.. |
AssetLoader
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4779f7d7d5
Deleted all AssemblyFileVersion directives
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11 年之前 |
Client
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c13a99dc5c
Fix script error messages not showing up in viewer 3 and associated viewers.
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12 年之前 |
Communications
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4779f7d7d5
Deleted all AssemblyFileVersion directives
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11 年之前 |
Configuration
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80c19b7cac
Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already.
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11 年之前 |
Console
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9bcf072795
Make it possible to switch whether we serialize osd requests per endpoint or not, either via config (SerializeOSDRequests in [Network]) or via the "debug comms set" console command.
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11 年之前 |
Monitoring
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d6d5d4ebd0
Add file missing from last commit 4c2f6de
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11 年之前 |
RegionLoader
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80c19b7cac
Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already.
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11 年之前 |
Serialization
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4779f7d7d5
Deleted all AssemblyFileVersion directives
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11 年之前 |
Servers
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ac198068ab
Add "debug threadpool status" console command to show min/max/current worker/iocp threadpool numbers
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11 年之前 |
Tests
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ce1361f2fe
minor: Remove console lines at bottom of FakeParcelIDTests() regression test that were accidentally left in
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11 年之前 |
AgentCircuitData.cs
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15283d35f1
Extend "show circuits" to show circuit code, ip and viewer name.
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12 年之前 |
AgentCircuitManager.cs
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ced820bd5e
Improve locking in AgentCircuitManager
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13 年之前 |
AgentUpdateArgs.cs
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88d2adc93c
add an agent position field to AgentUpdateArgs for use by some non-LL clients
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15 年之前 |
Animation.cs
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7556a0f699
Add TriggerScenePresenceUpdated events when an animation is added
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11 年之前 |
AssemblyInfo.cs
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4779f7d7d5
Deleted all AssemblyFileVersion directives
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11 年之前 |
AssetBase.cs
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c8304b7f84
Fix avatar parameter updating for viewer 3 and maybe 2.
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13 年之前 |
AssetLandmark.cs
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e33cedfd42
HG Landmarks now working.
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13 年之前 |
AssetPermissions.cs
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f931c0a868
Minor: may avoid crashes of sims that still don't have this configuration section.
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12 年之前 |
AssetRequestToClient.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
AuthenticateResponse.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
AvatarAppearance.cs
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681fbda4b6
This is an experimental patch that adds support for comparing texture
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11 年之前 |
AvatarAttachment.cs
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5c1fa968ab
Stop NPCs losing attachments when the source avatar takes them off.
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13 年之前 |
AvatarPickerAvatar.cs
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0a85d1d767
minor:comments
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15 年之前 |
AvatarPickerReplyAgentDataArgs.cs
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0a85d1d767
minor:comments
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15 年之前 |
AvatarPickerReplyDataArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
AvatarWearable.cs
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b16173e3e8
Drop the static from default wearables. It isn't
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14 年之前 |
AvatarWearingArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
BlockingQueue.cs
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71b1511db5
Revert "Revert "I confuse myself. Let's try this variable name instead.""
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11 年之前 |
Cache.cs
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970727e57e
Tighten up OpenSim.Framework.Cache locking to avoid race conditions.
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12 年之前 |
CachedTextureEventArg.cs
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 年之前 |
CapsUtil.cs
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3e79842312
Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll
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13 年之前 |
ChatTypeEnum.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
ChildAgentDataUpdate.cs
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b10710d4a5
minor: add some method doc to ScenePresence fields used for entity transfer, add minor details to some log messages, rename a misleading local variable name.
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11 年之前 |
ClientInfo.cs
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1b265b213b
Added show client-stats [first last] command to expose what viewers are requesting.
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11 年之前 |
ClientManager.cs
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c75d415648
* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode
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15 年之前 |
CnmMemoryCache.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
CnmSynchronizedCache.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
ColliderData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ConfigSettings.cs
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ddf54b5537
move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others
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13 年之前 |
ConfigurationMember.cs
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8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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13 年之前 |
ConfigurationOption.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Constants.cs
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874bde366a
4096 is used in various places as the maximum height of a region, refactoring to be a constant
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12 年之前 |
Culture.cs
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00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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14 年之前 |
DAMap.cs
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eccec4f8f6
minor: remove now unused migration-hack bool from DAMap
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11 年之前 |
DOMap.cs
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f7d09b898a
Make the concept of namespaces explicit in dynamic attributes
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11 年之前 |
DoubleDictionaryThreadAbortSafe.cs
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0568c76a88
Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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12 年之前 |
EstateBan.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
EstateSettings.cs
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81d8deb1a8
Send up the part missing from the Avination Estate commit.
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11 年之前 |
EventData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ExtraPhysicsData.cs
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e5beb480ea
Partial port of Avination's support for the new physics parameters.
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11 年之前 |
ForeignUserProfileData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
FriendListItem.cs
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5908b8ed7c
Change a member of the friendslist module to better reflect the client side
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15 年之前 |
GcNotify.cs
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54a8a5baba
If "debug scene updates true" then print out to log when a garbage collection occurs.
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12 年之前 |
GridInstantMessage.cs
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69975763d2
Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
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11 年之前 |
GroupData.cs
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87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
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14 年之前 |
IAssetLoader.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IClientAPI.cs
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b5ab0698d6
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
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11 年之前 |
ICnmCache.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
ICommandConsole.cs
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5c48d7a378
factor out common HandleShow code for "show uptime"
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12 年之前 |
IConsole.cs
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5c48d7a378
factor out common HandleShow code for "show uptime"
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12 年之前 |
IGenericConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IImprovedAssetCache.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ILandChannel.cs
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c1115e4c2e
Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()
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11 年之前 |
ILandObject.cs
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b5d0bc2488
Rework Diva's patch to simplify it
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12 年之前 |
IMoneyModule.cs
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533bbf033d
Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
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11 年之前 |
IPeople.cs
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e92c05ebbd
Added AvatarPickerSearch capability handler.
