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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Timers;
- using System.Collections.Generic;
- using System.IO;
- using System.Net.Sockets;
- using System.Reflection;
- using System.Text.RegularExpressions;
- using System.Threading;
- using OpenMetaverse;
- using log4net;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.Monitoring;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Region.OptionalModules.Avatar.Chat
- {
- public class IRCConnector
- {
- #region Global (static) state
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- // Local constants
- // This computation is not the real region center if the region is larger than 256.
- // This computation isn't fixed because there is not a handle back to the region.
- private static readonly Vector3 CenterOfRegion = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 20);
- private static readonly char[] CS_SPACE = { ' ' };
- private const int WD_INTERVAL = 1000; // base watchdog interval
- private static int PING_PERIOD = 15; // WD intervals per PING
- private static int ICCD_PERIOD = 10; // WD intervals between Connects
- private static int L_TIMEOUT = 25; // Login time out interval
- private static int _idk_ = 0; // core connector identifier
- private static int _pdk_ = 0; // ping interval counter
- private static int _icc_ = ICCD_PERIOD; // IRC connect counter
- // List of configured connectors
- private static List<IRCConnector> m_connectors = new List<IRCConnector>();
- // Watchdog state
- private static System.Timers.Timer m_watchdog = null;
- // The watch-dog gets started as soon as the class is instantiated, and
- // ticks once every second (WD_INTERVAL)
- static IRCConnector()
- {
- m_log.DebugFormat("[IRC-Connector]: Static initialization started");
- m_watchdog = new System.Timers.Timer(WD_INTERVAL);
- m_watchdog.Elapsed += new ElapsedEventHandler(WatchdogHandler);
- m_watchdog.AutoReset = true;
- m_watchdog.Start();
- m_log.DebugFormat("[IRC-Connector]: Static initialization complete");
- }
- #endregion
- #region Instance state
- // Connector identity
- internal int idn = _idk_++;
- // How many regions depend upon this connection
- // This count is updated by the ChannelState object and reflects the sum
- // of the region clients associated with the set of associated channel
- // state instances. That's why it cannot be managed here.
- internal int depends = 0;
- // This variable counts the number of resets that have been performed
- // on the connector. When a listener thread terminates, it checks to
- // see of the reset count has changed before it schedules another
- // reset.
- internal int m_resetk = 0;
- private Object msyncConnect = new Object();
- internal bool m_randomizeNick = true; // add random suffix
- internal string m_baseNick = null; // base name for randomizing
- internal string m_nick = null; // effective nickname
- public string Nick // Public property
- {
- get { return m_nick; }
- set { m_nick = value; }
- }
- private bool m_enabled = false; // connector enablement
- public bool Enabled
- {
- get { return m_enabled; }
- }
- private bool m_connected = false; // connection status
- private bool m_pending = false; // login disposition
- private int m_timeout = L_TIMEOUT; // login timeout counter
- public bool Connected
- {
- get { return m_connected; }
- }
- private string m_ircChannel; // associated channel id
- public string IrcChannel
- {
- get { return m_ircChannel; }
- set { m_ircChannel = value; }
- }
- private uint m_port = 6667; // session port
- public uint Port
- {
- get { return m_port; }
- set { m_port = value; }
- }
- private string m_server = null; // IRC server name
- public string Server
- {
- get { return m_server; }
- set { m_server = value; }
- }
- private string m_password = null;
- public string Password
- {
- get { return m_password; }
- set { m_password = value; }
- }
- private string m_user = "USER OpenSimBot 8 * :I'm an OpenSim to IRC bot";
- public string User
- {
- get { return m_user; }
- }
- // Network interface
- private TcpClient m_tcp;
- private NetworkStream m_stream = null;
- private StreamReader m_reader;
- private StreamWriter m_writer;
- // Channel characteristic info (if available)
- internal string usermod = String.Empty;
- internal string chanmod = String.Empty;
- internal string version = String.Empty;
- internal bool motd = false;
- #endregion
- #region connector instance management
- internal IRCConnector(ChannelState cs)
- {
- // Prepare network interface
- m_tcp = null;
- m_writer = null;
- m_reader = null;
- // Setup IRC session parameters
- m_server = cs.Server;
- m_password = cs.Password;
- m_baseNick = cs.BaseNickname;
- m_randomizeNick = cs.RandomizeNickname;
- m_ircChannel = cs.IrcChannel;
- m_port = cs.Port;
- m_user = cs.User;
- if (m_watchdog == null)
- {
- // Non-differentiating
- ICCD_PERIOD = cs.ConnectDelay;
- PING_PERIOD = cs.PingDelay;
- // Smaller values are not reasonable
- if (ICCD_PERIOD < 5)
- ICCD_PERIOD = 5;
- if (PING_PERIOD < 5)
- PING_PERIOD = 5;
- _icc_ = ICCD_PERIOD; // get started right away!
