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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Threading;
- using Nini.Config;
- using NUnit.Framework;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.ScriptEngine.Shared.Api;
- using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
- using OpenSim.Services.Interfaces;
- using OpenSim.Tests.Common;
- namespace OpenSim.Region.ScriptEngine.Shared.Tests
- {
- [TestFixture]
- public class LSL_ApiUserTests : OpenSimTestCase
- {
- private Scene m_scene;
- private MockScriptEngine m_engine;
- [SetUp]
- public override void SetUp()
- {
- base.SetUp();
- m_engine = new MockScriptEngine();
- m_scene = new SceneHelpers().SetupScene();
- SceneHelpers.SetupSceneModules(m_scene, m_engine);
- }
- [Test]
- public void TestLlRequestAgentDataOnline()
- {
- TestHelpers.InMethod();
- // TestHelpers.EnableLogging();
- UUID userId = TestHelpers.ParseTail(0x1);
- UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, userId);
- SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
- TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, part);
- LSL_Api apiGrp1 = new LSL_Api();
- apiGrp1.Initialize(m_engine, part, scriptItem, null);
- // Initially long timeout to test cache
- apiGrp1.LlRequestAgentDataCacheTimeoutMs = 20000;
- // Offline test
- {
- apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
- Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
- List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
- Assert.That(events.Count, Is.EqualTo(1));
- EventParams eventParams = events[0];
- Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
- string data = eventParams.Params[1].ToString();
- Assert.AreEqual(0, int.Parse(data));
- m_engine.PostedEvents.Clear();
- }
- // Online test. Should get the 'wrong' result because of caching.
- ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1);
- {
- apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
- Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
- List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
- Assert.That(events.Count, Is.EqualTo(1));
- EventParams eventParams = events[0];
- Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
- string data = eventParams.Params[1].ToString();
- Assert.AreEqual(0, int.Parse(data));
- m_engine.PostedEvents.Clear();
- }
- apiGrp1.LlRequestAgentDataCacheTimeoutMs = 1;
- // Make absolutely sure that we should trigger cache timeout.
- Thread.Sleep(apiGrp1.LlRequestAgentDataCacheTimeoutMs + 1);
- {
- apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
- Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
- List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
- Assert.That(events.Count, Is.EqualTo(1));
- EventParams eventParams = events[0];
- Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
- string data = eventParams.Params[1].ToString();
- Assert.AreEqual(1, int.Parse(data));
- m_engine.PostedEvents.Clear();
- }
- m_scene.CloseAgent(userId, false);
- Thread.Sleep(apiGrp1.LlRequestAgentDataCacheTimeoutMs + 1 + 1);
- {
- apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
- Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
- List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
- Assert.That(events.Count, Is.EqualTo(1));
- EventParams eventParams = events[0];
- Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
- string data = eventParams.Params[1].ToString();
- Assert.AreEqual(0, int.Parse(data));
- m_engine.PostedEvents.Clear();
- }
- }
- }
- }
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