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11 年之前 |
IPlugin.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IPrimCounts.cs
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8b16f7d976
(re)implement selected prim count.
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13 年之前 |
IRegionCreator.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年之前 |
IRegionLoader.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IRegistryCore.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年之前 |
IScene.cs
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304c5d4a8b
On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
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11 年之前 |
ISceneAgent.cs
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1b1f0a2d77
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
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12 年之前 |
ISceneEntity.cs
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f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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13 年之前 |
ISceneObject.cs
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f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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13 年之前 |
InventoryCollection.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
InventoryFolderBase.cs
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7ea832d47c
Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders.
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12 年之前 |
InventoryFolderImpl.cs
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f0895028e9
Remove manually permissions settings on all current library items so that they use the defaults instead.
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13 年之前 |
InventoryItemBase.cs
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392e84e554
Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid
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12 年之前 |
InventoryNodeBase.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
LandData.cs
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d7fa4cacb3
Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (implementation of dwell-value in LandData + eventhandler, return always 0); source-formatting of LandData
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12 年之前 |
LandStatReportItem.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
LandUpdateArgs.cs
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f1f0bc23f4
Formatting cleanup.
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14 年之前 |
Lazy.cs
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20cd1da6bf
Add copyright headers.
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14 年之前 |
Location.cs
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7b9a50721d
* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
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11 年之前 |
LocklessQueue.cs
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55c1c10c0d
Committing Avination's memleak fix-a-thon, installment #2
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12 年之前 |
Login.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
MainConsole.cs
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8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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13 年之前 |
MapAndArray.cs
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2501372d3b
Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman
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14 年之前 |
MapBlockData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
MapItemReplyStruct.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
MinHeap.cs
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7d16d0664e
Commiting Avination's memleak fix-a-thon, installment #1
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12 年之前 |
MultipartForm.cs
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e0dd38f672
Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
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12 年之前 |
NetworkServersInfo.cs
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631d5e16ef
Get rid of some traces of the old pre-ROBUST grid architecture config
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13 年之前 |
NetworkUtil.cs
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a39ea07158
Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
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14 年之前 |
OSChatMessage.cs
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679da63da6
Mantis 5977 Corrections to llRegionSayTo
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12 年之前 |
ParcelMediaCommandEnum.cs
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cf0a14bec9
* Added IClientIM to IClientCore interfaces
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16 年之前 |
PluginLoader.cs
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a41cd1d069
* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system
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15 年之前 |
PluginManager.cs
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39a0928052
minor: Remove some mono compiler warnings in OpenSim.Framework.dll
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11 年之前 |
Pool.cs
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4578ff74fe
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
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12 年之前 |
PresenceType.cs
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c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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13 年之前 |
PrimeNumberHelper.cs
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a7fcacf8f3
Formatting cleanup. Ignore some generated files.
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15 年之前 |
PrimitiveBaseShape.cs
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745ef40153
Fixed ReadSculptData(): the check whether there are enough bytes to read was incorrect
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11 年之前 |
PriorityQueue.cs
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3d095e84d6
minor: remove mono compiler warnings
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13 年之前 |
RegionFlags.cs
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ef3cc2e507
minor: Add documentation to IGridService.GetRegionFlags()
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12 年之前 |
RegionHandshakeArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
RegionInfo.cs
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fac72d540b
Allow use of MaptileStaticUUID in Regions.ini to override the global setting in OpenSim.ini for each region.
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11 年之前 |
RegionInfoForEstateMenuArgs.cs
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de85aabcbe
Plumb the region type through to the ProductName field in estate messages
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14 年之前 |
RegionSettings.cs
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52a32878a9
Save the Telehub and its Spawn Points in the OAR
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12 年之前 |
RegistryCore.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年之前 |
RequestAssetArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
SLUtil.cs
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0da8fe3124
Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type.
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12 年之前 |
SimStats.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
SurfaceTouchEventArgs.cs
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cf0a14bec9
* Added IClientIM to IClientCore interfaces
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16 年之前 |
TaskInventoryDictionary.cs
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6235d16c31
Make "show object part" command correctly display script status.
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12 年之前 |
TaskInventoryItem.cs
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6235d16c31
Make "show object part" command correctly display script status.
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12 年之前 |
TextureRequestArgs.cs
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515bf6d7dc
* Patch from RemedyTomm Mantis 3440
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15 年之前 |
ThrottleOutPacketType.cs
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5563a8916e
Complete removal of the now unused state queue
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12 年之前 |
UntrustedWebRequest.cs
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91a5c602e3
Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow."
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12 年之前 |
UpdateShapeArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
UserAgentData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
UserProfileData.cs
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4c61fcfc40
Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql.
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15 年之前 |
UserProfiles.cs
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d7fa9f671e
Adding standard OpenSim header to source files
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11 年之前 |
Util.cs
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64216b34a4
Fixed error in BuildFakeParcelID() which was detected by regression tests.
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11 年之前 |
ViewerEffectEventHandlerArg.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年之前 |
WebUtil.cs
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9bcf072795
Make it possible to switch whether we serialize osd requests per endpoint or not, either via config (SerializeOSDRequests in [Network]) or via the "debug comms set" console command.
|
11 年之前 |