- }
- // The last line of defense
- if (m_server == null || m_baseNick == null || m_ircChannel == null || m_user == null)
- throw new Exception("Invalid connector configuration");
- // Generate an initial nickname
- if (m_randomizeNick)
- m_nick = m_baseNick + Util.RandomClass.Next(1, 99);
- else
- m_nick = m_baseNick;
- m_log.InfoFormat("[IRC-Connector-{0}]: Initialization complete", idn);
- }
- ~IRCConnector()
- {
- m_watchdog.Stop();
- Close();
- }
- // Mark the connector as connectable. Harmless if already enabled.
- public void Open()
- {
- if (!m_enabled)
- {
- if (!Connected)
- {
- Connect();
- }
- lock (m_connectors)
- m_connectors.Add(this);
- m_enabled = true;
- }
- }
- // Only close the connector if the dependency count is zero.
- public void Close()
- {
- m_log.InfoFormat("[IRC-Connector-{0}] Closing", idn);
- lock (msyncConnect)
- {
- if ((depends == 0) && Enabled)
- {
- m_enabled = false;
- if (Connected)
- {
- m_log.DebugFormat("[IRC-Connector-{0}] Closing interface", idn);
- // Cleanup the IRC session
- try
- {
- m_writer.WriteLine(String.Format("QUIT :{0} to {1} wormhole to {2} closing",
- m_nick, m_ircChannel, m_server));
- m_writer.Flush();
- }
- catch (Exception) { }
- m_connected = false;
- try { m_writer.Close(); }
- catch (Exception) { }
- try { m_reader.Close(); }
- catch (Exception) { }
- try { m_stream.Close(); }
- catch (Exception) { }
- try { m_tcp.Close(); }
- catch (Exception) { }
- }
- lock (m_connectors)
- m_connectors.Remove(this);
- }
- }
- m_log.InfoFormat("[IRC-Connector-{0}] Closed", idn);
- }
- #endregion
- #region session management
- // Connect to the IRC server. A connector should always be connected, once enabled
- public void Connect()
- {
- if (!m_enabled)
- return;
- // Delay until next WD cycle if this is too close to the last start attempt
- while (_icc_ < ICCD_PERIOD)
- return;
- m_log.DebugFormat("[IRC-Connector-{0}]: Connection request for {1} on {2}:{3}", idn, m_nick, m_server, m_ircChannel);
- lock (msyncConnect)
- {
- _icc_ = 0;
- try
- {
- if (m_connected) return;
- m_connected = true;
- m_pending = true;
- m_timeout = L_TIMEOUT;
- m_tcp = new TcpClient(m_server, (int)m_port);
- m_stream = m_tcp.GetStream();
- m_reader = new StreamReader(m_stream);
- m_writer = new StreamWriter(m_stream);
- m_log.InfoFormat("[IRC-Connector-{0}]: Connected to {1}:{2}", idn, m_server, m_port);
- WorkManager.StartThread(ListenerRun, "IRCConnectionListenerThread", ThreadPriority.Normal, true, false);
- // This is the message order recommended by RFC 2812
- if (m_password != null)
- m_writer.WriteLine(String.Format("PASS {0}", m_password));
- m_writer.WriteLine(String.Format("NICK {0}", m_nick));
- m_writer.Flush();
- m_writer.WriteLine(m_user);
- m_writer.Flush();
- m_writer.WriteLine(String.Format("JOIN {0}", m_ircChannel));
- m_writer.Flush();
- m_log.InfoFormat("[IRC-Connector-{0}]: {1} has asked to join {2}", idn, m_nick, m_ircChannel);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[IRC-Connector-{0}] cannot connect {1} to {2}:{3}: {4}",
- idn, m_nick, m_server, m_port, e.Message);
- // It might seem reasonable to reset connected and pending status here
- // Seeing as we know that the login has failed, but if we do that, then
- // connection will be retried each time the interconnection interval
- // expires. By leaving them as they are, the connection will be retried
- // when the login timeout expires. Which is preferred.
