Justin Clark-Casey (justincc) 56fe4c24b8 rename SQLiteNG to SQLite and SQLite to SQLiteLegacy this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was před 14 roky
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BasicAssetTest.cs afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen před 15 roky
BasicEstateTest.cs 0f745e928f Apply patch that fixes the failing T013_eStateSettingsRandomStorage test před 15 roky
BasicGridTest.cs b1853d9f26 Fixing a spot I missed in assets. Switching Grid to the new naming schema with Store/Get před 15 roky
BasicInventoryTest.cs dd78c250ae * Added Expression based ignores to the PropertyScrambler, which makes a lot of the tests clearer because I'm not constantly resetting properties. před 15 roky
BasicRegionTest.cs 4355bcc417 Disable Data.BasicRegioNTest.T016_RandomSogWithSceneParts() temporarily since it's making the tests fail but the cause is not obvious (wrapped up in layers of reflection) před 14 roky
BasicUserTest.cs 4c61fcfc40 Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. před 15 roky
DataTestUtil.cs 56fe4c24b8 rename SQLiteNG to SQLite and SQLite to SQLiteLegacy this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was před 14 roky
PropertyCompareConstraint.cs afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen před 15 roky
PropertyScrambler.cs afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen před 15 roky