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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.Collections.Generic;
- using libsecondlife;
- using OpenSim.Framework.Communications.Cache;
- using OpenSim.Framework.Console;
- using OpenSim.Framework.Servers;
- namespace OpenSim.Framework.Communications
- {
- public class CommunicationsManager
- {
- protected IUserService m_userService;
- public IUserService UserService
- {
- get { return m_userService; }
- }
- protected IGridServices m_gridService;
- public IGridServices GridService
- {
- get { return m_gridService; }
- }
- protected IInventoryServices m_inventoryService;
- public IInventoryServices InventoryService
- {
- get { return m_inventoryService; }
- }
- protected IInterRegionCommunications m_interRegion;
- public IInterRegionCommunications InterRegion
- {
- get { return m_interRegion; }
- }
- protected UserProfileCacheService m_userProfileCacheService;
- public UserProfileCacheService UserProfileCacheService
- {
- get { return m_userProfileCacheService; }
- }
- protected AssetTransactionManager m_transactionsManager;
- public AssetTransactionManager TransactionsManager
- {
- get { return m_transactionsManager; }
- }
- protected AssetCache m_assetCache;
- public AssetCache AssetCache
- {
- get { return m_assetCache; }
- }
- protected NetworkServersInfo m_networkServersInfo;
- public NetworkServersInfo NetworkServersInfo
- {
- get { return m_networkServersInfo; }
- }
- public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache,
- bool dumpAssetsToFile)
- {
- m_networkServersInfo = serversInfo;
- m_assetCache = assetCache;
- m_userProfileCacheService = new UserProfileCacheService(this);
- m_transactionsManager = new AssetTransactionManager(this, dumpAssetsToFile);
- }
- public void doCreate(string[] cmmdParams)
- {
- switch (cmmdParams[0])
- {
- case "user":
- string firstName;
- string lastName;
- string password;
- uint regX = 1000;
- uint regY = 1000;
- if (cmmdParams.Length < 2)
- {
- firstName = MainLog.Instance.CmdPrompt("First name", "Default");
- lastName = MainLog.Instance.CmdPrompt("Last name", "User");
- password = MainLog.Instance.PasswdPrompt("Password");
- regX = Convert.ToUInt32(MainLog.Instance.CmdPrompt("Start Region X", "1000"));
- regY = Convert.ToUInt32(MainLog.Instance.CmdPrompt("Start Region Y", "1000"));
- }
- else
- {
- firstName = cmmdParams[1];
- lastName = cmmdParams[2];
- password = cmmdParams[3];
- regX = Convert.ToUInt32(cmmdParams[4]);
- regY = Convert.ToUInt32(cmmdParams[5]);
- }
- AddUser(firstName, lastName, password, regX, regY);
- break;
- }
- }
- public LLUUID AddUser(string firstName, string lastName, string password, uint regX, uint regY)
- {
- string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + "");
- m_userService.AddUserProfile(firstName, lastName, md5PasswdHash, regX, regY);
- UserProfileData userProf = UserService.GetUserProfile(firstName, lastName, "");
- if (userProf == null)
- {
- return LLUUID.Zero;
- }
- else
- {
- m_inventoryService.CreateNewUserInventory(userProf.UUID);
- System.Console.WriteLine("Created new inventory set for " + firstName + " " + lastName);
- return userProf.UUID;
- }
- }
- #region Friend Methods
- /// <summary>
- /// Adds a new friend to the database for XUser
- /// </summary>
- /// <param name="friendlistowner">The agent that who's friends list is being added to</param>
- /// <param name="friend">The agent that being added to the friends list of the friends list owner</param>
- /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
- public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
- {
- m_userService.AddNewUserFriend(friendlistowner, friend, perms);
- }
- /// <summary>
- /// Delete friend on friendlistowner's friendlist.
- /// </summary>
- /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
- /// <param name="friend">The Ex-friend agent</param>
- public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
- {
- m_userService.RemoveUserFriend(friendlistowner, friend);
- }
- /// <summary>
- /// Update permissions for friend on friendlistowner's friendlist.
- /// </summary>
- /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
- /// <param name="friend">The agent that is getting or loosing permissions</param>
- /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
- public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
- {
- m_userService.UpdateUserFriendPerms(friendlistowner, friend, perms);
- }
- /// <summary>
- /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner
- /// </summary>
- /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
- public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
- {
- return m_userService.GetUserFriendList(friendlistowner);
- }
- #endregion
- #region Packet Handlers
- public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client)
- {
- if (uuid == m_userProfileCacheService.libraryRoot.agentID)
- {
- remote_client.SendNameReply(uuid, "Mr", "OpenSim");
- }
- else
- {
- UserProfileData profileData = m_userService.GetUserProfile(uuid, "");
- if (profileData != null)
- {
- LLUUID profileId = profileData.UUID;
- string firstname = profileData.username;
- string lastname = profileData.surname;
- remote_client.SendNameReply(profileId, firstname, lastname);
- }
- }
- }
- public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID queryID, string query)
- {
- List<AvatarPickerAvatar> pickerlist = m_userService.GenerateAgentPickerRequestResponse(queryID, query);
- return pickerlist;
- }
- #endregion
- }
- }
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