- }
- }
- return;
- }
- // Reconnect is used to force a re-cycle of the IRC connection. Should generally
- // be a transparent event
- public void Reconnect()
- {
- m_log.DebugFormat("[IRC-Connector-{0}]: Reconnect request for {1} on {2}:{3}", idn, m_nick, m_server, m_ircChannel);
- // Don't do this if a Connect is in progress...
- lock (msyncConnect)
- {
- if (m_connected)
- {
- m_log.InfoFormat("[IRC-Connector-{0}] Resetting connector", idn);
- // Mark as disconnected. This will allow the listener thread
- // to exit if still in-flight.
- // The listener thread is not aborted - it *might* actually be
- // the thread that is running the Reconnect! Instead just close
- // the socket and it will disappear of its own accord, once this
- // processing is completed.
- try { m_writer.Close(); }
- catch (Exception) { }
- try { m_reader.Close(); }
- catch (Exception) { }
- try { m_tcp.Close(); }
- catch (Exception) { }
- m_connected = false;
- m_pending = false;
- m_resetk++;
- }
- }
- Connect();
- }
- #endregion
- #region Outbound (to-IRC) message handlers
- public void PrivMsg(string pattern, string from, string region, string msg)
- {
- // m_log.DebugFormat("[IRC-Connector-{0}] PrivMsg to IRC from {1}: <{2}>", idn, from,
- // String.Format(pattern, m_ircChannel, from, region, msg));
- // One message to the IRC server
- try
- {
- m_writer.WriteLine(pattern, m_ircChannel, from, region, msg);
- m_writer.Flush();
- // m_log.DebugFormat("[IRC-Connector-{0}]: PrivMsg from {1} in {2}: {3}", idn, from, region, msg);
- }
- catch (IOException)
- {
- m_log.ErrorFormat("[IRC-Connector-{0}]: PrivMsg I/O Error: disconnected from IRC server", idn);
- Reconnect();
- }
- catch (Exception ex)
- {
- m_log.ErrorFormat("[IRC-Connector-{0}]: PrivMsg exception : {1}", idn, ex.Message);
- m_log.Debug(ex);
- }
- }
- public void Send(string msg)
- {
- // m_log.DebugFormat("[IRC-Connector-{0}] Send to IRC : <{1}>", idn, msg);
- try
- {
- m_writer.WriteLine(msg);
- m_writer.Flush();
- // m_log.DebugFormat("[IRC-Connector-{0}] Sent command string: {1}", idn, msg);
- }
- catch (IOException)
- {
- m_log.ErrorFormat("[IRC-Connector-{0}] Disconnected from IRC server.(Send)", idn);
- Reconnect();
- }
- catch (Exception ex)
- {
- m_log.ErrorFormat("[IRC-Connector-{0}] Send exception trap: {0}", idn, ex.Message);
- m_log.Debug(ex);
- }
- }
- #endregion
- public void ListenerRun()
- {
- string inputLine;
- int resetk = m_resetk;
- try
- {
- while (m_enabled && m_connected)
- {
- if ((inputLine = m_reader.ReadLine()) == null)
- throw new Exception("Listener input socket closed");
- Watchdog.UpdateThread();
- // m_log.Info("[IRCConnector]: " + inputLine);
- if (inputLine.Contains("PRIVMSG"))
- {
- Dictionary<string, string> data = ExtractMsg(inputLine);
- // Any chat ???
- if (data != null)
- {
- OSChatMessage c = new OSChatMessage();
- c.Message = data["msg"];
- c.Type = ChatTypeEnum.Region;
- c.Position = CenterOfRegion;
- c.From = data["nick"];
- c.Sender = null;
- c.SenderUUID = UUID.Zero;
- // Is message "\001ACTION foo bar\001"?
- // Then change to: "/me foo bar"
- if ((1 == c.Message[0]) && c.Message.Substring(1).StartsWith("ACTION"))
- c.Message = String.Format("/me {0}", c.Message.Substring(8, c.Message.Length - 9));
- ChannelState.OSChat(this, c, false);
- }
- }
- else
- {
- ProcessIRCCommand(inputLine);
- }
- }
- }
- catch (Exception /*e*/)
- {
- // m_log.ErrorFormat("[IRC-Connector-{0}]: ListenerRun exception trap: {1}", idn, e.Message);
- // m_log.Debug(e);
- }
- // This is potentially circular, but harmless if so.
