Robert Adams 2ccd4c1302 BulletSim: fix boats floating low by removing LIMIT_MOTOR_UP flag from TYPE_BOAT definition. 12 年 前
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Properties aeeaa3a0a9 Added AssemblyInfos to every dll in the OpenSim.Region namespace. 12 年 前
BSCharacter.cs 0a66317fa6 BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. 12 年 前
BSConstraint.cs bc43c7007d BulletSim: code rearrangement 12 年 前
BSConstraint6Dof.cs 52be581f71 BulletSim: remove center-of-mass setting for linksets because it causes the constraint calculation to pull the objects together. 12 年 前
BSConstraintCollection.cs bc43c7007d BulletSim: code rearrangement 12 年 前
BSConstraintHinge.cs 7af28724ac BulletSim: rename constraint classes so they show up together alphabetically. 12 年 前
BSDynamics.cs 2ccd4c1302 BulletSim: fix boats floating low by removing LIMIT_MOTOR_UP flag from TYPE_BOAT definition. 12 年 前
BSLinkset.cs 3b2caa63b0 Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it 12 年 前
BSLinksetCompound.cs 3b2caa63b0 Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it 12 年 前
BSLinksetConstraints.cs 76cc303031 BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag to ZeroMotion method. Update the references to those functions. 12 年 前
BSMaterials.cs 4ae30873ad BulletSim: Add tables and initialization for different attributes for different materials. For the moment, the per material tables are not used. 12 年 前
BSMotors.cs 9e0db36c82 BulletSim: add 'infinite' timescale that does not reduce motor target or friction. 12 年 前
BSPhysObject.cs 3b2caa63b0 Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it 12 年 前
BSPlugin.cs 7b65985047 BulletSim: remove the trailing spaces from lines to make git happier 12 年 前
BSPrim.cs 0a66317fa6 BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. 12 年 前
BSScene.cs 0a66317fa6 BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. 12 年 前
BSShapeCollection.cs 3b2caa63b0 Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it 12 年 前
BSShapes.cs 3b2caa63b0 Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it 12 年 前
BSTerrainHeightmap.cs 0a66317fa6 BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. 12 年 前
BSTerrainManager.cs 0a66317fa6 BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. 12 年 前
BSTerrainMesh.cs 0a66317fa6 BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. 12 年 前
BulletSimAPI.cs 5685b33071 BulletSim: increase vehicle stability by suppressing Bullet's update to angular velocity. 12 年 前