- public void CreateAsset(AssetBase asset)
- {
- MySqlCommand cmd =
- new MySqlCommand(
- "REPLACE INTO assets(id, name, description, assetType, invType, local, temporary, data)" +
- "VALUES(?id, ?name, ?description, ?assetType, ?invType, ?local, ?temporary, ?data)",
- _dbConnection.Connection);
- // need to ensure we dispose
- using (cmd)
- {
- MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16);
- p.Value = asset.FullID.GetBytes();
- cmd.Parameters.AddWithValue("?name", asset.Name);
- cmd.Parameters.AddWithValue("?description", asset.Description);
- cmd.Parameters.AddWithValue("?assetType", asset.Type);
- cmd.Parameters.AddWithValue("?invType", asset.InvType);
- cmd.Parameters.AddWithValue("?local", asset.Local);
- cmd.Parameters.AddWithValue("?temporary", asset.Temporary);
- cmd.Parameters.AddWithValue("?data", asset.Data);
- cmd.ExecuteNonQuery();
- cmd.Dispose();
- }
- }
- public void UpdateAsset(AssetBase asset)
- {
- CreateAsset(asset);
- }
- public bool ExistsAsset(LLUUID uuid)
- {
- throw new Exception("The method or operation is not implemented.");
- }
- // rex, new function, fixme not implemented
- public List<AssetBase> GetAssetList(int vAssetType)
- {
- List<AssetBase> retvals = new List<AssetBase>();
- return retvals;
- }
- /// <summary>
- /// All writes are immediately commited to the database, so this is a no-op
- /// </summary>
- public void CommitAssets()
- {
- }
- // rex new function for "replace assets" functionality
- // TODO: actual implementation by someone, should return LLUUID of an asset
- // with matching type & name, or zero if not in DB
- public LLUUID ExistsAsset(sbyte type, string name)
- {
- return LLUUID.Zero;
- }
- #endregion
- #region IPlugin Members
- public void Initialise()
- {
- IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
- string hostname = GridDataMySqlFile.ParseFileReadValue("hostname");
- string database = GridDataMySqlFile.ParseFileReadValue("database");
- string username = GridDataMySqlFile.ParseFileReadValue("username");
- string password = GridDataMySqlFile.ParseFileReadValue("password");
- string pooling = GridDataMySqlFile.ParseFileReadValue("pooling");
- string port = GridDataMySqlFile.ParseFileReadValue("port");
- _dbConnection = new MySQLManager(hostname, database, username, password, pooling, port);
- TestTables();
- }
- public string Version
- {
- get { return _dbConnection.getVersion(); }
- }
- public string Name
- {
- get { return "MySQL Asset storage engine"; }
- }
- #endregion
- }
- }
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