- // The connection is marked as not connected the first time
- // through reconnect.
- if (m_enabled && (m_resetk == resetk))
- Reconnect();
- Watchdog.RemoveThread();
- }
- private Regex RE = new Regex(@":(?<nick>[\w-]*)!(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)",
- RegexOptions.Multiline);
- private Dictionary<string, string> ExtractMsg(string input)
- {
- //examines IRC commands and extracts any private messages
- // which will then be reboadcast in the Sim
- // m_log.InfoFormat("[IRC-Connector-{0}]: ExtractMsg: {1}", idn, input);
- Dictionary<string, string> result = null;
- MatchCollection matches = RE.Matches(input);
- // Get some direct matches $1 $4 is a
- if ((matches.Count == 0) || (matches.Count != 1) || (matches[0].Groups.Count != 5))
- {
- // m_log.Info("[IRCConnector]: Number of matches: " + matches.Count);
- // if (matches.Count > 0)
- // {
- // m_log.Info("[IRCConnector]: Number of groups: " + matches[0].Groups.Count);
- // }
- return null;
- }
- result = new Dictionary<string, string>();
- result.Add("nick", matches[0].Groups[1].Value);
- result.Add("user", matches[0].Groups[2].Value);
- result.Add("channel", matches[0].Groups[3].Value);
- result.Add("msg", matches[0].Groups[4].Value);
- return result;
- }
- public void BroadcastSim(string sender, string format, params string[] args)
- {
- try
- {
- OSChatMessage c = new OSChatMessage();
- c.From = sender;
- c.Message = String.Format(format, args);
- c.Type = ChatTypeEnum.Region; // ChatTypeEnum.Say;
- c.Position = CenterOfRegion;
- c.Sender = null;
- c.SenderUUID = UUID.Zero;
- ChannelState.OSChat(this, c, true);
- }
- catch (Exception ex) // IRC gate should not crash Sim
- {
- m_log.ErrorFormat("[IRC-Connector-{0}]: BroadcastSim Exception Trap: {1}\n{2}", idn, ex.Message, ex.StackTrace);
- }
- }
- #region IRC Command Handlers
- public void ProcessIRCCommand(string command)
- {
- string[] commArgs;
- string c_server = m_server;
- string pfx = String.Empty;
- string cmd = String.Empty;
- string parms = String.Empty;
- // ":" indicates that a prefix is present
- // There are NEVER more than 17 real
- // fields. A parameter that starts with
- // ":" indicates that the remainder of the
- // line is a single parameter value.
- commArgs = command.Split(CS_SPACE, 2);
- if (commArgs[0].StartsWith(":"))
- {
- pfx = commArgs[0].Substring(1);
- commArgs = commArgs[1].Split(CS_SPACE, 2);
- }
- cmd = commArgs[0];
- parms = commArgs[1];
- // m_log.DebugFormat("[IRC-Connector-{0}] prefix = <{1}> cmd = <{2}>", idn, pfx, cmd);
- switch (cmd)
- {
- // Messages 001-004 are always sent
- // following signon.
- case "001": // Welcome ...
- case "002": // Server information
- case "003": // Welcome ...
- break;
- case "004": // Server information
- m_log.DebugFormat("[IRC-Connector-{0}] [{1}] parms = <{2}>", idn, cmd, parms);
- commArgs = parms.Split(CS_SPACE);
- c_server = commArgs[1];
- m_server = c_server;
- version = commArgs[2];
- usermod = commArgs[3];
- chanmod = commArgs[4];
- break;
- case "005": // Server information
- break;
- case "042":
- case "250":
- case "251":
- case "252":
- case "254":
- case "255":
- case "265":
- case "266":
- case "332": // Subject
- case "333": // Subject owner (?)
- case "353": // Name list
- case "366": // End-of-Name list marker
- case "372": // MOTD body
- case "375": // MOTD start
- // m_log.InfoFormat("[IRC-Connector-{0}] [{1}] {2}", idn, cmd, parms.Split(CS_SPACE,2)[1]);
- break;
- case "376": // MOTD end
- // m_log.InfoFormat("[IRC-Connector-{0}] [{1}] {2}", idn, cmd, parms.Split(CS_SPACE,2)[1]);
- motd = true;
- break;
- case "451": // Not registered
- break;
- case "433": // Nickname in use
- // Gen a new name
- m_nick = m_baseNick + Util.RandomClass.Next(1, 99);
- m_log.ErrorFormat("[IRC-Connector-{0}]: [{1}] IRC SERVER reports NicknameInUse, trying {2}", idn, cmd, m_nick);
- // Retry
- m_writer.WriteLine(String.Format("NICK {0}", m_nick));
- m_writer.Flush();
- m_writer.WriteLine(m_user);
- m_writer.Flush();
- m_writer.WriteLine(String.Format("JOIN {0}", m_ircChannel));
- m_writer.Flush();
- break;
- case "479": // Bad channel name, etc. This will never work, so disable the connection
- m_log.ErrorFormat("[IRC-Connector-{0}] [{1}] {2}", idn, cmd, parms.Split(CS_SPACE, 2)[1]);
- m_log.ErrorFormat("[IRC-Connector-{0}] [{1}] Connector disabled", idn, cmd);
- m_enabled = false;
- m_connected = false;
- m_pending = false;
- break;
- case "NOTICE":
- // m_log.WarnFormat("[IRC-Connector-{0}] [{1}] {2}", idn, cmd, parms.Split(CS_SPACE,2)[1]);
- break;
- case "ERROR":
- m_log.ErrorFormat("[IRC-Connector-{0}] [{1}] {2}", idn, cmd, parms.Split(CS_SPACE, 2)[1]);
- if (parms.Contains("reconnect too fast"))
- ICCD_PERIOD++;
- m_pending = false;
- Reconnect();
- break;
- case "PING":
- m_log.DebugFormat("[IRC-Connector-{0}] [{1}] parms = <{2}>", idn, cmd, parms);
- m_writer.WriteLine(String.Format("PONG {0}", parms));
- m_writer.Flush();
- break;
- case "PONG":
- break;
- case "JOIN":
- if (m_pending)
- {
- m_log.InfoFormat("[IRC-Connector-{0}] [{1}] Connected", idn, cmd);
- m_pending = false;
- }
- m_log.DebugFormat("[IRC-Connector-{0}] [{1}] parms = <{2}>", idn, cmd, parms);
- eventIrcJoin(pfx, cmd, parms);
- break;
- case "PART":
- m_log.DebugFormat("[IRC-Connector-{0}] [{1}] parms = <{2}>", idn, cmd, parms);
- eventIrcPart(pfx, cmd, parms);
- break;
- case "MODE":
- m_log.DebugFormat("[IRC-Connector-{0}] [{1}] parms = <{2}>", idn, cmd, parms);
- eventIrcMode(pfx, cmd, parms);
- break;
- case "NICK":
- m_log.DebugFormat("[IRC-Connector-{0}] [{1}] parms = <{2}>", idn, cmd, parms);
- eventIrcNickChange(pfx, cmd, parms);
- break;
- case "KICK":
- m_log.DebugFormat("[IRC-Connector-{0}] [{1}] parms = <{2}>", idn, cmd, parms);
- eventIrcKick(pfx, cmd, parms);
- break;
- case "QUIT":
- m_log.DebugFormat("[IRC-Connector-{0}] [{1}] parms = <{2}>", idn, cmd, parms);
- eventIrcQuit(pfx, cmd, parms);
- break;
- default:
- m_log.DebugFormat("[IRC-Connector-{0}] Command '{1}' ignored, parms = {2}", idn, cmd, parms);
- break;
- }
- // m_log.DebugFormat("[IRC-Connector-{0}] prefix = <{1}> cmd = <{2}> complete", idn, pfx, cmd);
- }
- public void eventIrcJoin(string prefix, string command, string parms)
- {
- string[] args = parms.Split(CS_SPACE, 2);
- string IrcUser = prefix.Split('!')[0];
- string IrcChannel = args[0];
- if (IrcChannel.StartsWith(":"))
- IrcChannel = IrcChannel.Substring(1);
- m_log.DebugFormat("[IRC-Connector-{0}] Event: IRCJoin {1}:{2}", idn, m_server, m_ircChannel);
- BroadcastSim(IrcUser, "/me joins {0}", IrcChannel);
- }
- public void eventIrcPart(string prefix, string command, string parms)
- {
- string[] args = parms.Split(CS_SPACE, 2);
- string IrcUser = prefix.Split('!')[0];
- string IrcChannel = args[0];
- m_log.DebugFormat("[IRC-Connector-{0}] Event: IRCPart {1}:{2}", idn, m_server, m_ircChannel);
- BroadcastSim(IrcUser, "/me parts {0}", IrcChannel);
- }
- public void eventIrcMode(string prefix, string command, string parms)
- {
- string[] args = parms.Split(CS_SPACE, 2);
- string UserMode = args[1];
- m_log.DebugFormat("[IRC-Connector-{0}] Event: IRCMode {1}:{2}", idn, m_server, m_ircChannel);
- if (UserMode.Substring(0, 1) == ":")
- {
- UserMode = UserMode.Remove(0, 1);
- }
- }
- public void eventIrcNickChange(string prefix, string command, string parms)
- {
- string[] args = parms.Split(CS_SPACE, 2);
- string UserOldNick = prefix.Split('!')[0];
- string UserNewNick = args[0].Remove(0, 1);
- m_log.DebugFormat("[IRC-Connector-{0}] Event: IRCNickChange {1}:{2}", idn, m_server, m_ircChannel);
- BroadcastSim(UserOldNick, "/me is now known as {0}", UserNewNick);
- }
- public void eventIrcKick(string prefix, string command, string parms)
- {
- string[] args = parms.Split(CS_SPACE, 3);
- string UserKicker = prefix.Split('!')[0];
- string IrcChannel = args[0];
- string UserKicked = args[1];
- string KickMessage = args[2];
- m_log.DebugFormat("[IRC-Connector-{0}] Event: IRCKick {1}:{2}", idn, m_server, m_ircChannel);
- BroadcastSim(UserKicker, "/me kicks kicks {0} off {1} saying \"{2}\"", UserKicked, IrcChannel, KickMessage);
- if (UserKicked == m_nick)
- {
- BroadcastSim(m_nick, "Hey, that was me!!!");
- }
- }
- public void eventIrcQuit(string prefix, string command, string parms)
- {
- string IrcUser = prefix.Split('!')[0];
- string QuitMessage = parms;
- m_log.DebugFormat("[IRC-Connector-{0}] Event: IRCQuit {1}:{2}", idn, m_server, m_ircChannel);
- BroadcastSim(IrcUser, "/me quits saying \"{0}\"", QuitMessage);
- }
- #endregion
- #region Connector Watch Dog
- // A single watch dog monitors extant connectors and makes sure that they
- // are re-connected as necessary. If a connector IS connected, then it is
- // pinged, but only if a PING period has elapsed.
- protected static void WatchdogHandler(Object source, ElapsedEventArgs args)
- {
- // m_log.InfoFormat("[IRC-Watchdog] Status scan, pdk = {0}, icc = {1}", _pdk_, _icc_);
- _pdk_ = (_pdk_ + 1) % PING_PERIOD; // cycle the ping trigger
- _icc_++; // increment the inter-consecutive-connect-delay counter
- lock (m_connectors)
- foreach (IRCConnector connector in m_connectors)
- {
- // m_log.InfoFormat("[IRC-Watchdog] Scanning {0}", connector);
- if (connector.Enabled)
- {
- if (!connector.Connected)
- {
- try
- {
- // m_log.DebugFormat("[IRC-Watchdog] Connecting {1}:{2}", connector.idn, connector.m_server, connector.m_ircChannel);
- connector.Connect();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[IRC-Watchdog] Exception on connector {0}: {1} ", connector.idn, e.Message);
- }
- }
- else
- {
- if (connector.m_pending)
- {
- if (connector.m_timeout == 0)
- {
- m_log.ErrorFormat("[IRC-Watchdog] Login timed-out for connector {0}, reconnecting", connector.idn);
- connector.Reconnect();
- }
- else
- connector.m_timeout--;
- }
- // Being marked connected is not enough to ping. Socket establishment can sometimes take a long
- // time, in which case the watch dog might try to ping the server before the socket has been
- // set up, with nasty side-effects.
- else if (_pdk_ == 0)
- {
- try
- {
- connector.m_writer.WriteLine(String.Format("PING :{0}", connector.m_server));
- connector.m_writer.Flush();
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[IRC-PingRun] Exception on connector {0}: {1} ", connector.idn, e.Message);
- m_log.Debug(e);
- connector.Reconnect();
- }
- }
- }
- }
- }
- // m_log.InfoFormat("[IRC-Watchdog] Status scan completed");
- }
- #endregion
- }
- }
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